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SLogViewer.vcproj 11.91 KB
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setoutsoft 提交于 2019-11-11 21:52 . update project.
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="SLogViewer"
ProjectGUID="{6AFDC58F-83D2-3FD3-9B6D-DE18EBCFAB5D}"
Keyword="Qt4VSv1.0">
<Platforms>
<Platform
Name="Win32" />
</Platforms>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="release\"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="1"
ConfigurationType="1"
IntermediateDirectory="release\"
UseOfMfc="0">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=".,.,$(SOUI3PATH)/utilities/include,$(SOUI3PATH)/soui/include,$(SOUI3PATH)/components,$(SOUI3PATH)/config,.,$(SOUI3PATH)/controls.extend,$(SOUI3PATH)/third-part/Scintilla/include,..\soui3.git\tools\mkspecs\win32-msvc2008"
AdditionalOptions="/MP"
AssemblerListingLocation="release\"
DebugInformationFormat="0"
ExceptionHandling="1"
ForcedIncludeFiles="stdafx.h"
GeneratePreprocessedFile="0"
ObjectFile="release\"
Optimization ="2"
PrecompiledHeaderFile="$(IntDir)\SLogViewer.pch"
PrecompiledHeaderThrough="stdafx.h"
PreprocessorDefinitions="_WINDOWS,UNICODE,WIN32,QT_NO_DYNAMIC_CAST,NDEBUG"
ProgramDataBaseFileName="$(IntDir)"
RuntimeLibrary="0"
SuppressStartupBanner="true"
TreatWChar_tAsBuiltInType="true"
UsePrecompiledHeader="2"
WarningLevel="3" />
<Tool
Name="VCCustomBuildTool" />
<Tool
Name="VCLinkerTool"
AdditionalDependencies="utilities.lib soui3.lib scintilla.lib imm32.lib"
AdditionalLibraryDirectories="$(SOUI3PATH)\bin"
AdditionalOptions="&quot;/MANIFESTDEPENDENCY:type=&apos;win32&apos; name=&apos;Microsoft.Windows.Common-Controls&apos; version=&apos;6.0.0.0&apos; publicKeyToken=&apos;6595b64144ccf1df&apos; language=&apos;*&apos; processorArchitecture=&apos;*&apos;&quot;"
DataExecutionPrevention="true"
GenerateDebugInformation="false"
IgnoreImportLibrary="true"
LinkIncremental="1"
LinkTimeCodeGeneration="0"
OutputFile="$(OutDir)\SLogViewer.exe"
ProgramDatabaseFile=""
RandomizedBaseAddress="true"
SubSystem="2"
SuppressStartupBanner="true"
TargetMachine="1" />
<Tool
Name="VCManifestTool" />
<Tool
Name="VCMIDLTool"
DefaultCharType="0"
EnableErrorChecks="1"
WarningLevel="0" />
<Tool
Name="VCPostBuildEventTool" />
<Tool
Name="VCPreBuildEventTool" />
<Tool
Name="VCPreLinkEventTool" />
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_WINDOWS,UNICODE,WIN32,QT_NO_DYNAMIC_CAST" />
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="debug\"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="1"
ConfigurationType="1"
IntermediateDirectory="debug\"
UseOfMfc="0">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=".,.,$(SOUI3PATH)/utilities/include,$(SOUI3PATH)/soui/include,$(SOUI3PATH)/components,$(SOUI3PATH)/config,.,$(SOUI3PATH)/controls.extend,$(SOUI3PATH)/third-part/Scintilla/include,..\soui3.git\tools\mkspecs\win32-msvc2008"
AdditionalOptions="/MP"
AssemblerListingLocation="debug\"
DebugInformationFormat="3"
ExceptionHandling="1"
ForcedIncludeFiles="stdafx.h"
GeneratePreprocessedFile="0"
ObjectFile="debug\"
Optimization ="4"
PrecompiledHeaderFile="$(IntDir)\SLogViewer.pch"
PrecompiledHeaderThrough="stdafx.h"
PreprocessorDefinitions="_WINDOWS,UNICODE,WIN32,QT_NO_DYNAMIC_CAST"
ProgramDataBaseFileName="$(IntDir)"
RuntimeLibrary="1"
SuppressStartupBanner="true"
TreatWChar_tAsBuiltInType="true"
UsePrecompiledHeader="2"
WarningLevel="3" />
<Tool
Name="VCCustomBuildTool" />
<Tool
Name="VCLinkerTool"
AdditionalDependencies="utilitiesd.lib soui3d.lib scintillad.lib imm32.lib"
AdditionalLibraryDirectories="$(SOUI3PATH)\bin"
AdditionalOptions="&quot;/MANIFESTDEPENDENCY:type=&apos;win32&apos; name=&apos;Microsoft.Windows.Common-Controls&apos; version=&apos;6.0.0.0&apos; publicKeyToken=&apos;6595b64144ccf1df&apos; language=&apos;*&apos; processorArchitecture=&apos;*&apos;&quot;"
DataExecutionPrevention="true"
GenerateDebugInformation="true"
IgnoreImportLibrary="true"
LinkTimeCodeGeneration="0"
OutputFile="$(OutDir)\SLogViewer.exe"
ProgramDatabaseFile=""
RandomizedBaseAddress="true"
SubSystem="2"
SuppressStartupBanner="true"
TargetMachine="1" />
<Tool
Name="VCManifestTool" />
<Tool
Name="VCMIDLTool"
DefaultCharType="0"
EnableErrorChecks="1"
WarningLevel="0" />
<Tool
Name="VCPostBuildEventTool" />
<Tool
Name="VCPreBuildEventTool" />
<Tool
Name="VCPreLinkEventTool" />
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_WINDOWS,UNICODE,WIN32,QT_NO_DYNAMIC_CAST,_DEBUG" />
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
<File
RelativePath="EditConfigDlg.cpp" />
<File
RelativePath="FilterDlg.cpp" />
<File
RelativePath="FindDlg.cpp" />
<File
RelativePath="LogParser.cpp" />
<File
RelativePath="magnet\MagnetFrame.cpp" />
<File
RelativePath="MainDlg.cpp" />
<File
RelativePath="SColorizeText.cpp" />
<File
RelativePath="SLogAdapter.cpp" />
<File
RelativePath="SLogViewer.cpp" />
<File
RelativePath="D:\work\soui3.git\controls.extend\SRealWndHandler_Scintilla.cpp" />
<File
RelativePath="D:\work\soui3.git\controls.extend\ScintillaWnd.cpp" />
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
<File
RelativePath="EditConfigDlg.h" />
<File
RelativePath="FileHelper.h" />
<File
RelativePath="FilterDlg.h" />
<File
RelativePath="FindDlg.h" />
<File
RelativePath="LogParser.h" />
<File
RelativePath="magnet\MagnetFrame.h" />
<File
RelativePath="MainDlg.h" />
<File
RelativePath="SColorizeText.h" />
<File
RelativePath="SLogAdapter.h" />
<File
RelativePath="D:\work\soui3.git\controls.extend\SRealWndHandler_Scintilla.h" />
<File
RelativePath="D:\work\soui3.git\controls.extend\ScintillaWnd.h" />
<File
RelativePath="droptarget.h" />
<File
RelativePath="res\resource.h" />
<File
RelativePath="resource.h" />
<File
RelativePath="stdafx.h">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
CommandLine="echo /*-------------------------------------------------------------------- >stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * Precompiled header source file used by Visual Studio.NET to generate>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * the .pch file.>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo *>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * Due to issues with the dependencies checker within the IDE, it>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * sometimes fails to recompile the PCH file, if we force the IDE to>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * create the PCH file directly from the header file.>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo *>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * This file is auto-generated by qmake since no PRECOMPILED_SOURCE was>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * specified, and is used as the common stdafx.cpp. The file is only>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * generated when creating .vcproj project files, and is not used for>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * command line compilations by nmake.>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo *>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * WARNING: All changes made in this file will be lost.>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo --------------------------------------------------------------------*/>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo #include &quot;stdafx.h&quot;>>stdafx.h.cpp"
Description="Generating precompiled header source file &apos;stdafx.h.cpp&apos; ..."
Outputs="stdafx.h.cpp" />
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
CommandLine="echo /*-------------------------------------------------------------------- >stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * Precompiled header source file used by Visual Studio.NET to generate>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * the .pch file.>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo *>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * Due to issues with the dependencies checker within the IDE, it>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * sometimes fails to recompile the PCH file, if we force the IDE to>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * create the PCH file directly from the header file.>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo *>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * This file is auto-generated by qmake since no PRECOMPILED_SOURCE was>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * specified, and is used as the common stdafx.cpp. The file is only>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * generated when creating .vcproj project files, and is not used for>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * command line compilations by nmake.>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo *>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo * WARNING: All changes made in this file will be lost.>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo --------------------------------------------------------------------*/>>stdafx.h.cpp&#x000D;&#x000A;if errorlevel 1 goto VCReportError&#x000D;&#x000A;echo #include &quot;stdafx.h&quot;>>stdafx.h.cpp"
Description="Generating precompiled header source file &apos;stdafx.h.cpp&apos; ..."
Outputs="stdafx.h.cpp" />
</FileConfiguration>
</File>
<File
RelativePath="whwindow.h" />
</Filter>
<Filter
Name="Generated Files"
Filter="cpp;c;cxx;moc;h;def;odl;idl;res;"
UniqueIdentifier="{71ED8ED8-ACB9-4CE9-BBE1-E00B30144E11}">
<File
RelativePath="stdafx.h.cpp">
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
ForcedIncludeFiles="$(NOINHERIT)"
PrecompiledHeaderThrough="stdafx.h"
UsePrecompiledHeader="1" />
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
ForcedIncludeFiles="$(NOINHERIT)"
PrecompiledHeaderThrough="stdafx.h"
UsePrecompiledHeader="1" />
</FileConfiguration>
</File>
</Filter>
<File
RelativePath="SLogViewer.rc" />
</Files>
<Globals>
</Globals>
</VisualStudioProject>
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