登录
注册
开源
企业版
高校版
搜索
帮助中心
使用条款
关于我们
开源
企业版
高校版
私有云
Gitee AI
NEW
我知道了
查看详情
登录
注册
10月26日,北京源创会,聊聊高性能计算与大模型推理
代码拉取完成,页面将自动刷新
捐赠
捐赠前请先登录
取消
前往登录
扫描微信二维码支付
取消
支付完成
支付提示
将跳转至支付宝完成支付
确定
取消
Watch
不关注
关注所有动态
仅关注版本发行动态
关注但不提醒动态
1
Star
0
Fork
0
zengyuhang1994
/
carla
代码
Issues
0
Pull Requests
0
Wiki
统计
流水线
服务
Gitee Pages
JavaDoc
PHPDoc
质量分析
Jenkins for Gitee
腾讯云托管
腾讯云 Serverless
悬镜安全
阿里云 SAE
Codeblitz
我知道了,不再自动展开
标签
标签名
描述
提交信息
操作
0.8.2
CARLA 0.8.2 * Revamped driving benchmark - Changed name from benchmark to driving benchmark - Fully Redesigned the architecture of the module - Added a lot more documentation - Now you can stop and resume the benchmarks you run * Rolled back vehicle's location to the pivot of the mesh instead of the center of the bounding box * Added relative transform of the vehicle's bounding box to the measurements, player and non-players * Added "frame number" to each sensor measurement so it is possible to sync all the measurements based on the frame they are produced * Improved vehicle spawner to better handle spawning failures * Walkers use now a closer angle to detect vehicles, so they don't stop moving if a car passes nearby * Fixed lighting artefact causing the road to change its brightness depending on the distance to the camera * Fixed captured images overexposed in Low mode * Fixed illegal character in asset name * Fixed editing sun azimuth angle in CarlaWeadther.ini had no effect * Fixed crash when using a non-standard image size in DirectX (Windows) * Fixed issue with using multiple "SceneCaptureToDiskCamera"
2d52245
2018-04-23 16:57
下载
0.8.1
CARLA 0.8.1 * New Python example for visualizing the player start positions * Fixed box extent of non-player agents was sent in centimeters instead of meters * Fixed speed limits were sent in km/h instead of m/s * Fixed issue in Volkswagen T2 wheels causing it to overturn
9a9ce7b
2018-04-05 18:39
下载
0.8.0
CARLA 0.8.0 * Upgraded to Unreal Engine 4.18 * Created our own pedestrian 3D models free to use and distribute * Removed Epic's Automotive Materials dependencies * 360 Lidars support (similar to Velodyne HDL-32E or VLP-16) thanks to Anton Pechenko (Yandex) - Ray-cast based - Configurable settings - Added methods to save points to disk as PLY file * Added quality level settings - Low: low quality graphics, about 3 times faster with one camera - Epic: best quality (as before) * Measurements now use SI units - Locations: m - Speed: m/s - Acceleration: m/s^2 - Collisions: kg*m/s - Angles: degrees * Added API methods to convert depth images to a point cloud - New method "image_converter.depth_to_local_point_cloud" - A supplementary image can be passed to attach colors to the points - New client example generates a point cloud in world coordinates - Added Transform class to Python API * Performance optimizations - Significant speed improvements in both Epic and Low modes - Fixed materials and improved shaders for roads, architecture, sidewalks, foliage, landscapes, cars, walkers, reflections, water - Execution of a set of Project and Engine parameters to improve performance (quality, vsync, AO, occlusion) - Generation of the road pieces using static meshes and actors instead of a single actor with instanced meshes - Improved performance since now is able to apply occlusion and draw distance - Images are captured asynchronously in the render thread - In asynchronous mode, images may arrive up to two frames later - In synchronous mode, game thread is blocked until images are ready - Blueprint code optimizations for vehicles, walkers, and splines - Added a way to configure different quality levels with culling distance and materials configuration * Refactored sensor related code to ease adding new sensors in the future * Added vehicle box extent to player measurements * Removed the player from the list of non-player agents * Adjusted bounding boxes to vehicles' height * Changed vehicles' center to match bounding box * Added autopilot mode to manual_control.py * Added quality level options to manual_control.py and client_example.py * Replaced background landscape and trees by a matte painting * Fixed road map generated some meshes twice * Small improvements to Windows support - Fixed issues with the Makefile - Fixed asset names too long or containing special characters
8c84284
2018-03-27 00:22
下载
0.7.1
CARLA 0.7.1 * New Python API module: Benchmark - Defines a set of tasks and conditions to test a certain agent - Contains a starting benchmark, CoRL2017 - Contains Agent Class: Interface for benchmarking AIs * New Python API module: Basic Planner (Temporary Hack) - Provide routes for the agent - Contains AStar module to find the shortest route * Other Python API improvements - Converter class to convert between Unreal world and map units - Metrics module to summarize benchmark results * Send vehicle's roll, pitch, and yaw to client (orientation is now deprecated) * New RoutePlanner class for assigning fixed routes to autopilot (IntersectionEntrance has been removed) * Create a random engine for each vehicle, which greatly improves repeatability * Add option to skip content download in Setup.sh * Few small fixes to the city assets
de89245
2018-01-25 18:14
下载
0.7.0
CARLA 0.7.0 * New Python client API - Cleaner and more robust - Compatible with Python 2 and 3 - Improved exception handling - Improved examples - Included methods for parsing the images - Better documentation - Protocol: renamed "ai_control" to "autopilot_control" - Merged testing client * Make CARLA start without client by default * Added wind effect to some trees and plants * Improvements to the existing weather presets * Build script: skip content download if up-to-date
7567184
2017-11-28 19:57
下载
0.6.0
CARLA 0.6.0 * Included Unreal project and reorganised folders * Enabled semantic segmentation by default * Added Felipe's Pyhton client * New build system (Linux only) * Few fixes to city assets
60a114e
2017-11-10 21:55
下载
0.5.4
CARLA 0.5.4 * Added command-line parameter -carla-no-hud * Remove override gamma from weather settings * Fixed issue road map generation hangs cooking command * Organise Python client and make sample script
418dac8
2017-10-24 23:09
下载
0.5.3
CARLA 0.5.3 * Version increases just to keep in sync with CARLAUE4 Unreal Project
0f26c32
2017-10-04 20:44
下载
0.5.2
CARLA 0.5.2 * Autopilot mode has been removed, now server sends AI control together with measurements every frame * State and position of traffic lights and signs are now included in the measurements too * Added a python console client * Fixed crash when client sends an invalid player start
215d752
2017-10-03 17:56
下载
0.5.1
CARLA 0.5.1 * Fixed issue server was destroyed on every reset, closing the connection * Fixed issue agent servers connect too late * Improvements to the python client * Added python client test suite for testing the release * Added image converter
4bf2386
2017-09-21 23:01
下载
0.5.0
CARLA 0.5.0 * Upgraded to Unreal Engine 4.17 - Fixes memory leaks - Fixes crashes with C++ std classes * Redesigned CarlaServer - Faster, avoids unnecessary copies - Sends images as raw data (no compression) - Supports synchronous and asynchronous mode - Networking operation have a time-out - Synchronous methods have a time-out - Pure C interface for better compatibility - Unit tests with GoogleTest * New server-client protocol - Upgraded to proto3 - Supports repeated fields - Optionally send information about all dynamic agents in the scene - Now sends transforms instead of locations only - Autopilot mode added to control * New build system to avoid linkage issues * Added autopilot mode * Added an on-board camera to the car * Added traffic lights and speed limit to player state * Added player pawn selection to config file * Improved blueprint interface of the C++ classes * Some performance improvements to vehicle controllers * Fix issues with depth material in Windows * Fix issues with random engine not being available for vehicles * Fixed issue that compiling a release hang when saving the road map
1f0cfdf
2017-09-07 22:04
下载
0.4.6
CARLA 0.4.6 * Add weather presets specific for each level
c9d3de3
2017-06-21 23:34
下载
0.4.5
CARLA 0.4.5 * Add random seeds to config file * Improve logging
e104009
2017-06-20 22:19
下载
0.4.4
CARLA 0.4.4 * Fixed regression walkers despawning when stopping after seeing a car * Changed, collision is only registered if player moves faster than 1 km/h * Fixed issue walkers resume movement after sensing nothing, but the car is still there sometimes
dfdc2ec
2017-06-20 16:25
下载
0.4.3
CARLA 0.4.3 * Fixed issue with reward, intersect other lane wasn't sent to the client * Improvements to the AI of other vehicles, and how they detect pedestrians * Improvements to the AI of the pedestrians, trying to avoid slightly better the cars * Made roads collision channel WorldStatic
0ddfeea
2017-06-16 01:00
下载
0.4.2
CARLA 0.4.2 * Fixed issues with the server-client protocol * More improvements to the AI of other vehicles, now they barely crash
232d500
2017-06-09 18:07
下载
0.4.1
CARLA 0.4.1 * Improved AI of non-player vehicles
ed23f94
2017-06-06 23:56
下载
0.4.0
CARLA 0.4.0 * Made vehicle input more realistic, now reverse and brake use different input * Changed server-client protocol - CarlaSettings.ini is sent for every new episode - Control is extended with brake, reverse and handbrake * Set a clearer hierarchy for loading settings files * Made camera post-process settings able to change depending on the weather * Added basic functionality for NPC vehicles * Some improvements to the walker spawner * Generate road map metadata on save * Added command-line switch -carla-no-networking * Improved verbosity control of CarlaServer * Fixed issue with server that two threads used 100% CPU * Fixed issue with the attachment of the main camera to the player * Fixed issues with CarlaServer interface with Unreal, does not use STL containers anymore
ed69bbc
2017-06-04 19:31
下载
0.3.0
CARLA 0.3.0 * Added basic dynamic weather functionality. - Weather and sun light can be changed during game. - Presets stored in config file CarlaWeather.ini. * Add basic functionality to spawn pedestrians. * Split road meshes for intersections and turns for better precission of the road map. * Better debug for road map. * Implemented collision count for other cars and pedestrians. * Command line argument -carla-settings now accepts relative paths. * Improved performance when semantic segmentation is disabled. * Improved tagger system.
eed1497
2017-05-19 22:27
下载
0.2.4
CARLA 0.2.4 * Fixed serialization of road map resulting in a huge map size.
fb845bc
2017-05-09 02:04
下载
下载
请输入验证码,防止盗链导致资源被占用
取消
下载
1
https://gitee.com/zengyuhang1994/carla.git
git@gitee.com:zengyuhang1994/carla.git
zengyuhang1994
carla
carla
点此查找更多帮助
搜索帮助
Git 命令在线学习
如何在 Gitee 导入 GitHub 仓库
Git 仓库基础操作
企业版和社区版功能对比
SSH 公钥设置
如何处理代码冲突
仓库体积过大,如何减小?
如何找回被删除的仓库数据
Gitee 产品配额说明
GitHub仓库快速导入Gitee及同步更新
什么是 Release(发行版)
将 PHP 项目自动发布到 packagist.org
评论
仓库举报
回到顶部
登录提示
该操作需登录 Gitee 帐号,请先登录后再操作。
立即登录
没有帐号,去注册