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lua2c.lua 3.76 KB
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zhaozg 提交于 2023-06-30 11:44 . update for MSVC
--[[
Copyright 2014 The Luvit Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
s
]]
local function usage()
io.stderr:write[[
Lua bytecode: lua2c.lua [-g] [-n name] input output
-g Keep debug info (only in Lua Version equal or greater than 5.3)
-n name Set module name (default: auto-detect from input name).
-h Print this usage.
]]
os.exit(1)
end
local function check(ok, ...)
if ok then return ok, ... end
io.stderr:write("lua2c.lua: ", ...)
io.stderr:write("\n")
os.exit(1)
end
local function checkmodname(str)
check(str:match("^[%w_.%-]+$"), "bad module name")
return str:gsub("[%.%-]", "_")
end
local function basename(name)
local base = name
if base:match "[/\\]" then
base = name:match("^.*[/\\](.*)$")
end
base = base:gsub("^%.", "_")
if base:match "%." then
base = base:match("^(.*)%."):gsub("%.", "_")
end
return base
end
local function parsearg(...)
local arg = {...}
local n = 1
local ctx = {
strip = true,
modname = false,
}
while n <= #arg do
local a = arg[n]
if type(a) == "string" and a:sub(1, 1) == "-" then
table.remove(arg, n)
if a == "-g" then
ctx.strip = false
elseif a == '-n' then
if arg[n] == nil then
usage()
end
ctx.modname = checkmodname(table.remove(arg, n))
else
usage()
end
end
n = n + 1
end
if n ~= 3 then
usage()
end
if not ctx.modname then
ctx.modname = basename(arg[1])
end
return arg[1], arg[2], ctx
end
local src, gen, opts = parsearg(...)
local _, jit = pcall(require, "jit") if jit and jit.off then jit.off() end
local chunk = assert(loadfile(src, nil, '@'..src))
local bytecode = (_VERSION=='Lua 5.1' or _VERSION=='Lua 5.2')
and string.dump(chunk)
or string.dump(chunk, opts.strip)
local function escapefn(opt, name)
if opt.strip and name:match "[/\\]" then
name = name:match("^.*[/\\](.*)$")
end
name = name:sub(-56, -1)
return '"'..
name:gsub('\\', '\\\\')
:gsub('\n', '\\n')
:gsub('\r', '\\r')
:gsub('"', '\\"')..'"'
end
local function write_chunk(s)
local t = { "{\n " };
local cc = 7
for i = 1, #s do
local c = string.byte(s, i, i)
local ss = (" 0x%X"):format(c)
if cc + #ss > 77 then
t[#t+1] = "\n "
t[#t+1] = ss
cc = 7 + #ss
if i ~= #s then
t[#t+1] = ","
cc = cc + 1
end
else
t[#t+1] = ss
cc = cc + #ss
if i ~= #s then
t[#t+1] = ","
cc = cc + 1
end
end
end
t[#t+1] = "\n }"
return (table.concat(t))
end
local function W(...)
io.write(...)
return W
end
io.output(gen)
W [[
/* generated source for Lua codes */
#ifndef LUA_LIB
# define LUA_LIB
#endif
#include <lua.h>
#include <lauxlib.h>
LUALIB_API int luaopen_]](opts.modname)[[(lua_State *L) {
size_t len = ]](#bytecode)[[;
const unsigned char chunk[] = ]](write_chunk(bytecode))[[;
if (luaL_loadbuffer(L, (const char*)chunk, len, ]](escapefn(opts, src))[[) != 0)
lua_error(L);
lua_insert(L, 1);
lua_call(L, lua_gettop(L)-1, LUA_MULTRET);
return lua_gettop(L);
}
]]
io.close()
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