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tolua-master.Editor.csproj 24.83 KB
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TheWindRest 提交于 2019-01-22 14:33 . 建立项目
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<None Include="Assets\MapEditor\MapTypeData\Level2ItemList.txt" />
<None Include="Assets\MapEditor\MapTypeData\Level3ItemList.txt" />
<None Include="Assets\MapEditor\MapTypeData\ObstaclerColorList.txt" />
<None Include="Assets\MapEditor\config.txt" />
<None Include="Assets\MapEditor\编辑说明.txt" />
<None Include="Assets\PersistentData\2019--01--11--11--19--58.txt" />
<None Include="Assets\PersistentData\files.txt" />
<None Include="Assets\StreamingAssets\files.txt" />
<None Include="Assets\ToLua\Injection\InjectionBlackList.txt" />
<None Include="Assets\ToLua\Injection\InjectionBridgeEditorInfo.xml" />
<None Include="Assets\ToLua\Injection\LuaInjectionSkipPaths.txt" />
<None Include="Assets\ToLua\readme.txt" />
<None Include="Assets\link.xml" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="GenerateTargetFrameworkMonikerAttribute" />
</Project>
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https://gitee.com/yange-star/unity_game_client.git
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yange-star
unity_game_client
unity_game_client
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