Я7

@liufujingwen

Я7 暂无简介

所有 个人的 我参与的
Forks 暂停/关闭的

    Я7/PluginAndSlate forked from Leon/PluginAndSlate

    Я7/puerts_unreal_demo

    unreal demo for puerts

    Я7/EGamePlay forked from daly/EGamePlay

    EGamePlay

    Я7/Admin.NET forked from zuohuaijun/Admin.NET

    🔥🔥🔥基于.NET 5实现的通用权限管理平台(RBAC)。整合最新技术,前后端分离,开箱即用。后台基于Furion框架,默认EF Core、多租户,缓存、数据校验、鉴权、动态API、Grpc等众多黑科技集一身。前端使用AntDesign-Vue-Pro开发,紧跟前沿技术,前端自带字典翻译。核心模块包括:用户、角色、职位、组织机构、菜单、字典、日志、多应用管理、文件管理、定时任务等功能。代码量少、学习简单、易扩展,轻松开发从现在开始!

    Я7/ET

    Unity3D Client And C# Server Framework

    Я7/ResourceFramework

    Unity AssetBundle

    Я7/TscanCode

    A static code analyzer for C++, C#, Lua

    Я7/renderdoc

    RenderDoc is a stand-alone graphics debugging tool.

    Я7/xLua

    xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

    Я7/Miku-LuaProfiler

    Я7/unity-cache-server

    Unity CacheServer optimized for multi-client local networks

    Я7/DOTSSample

    A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech Stack (DOTS).

    Я7/TrueSyncExample

    这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。

    Я7/JoyStick

    Я7/AssetStudio

    AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

    Я7/uHyperText

    扩展uGUI,支持富文本解析,动画表情以及位移动画等功能

    Я7/Entitas-CSharp

    Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

    Я7/ILRuntimeU3D

    Unity3D demo project for ILRuntime

    Я7/ILRuntime

    Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.

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