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王水/godot-3d-mannequin

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default_env.tres 889 Bytes
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[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
radiance_size = 1
sky_top_color = Color( 0.309804, 0.694118, 0.847059, 1 )
sky_horizon_color = Color( 0.882353, 0.937255, 0.980392, 1 )
sky_curve = 0.11471
ground_bottom_color = Color( 0.309804, 0.435294, 0.560784, 1 )
ground_horizon_color = Color( 0.929412, 0.937255, 0.960784, 1 )
sun_color = Color( 0.941176, 0.886275, 0.705882, 1 )
sun_longitude = -147.57
sun_curve = 0.0420449
texture_size = 1
[resource]
background_mode = 3
background_sky = SubResource( 1 )
background_color = Color( 0.215686, 0.215686, 0.215686, 1 )
ambient_light_color = Color( 0.976471, 0.941176, 0.941176, 1 )
ambient_light_sky_contribution = 0.72
tonemap_mode = 3
tonemap_white = 2.0
ss_reflections_enabled = true
ss_reflections_max_steps = 32
glow_intensity = 1.24
glow_strength = 0.93
adjustment_contrast = 1.1
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godot-3d-mannequin
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