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<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Drag lines to render them</title>
<link rel="stylesheet" type="text/css" href="example.css">
<script src="libs/gl-matrix-min.js"></script>
<script src="libs/twgl.min.js"></script>
<script src="libs/knockout.js"></script>
<script src="libs/stats.js"></script>
<script src="boilerplate.js"></script>
<script src="LinesRenderer.js"></script>
<script src="app.js"></script>
</head>
<body>
<canvas id='the-canvas' style="z-index: 2; width: 100%; height: 100vh; position: fixed;"
data-bind="event: {mousedown: mouseDown, mouseup: mouseUp, mousemove: mouseMove}"></canvas>
<div class="stats" data-bind="self: statsElement">
</div>
<div class="uibar">
<div>
Drag to create lines.
</div>
<div>
<button data-bind="click: clearLines">Clear Lines</button><br/>
<span data-bind="text: numberOfLines"></span> lines constructed from <span data-bind="text: numberOfElements"></span> points.<br/>
Wiggle lines: <input type="checkbox" data-bind="checked: isWiggleLines" /> <br/>
Render Wireframe: <input type="checkbox" data-bind="checked: isRenderWireFrame" /><br/>
</div>
</div>
</body>
</html>
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