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//#define QUDPSOCKET_DEBUG
/*! \class QUdpSocket
\reentrant
\brief The QUdpSocket class provides a UDP socket.
\ingroup network
\inmodule QtNetwork
UDP (User Datagram Protocol) is a lightweight, unreliable,
datagram-oriented, connectionless protocol. It can be used when
reliability isn't important. QUdpSocket is a subclass of
QAbstractSocket that allows you to send and receive UDP
datagrams.
The most common way to use this class is to bind to an address and port
using bind(), then call writeDatagram() and readDatagram() to transfer
data. If you want to use the standard QIODevice functions read(),
readLine(), write(), etc., you must first connect the socket directly to a
peer by calling connectToHost().
The socket emits the bytesWritten() signal every time a datagram
is written to the network. If you just want to send datagrams,
you don't need to call bind().
The readyRead() signal is emitted whenever datagrams arrive. In
that case, hasPendingDatagrams() returns \c true. Call
pendingDatagramSize() to obtain the size of the first pending
datagram, and readDatagram() to read it.
\note An incoming datagram should be read when you receive the readyRead()
signal, otherwise this signal will not be emitted for the next datagram.
Example:
\snippet code/src_network_socket_qudpsocket.cpp 0
QUdpSocket also supports UDP multicast. Use joinMulticastGroup() and
leaveMulticastGroup() to control group membership, and
QAbstractSocket::MulticastTtlOption and
QAbstractSocket::MulticastLoopbackOption to set the TTL and loopback socket
options. Use setMulticastInterface() to control the outgoing interface for
multicast datagrams, and multicastInterface() to query it.
With QUdpSocket, you can also establish a virtual connection to a
UDP server using connectToHost() and then use read() and write()
to exchange datagrams without specifying the receiver for each
datagram.
The \l{broadcastsender}{Broadcast Sender},
\l{broadcastreceiver}{Broadcast Receiver},
\l{multicastsender}{Multicast Sender}, and
\l{multicastreceiver}{Multicast Receiver} examples illustrate how
to use QUdpSocket in applications.
\sa QTcpSocket
*/
#include "qudpsocket.h"
#include "qhostaddress.h"
#include "qnetworkinterface.h"
#include "qabstractsocket_p.h"
QT_BEGIN_NAMESPACE
#ifndef QT_NO_UDPSOCKET
#define QT_CHECK_BOUND(function, a) do { \
if (!isValid()) { \
qWarning(function" called on a QUdpSocket when not in QUdpSocket::BoundState"); \
return (a); \
} } while (0)
class QUdpSocketPrivate : public QAbstractSocketPrivate
{
Q_DECLARE_PUBLIC(QUdpSocket)
bool doEnsureInitialized(const QHostAddress &bindAddress, quint16 bindPort,
const QHostAddress &remoteAddress);
public:
inline bool ensureInitialized(const QHostAddress &bindAddress, quint16 bindPort)
{ return doEnsureInitialized(bindAddress, bindPort, QHostAddress()); }
inline bool ensureInitialized(const QHostAddress &remoteAddress)
{ return doEnsureInitialized(QHostAddress(), 0, remoteAddress); }
};
bool QUdpSocketPrivate::doEnsureInitialized(const QHostAddress &bindAddress, quint16 bindPort,
const QHostAddress &remoteAddress)
{
const QHostAddress *address = &bindAddress;
QAbstractSocket::NetworkLayerProtocol proto = address->protocol();
if (proto == QUdpSocket::UnknownNetworkLayerProtocol) {
address = &remoteAddress;
proto = address->protocol();
}
// now check if the socket engine is initialized and to the right type
if (!socketEngine || !socketEngine->isValid()) {
resolveProxy(remoteAddress.toString(), bindPort);
if (!initSocketLayer(address->protocol()))
return false;
}
return true;
}
/*!
Creates a QUdpSocket object.
\a parent is passed to the QObject constructor.
\sa socketType()
*/
QUdpSocket::QUdpSocket(QObject *parent)
: QAbstractSocket(UdpSocket, *new QUdpSocketPrivate, parent)
{
d_func()->isBuffered = false;
}
/*!
Destroys the socket, closing the connection if necessary.
\sa close()
*/
QUdpSocket::~QUdpSocket()
{
}
#ifndef QT_NO_NETWORKINTERFACE
/*!
\since 4.8
Joins the multicast group specified by \a groupAddress on the default
interface chosen by the operating system. The socket must be in BoundState,
otherwise an error occurs.
Note that if you are attempting to join an IPv4 group, your socket must not
be bound using IPv6 (or in dual mode, using QHostAddress::Any). You must use
QHostAddress::AnyIPv4 instead.
This function returns \c true if successful; otherwise it returns \c false
and sets the socket error accordingly.
\sa leaveMulticastGroup()
*/
bool QUdpSocket::joinMulticastGroup(const QHostAddress &groupAddress)
{
return joinMulticastGroup(groupAddress, QNetworkInterface());
}
/*!
\since 4.8
\overload
Joins the multicast group address \a groupAddress on the interface \a
iface.
\sa leaveMulticastGroup()
*/
bool QUdpSocket::joinMulticastGroup(const QHostAddress &groupAddress,
const QNetworkInterface &iface)
{
Q_D(QUdpSocket);
QT_CHECK_BOUND("QUdpSocket::joinMulticastGroup()", false);
return d->socketEngine->joinMulticastGroup(groupAddress, iface);
}
/*!
\since 4.8
Leaves the multicast group specified by \a groupAddress on the default
interface chosen by the operating system. The socket must be in BoundState,
otherwise an error occurs.
This function returns \c true if successful; otherwise it returns \c false and
sets the socket error accordingly.
\sa joinMulticastGroup()
*/
bool QUdpSocket::leaveMulticastGroup(const QHostAddress &groupAddress)
{
return leaveMulticastGroup(groupAddress, QNetworkInterface());
}
/*!
\since 4.8
\overload
Leaves the multicast group specified by \a groupAddress on the interface \a
iface.
\sa joinMulticastGroup()
*/
bool QUdpSocket::leaveMulticastGroup(const QHostAddress &groupAddress,
const QNetworkInterface &iface)
{
QT_CHECK_BOUND("QUdpSocket::leaveMulticastGroup()", false);
return d_func()->socketEngine->leaveMulticastGroup(groupAddress, iface);
}
/*!
\since 4.8
Returns the interface for the outgoing interface for multicast datagrams.
This corresponds to the IP_MULTICAST_IF socket option for IPv4 sockets and
the IPV6_MULTICAST_IF socket option for IPv6 sockets. If no interface has
been previously set, this function returns an invalid QNetworkInterface.
The socket must be in BoundState, otherwise an invalid QNetworkInterface is
returned.
\sa setMulticastInterface()
*/
QNetworkInterface QUdpSocket::multicastInterface() const
{
Q_D(const QUdpSocket);
QT_CHECK_BOUND("QUdpSocket::multicastInterface()", QNetworkInterface());
return d->socketEngine->multicastInterface();
}
/*!
\since 4.8
Sets the outgoing interface for multicast datagrams to the interface \a
iface. This corresponds to the IP_MULTICAST_IF socket option for IPv4
sockets and the IPV6_MULTICAST_IF socket option for IPv6 sockets. The
socket must be in BoundState, otherwise this function does nothing.
\sa multicastInterface(), joinMulticastGroup(), leaveMulticastGroup()
*/
void QUdpSocket::setMulticastInterface(const QNetworkInterface &iface)
{
Q_D(QUdpSocket);
if (!isValid()) {
qWarning("QUdpSocket::setMulticastInterface() called on a QUdpSocket when not in QUdpSocket::BoundState");
return;
}
d->socketEngine->setMulticastInterface(iface);
}
#endif // QT_NO_NETWORKINTERFACE
/*!
Returns \c true if at least one datagram is waiting to be read;
otherwise returns \c false.
\sa pendingDatagramSize(), readDatagram()
*/
bool QUdpSocket::hasPendingDatagrams() const
{
QT_CHECK_BOUND("QUdpSocket::hasPendingDatagrams()", false);
return d_func()->socketEngine->hasPendingDatagrams();
}
/*!
Returns the size of the first pending UDP datagram. If there is
no datagram available, this function returns -1.
\sa hasPendingDatagrams(), readDatagram()
*/
qint64 QUdpSocket::pendingDatagramSize() const
{
QT_CHECK_BOUND("QUdpSocket::pendingDatagramSize()", -1);
return d_func()->socketEngine->pendingDatagramSize();
}
/*!
Sends the datagram at \a data of size \a size to the host
address \a address at port \a port. Returns the number of
bytes sent on success; otherwise returns -1.
Datagrams are always written as one block. The maximum size of a
datagram is highly platform-dependent, but can be as low as 8192
bytes. If the datagram is too large, this function will return -1
and error() will return DatagramTooLargeError.
Sending datagrams larger than 512 bytes is in general disadvised,
as even if they are sent successfully, they are likely to be
fragmented by the IP layer before arriving at their final
destination.
\warning Calling this function on a connected UDP socket may
result in an error and no packet being sent. If you are using a
connected socket, use write() to send datagrams.
\sa readDatagram(), write()
*/
qint64 QUdpSocket::writeDatagram(const char *data, qint64 size, const QHostAddress &address,
quint16 port)
{
Q_D(QUdpSocket);
#if defined QUDPSOCKET_DEBUG
qDebug("QUdpSocket::writeDatagram(%p, %llu, \"%s\", %i)", data, size,
address.toString().toLatin1().constData(), port);
#endif
if (!d->doEnsureInitialized(QHostAddress::Any, 0, address))
return -1;
if (state() == UnconnectedState)
bind();
qint64 sent = d->socketEngine->writeDatagram(data, size, QIpPacketHeader(address, port));
d->cachedSocketDescriptor = d->socketEngine->socketDescriptor();
if (sent >= 0) {
emit bytesWritten(sent);
} else {
d->setErrorAndEmit(d->socketEngine->error(), d->socketEngine->errorString());
}
return sent;
}
/*!
\fn qint64 QUdpSocket::writeDatagram(const QByteArray &datagram,
const QHostAddress &host, quint16 port)
\overload
Sends the datagram \a datagram to the host address \a host and at
port \a port.
*/
/*!
Receives a datagram no larger than \a maxSize bytes and stores
it in \a data. The sender's host address and port is stored in
*\a address and *\a port (unless the pointers are 0).
Returns the size of the datagram on success; otherwise returns
-1.
If \a maxSize is too small, the rest of the datagram will be
lost. To avoid loss of data, call pendingDatagramSize() to
determine the size of the pending datagram before attempting to
read it. If \a maxSize is 0, the datagram will be discarded.
\sa writeDatagram(), hasPendingDatagrams(), pendingDatagramSize()
*/
qint64 QUdpSocket::readDatagram(char *data, qint64 maxSize, QHostAddress *address,
quint16 *port)
{
Q_D(QUdpSocket);
#if defined QUDPSOCKET_DEBUG
qDebug("QUdpSocket::readDatagram(%p, %llu, %p, %p)", data, maxSize, address, port);
#endif
QT_CHECK_BOUND("QUdpSocket::readDatagram()", -1);
qint64 readBytes;
if (address || port) {
QIpPacketHeader header;
readBytes = d->socketEngine->readDatagram(data, maxSize, &header,
QAbstractSocketEngine::WantDatagramSender);
if (address)
*address = header.senderAddress;
if (port)
*port = header.senderPort;
} else {
readBytes = d->socketEngine->readDatagram(data, maxSize);
}
d_func()->socketEngine->setReadNotificationEnabled(true);
if (readBytes < 0)
d->setErrorAndEmit(d->socketEngine->error(), d->socketEngine->errorString());
return readBytes;
}
#endif // QT_NO_UDPSOCKET
QT_END_NAMESPACE
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