1 Star 0 Fork 50

苏峰/systemd

forked from src-anolis-os/systemd 
加入 Gitee
与超过 1200万 开发者一起发现、参与优秀开源项目,私有仓库也完全免费 :)
免费加入
文件
该仓库未声明开源许可证文件(LICENSE),使用请关注具体项目描述及其代码上游依赖。
克隆/下载
0037-core-make-sure-we-don-t-throttle-change-signal-gener.patch 5.82 KB
一键复制 编辑 原始数据 按行查看 历史
张彬琛 提交于 2021-01-20 13:59 . import systemd-239-29.el8.src.rpm
From 0412acb95ffac94d5916ee19991cc7194e55953c Mon Sep 17 00:00:00 2001
From: Lennart Poettering <lennart@poettering.net>
Date: Tue, 13 Nov 2018 12:48:49 +0100
Subject: [PATCH] core: make sure we don't throttle change signal generator
when a reload is pending
Fixes: #10627
(cherry picked from commit b8d381c47776ea0440af175cbe0c02cb743bde08)
Resolves: #1647359
---
src/core/manager.c | 64 ++++++++++++++++++++++++++++------------------
1 file changed, 39 insertions(+), 25 deletions(-)
diff --git a/src/core/manager.c b/src/core/manager.c
index a24bfcacdf..3b2fe11e87 100644
--- a/src/core/manager.c
+++ b/src/core/manager.c
@@ -2074,56 +2074,70 @@ static unsigned manager_dispatch_dbus_queue(Manager *m) {
assert(m);
+ /* Avoid recursion */
if (m->dispatching_dbus_queue)
return 0;
- /* Anything to do at all? */
- if (!m->dbus_unit_queue && !m->dbus_job_queue && !m->send_reloading_done && !m->pending_reload_message)
- return 0;
+ /* When we are reloading, let's not wait with generating signals, since we need to exit the manager as quickly
+ * as we can. There's no point in throttling generation of signals in that case. */
+ if (MANAGER_IS_RELOADING(m) || m->send_reloading_done || m->pending_reload_message)
+ budget = (unsigned) -1; /* infinite budget in this case */
+ else {
+ /* Anything to do at all? */
+ if (!m->dbus_unit_queue && !m->dbus_job_queue)
+ return 0;
- /* Do we have overly many messages queued at the moment? If so, let's not enqueue more on top, let's sit this
- * cycle out, and process things in a later cycle when the queues got a bit emptier. */
- if (manager_bus_n_queued_write(m) > MANAGER_BUS_BUSY_THRESHOLD)
- return 0;
+ /* Do we have overly many messages queued at the moment? If so, let's not enqueue more on top, let's
+ * sit this cycle out, and process things in a later cycle when the queues got a bit emptier. */
+ if (manager_bus_n_queued_write(m) > MANAGER_BUS_BUSY_THRESHOLD)
+ return 0;
- /* Only process a certain number of units/jobs per event loop iteration. Even if the bus queue wasn't overly
- * full before this call we shouldn't increase it in size too wildly in one step, and we shouldn't monopolize
- * CPU time with generating these messages. Note the difference in counting of this "budget" and the
- * "threshold" above: the "budget" is decreased only once per generated message, regardless how many
- * busses/direct connections it is enqueued on, while the "threshold" is applied to each queued instance of bus
- * message, i.e. if the same message is enqueued to five busses/direct connections it will be counted five
- * times. This difference in counting ("references" vs. "instances") is primarily a result of the fact that
- * it's easier to implement it this way, however it also reflects the thinking that the "threshold" should put
- * a limit on used queue memory, i.e. space, while the "budget" should put a limit on time. Also note that
- * the "threshold" is currently chosen much higher than the "budget". */
- budget = MANAGER_BUS_MESSAGE_BUDGET;
+ /* Only process a certain number of units/jobs per event loop iteration. Even if the bus queue wasn't
+ * overly full before this call we shouldn't increase it in size too wildly in one step, and we
+ * shouldn't monopolize CPU time with generating these messages. Note the difference in counting of
+ * this "budget" and the "threshold" above: the "budget" is decreased only once per generated message,
+ * regardless how many busses/direct connections it is enqueued on, while the "threshold" is applied to
+ * each queued instance of bus message, i.e. if the same message is enqueued to five busses/direct
+ * connections it will be counted five times. This difference in counting ("references"
+ * vs. "instances") is primarily a result of the fact that it's easier to implement it this way,
+ * however it also reflects the thinking that the "threshold" should put a limit on used queue memory,
+ * i.e. space, while the "budget" should put a limit on time. Also note that the "threshold" is
+ * currently chosen much higher than the "budget". */
+ budget = MANAGER_BUS_MESSAGE_BUDGET;
+ }
m->dispatching_dbus_queue = true;
- while (budget > 0 && (u = m->dbus_unit_queue)) {
+ while (budget != 0 && (u = m->dbus_unit_queue)) {
assert(u->in_dbus_queue);
bus_unit_send_change_signal(u);
- n++, budget--;
+ n++;
+
+ if (budget != (unsigned) -1)
+ budget--;
}
- while (budget > 0 && (j = m->dbus_job_queue)) {
+ while (budget != 0 && (j = m->dbus_job_queue)) {
assert(j->in_dbus_queue);
bus_job_send_change_signal(j);
- n++, budget--;
+ n++;
+
+ if (budget != (unsigned) -1)
+ budget--;
}
m->dispatching_dbus_queue = false;
- if (budget > 0 && m->send_reloading_done) {
+ if (m->send_reloading_done) {
m->send_reloading_done = false;
bus_manager_send_reloading(m, false);
- n++, budget--;
+ n++;
}
- if (budget > 0 && m->pending_reload_message) {
+ if (m->pending_reload_message) {
bus_send_pending_reload_message(m);
n++;
}
马建仓 AI 助手
尝试更多
代码解读
代码找茬
代码优化
1
https://gitee.com/su-feng-nmg/systemd.git
git@gitee.com:su-feng-nmg/systemd.git
su-feng-nmg
systemd
systemd
a8

搜索帮助