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瞿凌峰/CrystalM2汉化版

forked from Sky163/mir2 
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ServerPackets.cs 158.60 KB
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AndyF 提交于 2017-10-27 17:58 . Crafting
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using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
namespace ServerPackets
{
public sealed class KeepAlive : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.KeepAlive; }
}
public long Time;
protected override void ReadPacket(BinaryReader reader)
{
Time = reader.ReadInt64();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Time);
}
}
public sealed class Connected : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.Connected; }
}
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class ClientVersion : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ClientVersion; }
}
public byte Result;
/*
* 0: Wrong Version
* 1: Correct Version
*/
protected override void ReadPacket(BinaryReader reader)
{
Result = reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Result);
}
}
public sealed class Disconnect : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.Disconnect; }
}
public byte Reason;
/*
* 0: Server Closing.
* 1: Another User.
* 2: Packet Error.
* 3: Server Crashed.
*/
protected override void ReadPacket(BinaryReader reader)
{
Reason = reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Reason);
}
}
public sealed class NewAccount : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.NewAccount; }
}
public byte Result;
/*
* 0: Disabled
* 1: Bad AccountID
* 2: Bad Password
* 3: Bad Email
* 4: Bad Name
* 5: Bad Question
* 6: Bad Answer
* 7: Account Exists.
* 8: Success
*/
protected override void ReadPacket(BinaryReader reader)
{
Result = reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Result);
}
}
public sealed class ChangePassword : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ChangePassword; }
}
public byte Result;
/*
* 0: Disabled
* 1: Bad AccountID
* 2: Bad Current Password
* 3: Bad New Password
* 4: Account Not Exist
* 5: Wrong Password
* 6: Success
*/
protected override void ReadPacket(BinaryReader reader)
{
Result = reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Result);
}
}
public sealed class ChangePasswordBanned : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ChangePasswordBanned; }
}
public string Reason = string.Empty;
public DateTime ExpiryDate;
protected override void ReadPacket(BinaryReader reader)
{
Reason = reader.ReadString();
ExpiryDate = DateTime.FromBinary(reader.ReadInt64());
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Reason);
writer.Write(ExpiryDate.ToBinary());
}
}
public sealed class Login : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.Login; }
}
public byte Result;
/*
* 0: Disabled
* 1: Bad AccountID
* 2: Bad Password
* 3: Account Not Exist
* 4: Wrong Password
*/
protected override void ReadPacket(BinaryReader reader)
{
Result = reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Result);
}
}
public sealed class LoginBanned : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.LoginBanned; }
}
public string Reason = string.Empty;
public DateTime ExpiryDate;
protected override void ReadPacket(BinaryReader reader)
{
Reason = reader.ReadString();
ExpiryDate = DateTime.FromBinary(reader.ReadInt64());
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Reason);
writer.Write(ExpiryDate.ToBinary());
}
}
public sealed class LoginSuccess : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.LoginSuccess; }
}
public List<SelectInfo> Characters = new List<SelectInfo>();
protected override void ReadPacket(BinaryReader reader)
{
int count = reader.ReadInt32();
for (int i = 0; i < count; i++)
Characters.Add(new SelectInfo(reader));
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Characters.Count);
for (int i = 0; i < Characters.Count; i++)
Characters[i].Save(writer);
}
}
public sealed class NewCharacter : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.NewCharacter; }
}
/*
* 0: Disabled.
* 1: Bad Character Name
* 2: Bad Gender
* 3: Bad Class
* 4: Max Characters
* 5: Character Exists.
* */
public byte Result;
protected override void ReadPacket(BinaryReader reader)
{
Result = reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Result);
}
}
public sealed class NewCharacterSuccess : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.NewCharacterSuccess; }
}
public SelectInfo CharInfo;
protected override void ReadPacket(BinaryReader reader)
{
CharInfo = new SelectInfo(reader);
}
protected override void WritePacket(BinaryWriter writer)
{
CharInfo.Save(writer);
}
}
public sealed class DeleteCharacter : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.DeleteCharacter; }
}
public byte Result;
/*
* 0: Disabled.
* 1: Character Not Found
* */
protected override void ReadPacket(BinaryReader reader)
{
Result = reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Result);
}
}
public sealed class DeleteCharacterSuccess : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.DeleteCharacterSuccess; }
}
public int CharacterIndex;
protected override void ReadPacket(BinaryReader reader)
{
CharacterIndex = reader.ReadInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(CharacterIndex);
}
}
public sealed class StartGame : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.StartGame; }
}
public byte Result;
public int Resolution;
/*
* 0: Disabled.
* 1: Not logged in
* 2: Character not found.
* 3: Start Game Error
* */
protected override void ReadPacket(BinaryReader reader)
{
Result = reader.ReadByte();
Resolution = reader.ReadInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Result);
writer.Write(Resolution);
}
}
public sealed class StartGameBanned : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.StartGameBanned; }
}
public string Reason = string.Empty;
public DateTime ExpiryDate;
protected override void ReadPacket(BinaryReader reader)
{
Reason = reader.ReadString();
ExpiryDate = DateTime.FromBinary(reader.ReadInt64());
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Reason);
writer.Write(ExpiryDate.ToBinary());
}
}
public sealed class StartGameDelay : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.StartGameDelay; }
}
public long Milliseconds;
protected override void ReadPacket(BinaryReader reader)
{
Milliseconds = reader.ReadInt64();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Milliseconds);
}
}
public sealed class MapInformation : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.MapInformation; }
}
public string FileName = string.Empty;
public string Title = string.Empty;
public ushort MiniMap, BigMap, Music;
public LightSetting Lights;
public bool Lightning, Fire;
public byte MapDarkLight;
protected override void ReadPacket(BinaryReader reader)
{
FileName = reader.ReadString();
Title = reader.ReadString();
MiniMap = reader.ReadUInt16();
BigMap = reader.ReadUInt16();
Lights = (LightSetting)reader.ReadByte();
byte bools = reader.ReadByte();
if ((bools & 0x01) == 0x01) Lightning = true;
if ((bools & 0x02) == 0x02) Fire = true;
MapDarkLight = reader.ReadByte();
Music = reader.ReadUInt16();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(FileName);
writer.Write(Title);
writer.Write(MiniMap);
writer.Write(BigMap);
writer.Write((byte)Lights);
byte bools = 0;
bools |= (byte)(Lightning ? 0x01 : 0);
bools |= (byte)(Fire ? 0x02 : 0);
writer.Write(bools);
writer.Write(MapDarkLight);
writer.Write(Music);
}
}
public sealed class UserInformation : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.UserInformation; }
}
public uint ObjectID;
public uint RealId;
public string Name = string.Empty;
public string GuildName = string.Empty;
public string GuildRank = string.Empty;
public Color NameColour;
public MirClass Class;
public MirGender Gender;
public ushort Level;
public Point Location;
public MirDirection Direction;
public byte Hair;
public ushort HP, MP;
public long Experience, MaxExperience;
public LevelEffects LevelEffects;
public UserItem[] Inventory, Equipment, QuestInventory;
public uint Gold, Credit;
public bool HasExpandedStorage;
public DateTime ExpandedStorageExpiryTime;
public List<ClientMagic> Magics = new List<ClientMagic>();
public List<ClientIntelligentCreature> IntelligentCreatures = new List<ClientIntelligentCreature>();//IntelligentCreature
public IntelligentCreatureType SummonedCreatureType = IntelligentCreatureType.None;//IntelligentCreature
public bool CreatureSummoned;//IntelligentCreature
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
RealId = reader.ReadUInt32();
Name = reader.ReadString();
GuildName = reader.ReadString();
GuildRank = reader.ReadString();
NameColour = Color.FromArgb(reader.ReadInt32());
Class = (MirClass)reader.ReadByte();
Gender = (MirGender)reader.ReadByte();
Level = reader.ReadUInt16();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
Hair = reader.ReadByte();
HP = reader.ReadUInt16();
MP = reader.ReadUInt16();
Experience = reader.ReadInt64();
MaxExperience = reader.ReadInt64();
LevelEffects = (LevelEffects)reader.ReadByte();
if (reader.ReadBoolean())
{
Inventory = new UserItem[reader.ReadInt32()];
for (int i = 0; i < Inventory.Length; i++)
{
if (!reader.ReadBoolean()) continue;
Inventory[i] = new UserItem(reader);
}
}
if (reader.ReadBoolean())
{
Equipment = new UserItem[reader.ReadInt32()];
for (int i = 0; i < Equipment.Length; i++)
{
if (!reader.ReadBoolean()) continue;
Equipment[i] = new UserItem(reader);
}
}
if (reader.ReadBoolean())
{
QuestInventory = new UserItem[reader.ReadInt32()];
for (int i = 0; i < QuestInventory.Length; i++)
{
if (!reader.ReadBoolean()) continue;
QuestInventory[i] = new UserItem(reader);
}
}
Gold = reader.ReadUInt32();
Credit = reader.ReadUInt32();
HasExpandedStorage = reader.ReadBoolean();
ExpandedStorageExpiryTime = DateTime.FromBinary(reader.ReadInt64());
int count = reader.ReadInt32();
for (int i = 0; i < count; i++)
Magics.Add(new ClientMagic(reader));
//IntelligentCreature
count = reader.ReadInt32();
for (int i = 0; i < count; i++)
IntelligentCreatures.Add(new ClientIntelligentCreature(reader));
SummonedCreatureType = (IntelligentCreatureType)reader.ReadByte();
CreatureSummoned = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(RealId);
writer.Write(Name);
writer.Write(GuildName);
writer.Write(GuildRank);
writer.Write(NameColour.ToArgb());
writer.Write((byte)Class);
writer.Write((byte)Gender);
writer.Write(Level);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
writer.Write(Hair);
writer.Write(HP);
writer.Write(MP);
writer.Write(Experience);
writer.Write(MaxExperience);
writer.Write((byte)LevelEffects);
writer.Write(Inventory != null);
if (Inventory != null)
{
writer.Write(Inventory.Length);
for (int i = 0; i < Inventory.Length; i++)
{
writer.Write(Inventory[i] != null);
if (Inventory[i] == null) continue;
Inventory[i].Save(writer);
}
}
writer.Write(Equipment != null);
if (Equipment != null)
{
writer.Write(Equipment.Length);
for (int i = 0; i < Equipment.Length; i++)
{
writer.Write(Equipment[i] != null);
if (Equipment[i] == null) continue;
Equipment[i].Save(writer);
}
}
writer.Write(QuestInventory != null);
if (QuestInventory != null)
{
writer.Write(QuestInventory.Length);
for (int i = 0; i < QuestInventory.Length; i++)
{
writer.Write(QuestInventory[i] != null);
if (QuestInventory[i] == null) continue;
QuestInventory[i].Save(writer);
}
}
writer.Write(Gold);
writer.Write(Credit);
writer.Write(HasExpandedStorage);
writer.Write(ExpandedStorageExpiryTime.ToBinary());
writer.Write(Magics.Count);
for (int i = 0; i < Magics.Count; i++)
Magics[i].Save(writer);
//IntelligentCreature
writer.Write(IntelligentCreatures.Count);
for (int i = 0; i < IntelligentCreatures.Count; i++)
IntelligentCreatures[i].Save(writer);
writer.Write((byte)SummonedCreatureType);
writer.Write(CreatureSummoned);
}
}
public sealed class UserLocation : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.UserLocation; }
}
public Point Location;
public MirDirection Direction;
protected override void ReadPacket(BinaryReader reader)
{
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
}
}
public sealed class ObjectPlayer : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectPlayer; }
}
public uint ObjectID;
public string Name = string.Empty;
public string GuildName = string.Empty;
public string GuildRankName = string.Empty;
public Color NameColour;
public MirClass Class;
public MirGender Gender;
public ushort Level;
public Point Location;
public MirDirection Direction;
public byte Hair;
public byte Light;
public short Weapon, WeaponEffect, Armour;
public PoisonType Poison;
public bool Dead, Hidden;
public SpellEffect Effect;
public byte WingEffect;
public bool Extra;
public short MountType;
public bool RidingMount;
public bool Fishing;
public short TransformType;
public uint ElementOrbEffect;
public uint ElementOrbLvl;
public uint ElementOrbMax;
public LevelEffects LevelEffects;
public List<BuffType> Buffs = new List<BuffType>();
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Name = reader.ReadString();
GuildName = reader.ReadString();
GuildRankName = reader.ReadString();
NameColour = Color.FromArgb(reader.ReadInt32());
Class = (MirClass)reader.ReadByte();
Gender = (MirGender)reader.ReadByte();
Level = reader.ReadUInt16();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
Hair = reader.ReadByte();
Light = reader.ReadByte();
Weapon = reader.ReadInt16();
WeaponEffect = reader.ReadInt16();
Armour = reader.ReadInt16();
Poison = (PoisonType)reader.ReadUInt16();
Dead = reader.ReadBoolean();
Hidden = reader.ReadBoolean();
Effect = (SpellEffect)reader.ReadByte();
WingEffect = reader.ReadByte();
Extra = reader.ReadBoolean();
MountType = reader.ReadInt16();
RidingMount = reader.ReadBoolean();
Fishing = reader.ReadBoolean();
TransformType = reader.ReadInt16();
ElementOrbEffect = reader.ReadUInt32();
ElementOrbLvl = reader.ReadUInt32();
ElementOrbMax = reader.ReadUInt32();
int count = reader.ReadInt32();
for (int i = 0; i < count; i++)
{
Buffs.Add((BuffType)reader.ReadByte());
}
LevelEffects = (LevelEffects)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Name);
writer.Write(GuildName);
writer.Write(GuildRankName);
writer.Write(NameColour.ToArgb());
writer.Write((byte)Class);
writer.Write((byte)Gender);
writer.Write(Level);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
writer.Write(Hair);
writer.Write(Light);
writer.Write(Weapon);
writer.Write(WeaponEffect);
writer.Write(Armour);
writer.Write((ushort)Poison);
writer.Write(Dead);
writer.Write(Hidden);
writer.Write((byte)Effect);
writer.Write(WingEffect);
writer.Write(Extra);
writer.Write(MountType);
writer.Write(RidingMount);
writer.Write(Fishing);
writer.Write(TransformType);
writer.Write(ElementOrbEffect);
writer.Write(ElementOrbLvl);
writer.Write(ElementOrbMax);
writer.Write(Buffs.Count);
for (int i = 0; i < Buffs.Count; i++)
{
writer.Write((byte)Buffs[i]);
}
writer.Write((byte)LevelEffects);
}
}
public sealed class ObjectRemove : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectRemove; }
}
public uint ObjectID;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
}
}
public sealed class ObjectTurn : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectTurn; }
}
public uint ObjectID;
public Point Location;
public MirDirection Direction;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
}
}
public sealed class ObjectWalk : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectWalk; }
}
public uint ObjectID;
public Point Location;
public MirDirection Direction;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
}
}
public sealed class ObjectRun : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectRun; }
}
public uint ObjectID;
public Point Location;
public MirDirection Direction;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
}
}
public sealed class Chat : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.Chat; }
}
public string Message = string.Empty;
public ChatType Type;
protected override void ReadPacket(BinaryReader reader)
{
Message = reader.ReadString();
Type = (ChatType)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Message);
writer.Write((byte)Type);
}
}
public sealed class ObjectChat : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectChat; }
}
public uint ObjectID;
public string Text = string.Empty;
public ChatType Type;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Text = reader.ReadString();
Type = (ChatType)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Text);
writer.Write((byte)Type);
}
}
public sealed class NewItemInfo : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.NewItemInfo; }
}
public ItemInfo Info;
protected override void ReadPacket(BinaryReader reader)
{
Info = new ItemInfo(reader);
}
protected override void WritePacket(BinaryWriter writer)
{
Info.Save(writer);
}
}
public sealed class MoveItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.MoveItem; }
}
public MirGridType Grid;
public int From, To;
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
Grid = (MirGridType)reader.ReadByte();
From = reader.ReadInt32();
To = reader.ReadInt32();
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write((byte)Grid);
writer.Write(From);
writer.Write(To);
writer.Write(Success);
}
}
public sealed class EquipItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.EquipItem; }
}
public MirGridType Grid;
public ulong UniqueID;
public int To;
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
Grid = (MirGridType)reader.ReadByte();
UniqueID = reader.ReadUInt64();
To = reader.ReadInt32();
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write((byte)Grid);
writer.Write(UniqueID);
writer.Write(To);
writer.Write(Success);
}
}
public sealed class MergeItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.MergeItem; }
}
public MirGridType GridFrom, GridTo;
public ulong IDFrom, IDTo;
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
GridFrom = (MirGridType)reader.ReadByte();
GridTo = (MirGridType)reader.ReadByte();
IDFrom = reader.ReadUInt64();
IDTo = reader.ReadUInt64();
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write((byte)GridFrom);
writer.Write((byte)GridTo);
writer.Write(IDFrom);
writer.Write(IDTo);
writer.Write(Success);
}
}
public sealed class RemoveItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.RemoveItem; }
}
public MirGridType Grid;
public ulong UniqueID;
public int To;
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
Grid = (MirGridType)reader.ReadByte();
UniqueID = reader.ReadUInt64();
To = reader.ReadInt32();
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write((byte)Grid);
writer.Write(UniqueID);
writer.Write(To);
writer.Write(Success);
}
}
public sealed class RemoveSlotItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.RemoveSlotItem; }
}
public MirGridType Grid;
public MirGridType GridTo;
public ulong UniqueID;
public int To;
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
Grid = (MirGridType)reader.ReadByte();
GridTo = (MirGridType)reader.ReadByte();
UniqueID = reader.ReadUInt64();
To = reader.ReadInt32();
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write((byte)Grid);
writer.Write((byte)GridTo);
writer.Write(UniqueID);
writer.Write(To);
writer.Write(Success);
}
}
public sealed class TakeBackItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.TakeBackItem; }
}
public int From, To;
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
From = reader.ReadInt32();
To = reader.ReadInt32();
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(From);
writer.Write(To);
writer.Write(Success);
}
}
public sealed class StoreItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.StoreItem; }
}
public int From, To;
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
From = reader.ReadInt32();
To = reader.ReadInt32();
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(From);
writer.Write(To);
writer.Write(Success);
}
}
public sealed class DepositRefineItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.DepositRefineItem; }
}
public int From, To;
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
From = reader.ReadInt32();
To = reader.ReadInt32();
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(From);
writer.Write(To);
writer.Write(Success);
}
}
public sealed class RetrieveRefineItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.RetrieveRefineItem; }
}
public int From, To;
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
From = reader.ReadInt32();
To = reader.ReadInt32();
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(From);
writer.Write(To);
writer.Write(Success);
}
}
public sealed class RefineCancel : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.RefineCancel; }
}
public bool Unlock;
protected override void ReadPacket(BinaryReader reader)
{
Unlock = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Unlock);
}
}
public sealed class RefineItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.RefineItem; }
}
public ulong UniqueID;
protected override void ReadPacket(BinaryReader reader)
{
UniqueID = reader.ReadUInt64();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(UniqueID);
}
}
public sealed class DepositTradeItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.DepositTradeItem; }
}
public int From, To;
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
From = reader.ReadInt32();
To = reader.ReadInt32();
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(From);
writer.Write(To);
writer.Write(Success);
}
}
public sealed class RetrieveTradeItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.RetrieveTradeItem; }
}
public int From, To;
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
From = reader.ReadInt32();
To = reader.ReadInt32();
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(From);
writer.Write(To);
writer.Write(Success);
}
}
public sealed class SplitItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.SplitItem; }
}
public UserItem Item;
public MirGridType Grid;
protected override void ReadPacket(BinaryReader reader)
{
if (reader.ReadBoolean())
Item = new UserItem(reader);
Grid = (MirGridType)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Item != null);
if (Item != null) Item.Save(writer);
writer.Write((byte)Grid);
}
}
public sealed class SplitItem1 : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.SplitItem1; }
}
public MirGridType Grid;
public ulong UniqueID;
public uint Count;
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
Grid = (MirGridType)reader.ReadByte();
UniqueID = reader.ReadUInt64();
Count = reader.ReadUInt32();
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write((byte)Grid);
writer.Write(UniqueID);
writer.Write(Count);
writer.Write(Success);
}
}
public sealed class UseItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.UseItem; }
}
public ulong UniqueID;
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
UniqueID = reader.ReadUInt64();
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(UniqueID);
writer.Write(Success);
}
}
public sealed class DropItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.DropItem; }
}
public ulong UniqueID;
public uint Count;
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
UniqueID = reader.ReadUInt64();
Count = reader.ReadUInt32();
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(UniqueID);
writer.Write(Count);
writer.Write(Success);
}
}
public sealed class PlayerUpdate : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.PlayerUpdate; }
}
public uint ObjectID;
public byte Light;
public short Weapon, WeaponEffect, Armour;
public byte WingEffect;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Light = reader.ReadByte();
Weapon = reader.ReadInt16();
WeaponEffect = reader.ReadInt16();
Armour = reader.ReadInt16();
WingEffect = reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Light);
writer.Write(Weapon);
writer.Write(WeaponEffect);
writer.Write(Armour);
writer.Write(WingEffect);
}
}
public sealed class PlayerInspect : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.PlayerInspect; }
}
public string Name = string.Empty;
public string GuildName = string.Empty;
public string GuildRank = string.Empty;
public UserItem[] Equipment;
public MirClass Class;
public MirGender Gender;
public byte Hair;
public ushort Level;
public string LoverName;
protected override void ReadPacket(BinaryReader reader)
{
Name = reader.ReadString();
GuildName = reader.ReadString();
GuildRank = reader.ReadString();
Equipment = new UserItem[reader.ReadInt32()];
for (int i = 0; i < Equipment.Length; i++)
{
if (reader.ReadBoolean())
Equipment[i] = new UserItem(reader);
}
Class = (MirClass)reader.ReadByte();
Gender = (MirGender)reader.ReadByte();
Hair = reader.ReadByte();
Level = reader.ReadUInt16();
LoverName = reader.ReadString();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Name);
writer.Write(GuildName);
writer.Write(GuildRank);
writer.Write(Equipment.Length);
for (int i = 0; i < Equipment.Length; i++)
{
UserItem T = Equipment[i];
writer.Write(T != null);
if (T != null) T.Save(writer);
}
writer.Write((byte)Class);
writer.Write((byte)Gender);
writer.Write(Hair);
writer.Write(Level);
writer.Write(LoverName);
}
}
public sealed class MarriageRequest : Packet
{
public override short Index { get { return (short)ServerPacketIds.MarriageRequest; } }
public string Name;
protected override void ReadPacket(BinaryReader reader)
{
Name = reader.ReadString();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Name);
}
}
public sealed class DivorceRequest : Packet
{
public override short Index { get { return (short)ServerPacketIds.DivorceRequest; } }
public string Name;
protected override void ReadPacket(BinaryReader reader)
{
Name = reader.ReadString();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Name);
}
}
public sealed class MentorRequest : Packet
{
public override short Index { get { return (short)ServerPacketIds.MentorRequest; } }
public string Name;
public ushort Level;
protected override void ReadPacket(BinaryReader reader)
{
Name = reader.ReadString();
Level = reader.ReadUInt16();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Name);
writer.Write(Level);
}
}
public sealed class TradeRequest : Packet
{
public override short Index { get { return (short)ServerPacketIds.TradeRequest; } }
public string Name;
protected override void ReadPacket(BinaryReader reader)
{
Name = reader.ReadString();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Name);
}
}
public sealed class TradeAccept : Packet
{
public override short Index { get { return (short)ServerPacketIds.TradeAccept; } }
public string Name;
protected override void ReadPacket(BinaryReader reader)
{
Name = reader.ReadString();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Name);
}
}
public sealed class TradeGold : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.TradeGold; }
}
public uint Amount;
protected override void ReadPacket(BinaryReader reader)
{
Amount = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Amount);
}
}
public sealed class TradeItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.TradeItem; }
}
public UserItem[] TradeItems;
protected override void ReadPacket(BinaryReader reader)
{
TradeItems = new UserItem[reader.ReadInt32()];
for (int i = 0; i < TradeItems.Length; i++)
{
if (reader.ReadBoolean())
TradeItems[i] = new UserItem(reader);
}
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(TradeItems.Length);
for (int i = 0; i < TradeItems.Length; i++)
{
UserItem T = TradeItems[i];
writer.Write(T != null);
if (T != null) T.Save(writer);
}
}
}
public sealed class TradeConfirm : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.TradeConfirm; }
}
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class TradeCancel : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.TradeCancel; }
}
public bool Unlock;
protected override void ReadPacket(BinaryReader reader)
{
Unlock = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Unlock);
}
}
public sealed class LogOutSuccess : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.LogOutSuccess; }
}
public List<SelectInfo> Characters = new List<SelectInfo>();
protected override void ReadPacket(BinaryReader reader)
{
int count = reader.ReadInt32();
for (int i = 0; i < count; i++)
Characters.Add(new SelectInfo(reader));
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Characters.Count);
for (int i = 0; i < Characters.Count; i++)
Characters[i].Save(writer);
}
}
public sealed class LogOutFailed : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.LogOutFailed; }
}
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class TimeOfDay : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.TimeOfDay; }
}
public LightSetting Lights;
protected override void ReadPacket(BinaryReader reader)
{
Lights = (LightSetting)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write((byte)Lights);
}
}
public sealed class ChangeAMode : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ChangeAMode; }
}
public AttackMode Mode;
protected override void ReadPacket(BinaryReader reader)
{
Mode = (AttackMode)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write((byte)Mode);
}
}
public sealed class ChangePMode : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ChangePMode; }
}
public PetMode Mode;
protected override void ReadPacket(BinaryReader reader)
{
Mode = (PetMode)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write((byte)Mode);
}
}
public sealed class ObjectItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectItem; }
}
public uint ObjectID;
public string Name = string.Empty;
public Color NameColour;
public Point Location;
public ushort Image;
public ItemGrade grade;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Name = reader.ReadString();
NameColour = Color.FromArgb(reader.ReadInt32());
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Image = reader.ReadUInt16();
grade = (ItemGrade)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Name);
writer.Write(NameColour.ToArgb());
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write(Image);
writer.Write((byte)grade);
}
}
public sealed class ObjectGold : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectGold; }
}
public uint ObjectID;
public uint Gold;
public Point Location;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Gold = reader.ReadUInt32();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Gold);
writer.Write(Location.X);
writer.Write(Location.Y);
}
}
public sealed class GainedItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.GainedItem; }
}
public UserItem Item;
protected override void ReadPacket(BinaryReader reader)
{
Item = new UserItem(reader);
}
protected override void WritePacket(BinaryWriter writer)
{
Item.Save(writer);
}
}
public sealed class GainedGold : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.GainedGold; }
}
public uint Gold;
protected override void ReadPacket(BinaryReader reader)
{
Gold = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Gold);
}
}
public sealed class LoseGold : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.LoseGold; }
}
public uint Gold;
protected override void ReadPacket(BinaryReader reader)
{
Gold = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Gold);
}
}
public sealed class GainedCredit : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.GainedCredit; }
}
public uint Credit;
protected override void ReadPacket(BinaryReader reader)
{
Credit = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Credit);
}
}
public sealed class LoseCredit : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.LoseCredit; }
}
public uint Credit;
protected override void ReadPacket(BinaryReader reader)
{
Credit = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Credit);
}
}
public sealed class ObjectMonster : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectMonster; }
}
public uint ObjectID;
public string Name = string.Empty;
public Color NameColour;
public Point Location;
public Monster Image;
public MirDirection Direction;
public byte Effect, AI, Light;
public bool Dead, Skeleton;
public PoisonType Poison;
public bool Hidden, Extra;
public byte ExtraByte;
public long ShockTime;
public bool BindingShotCenter;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Name = reader.ReadString();
NameColour = Color.FromArgb(reader.ReadInt32());
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Image = (Monster)reader.ReadUInt16();
Direction = (MirDirection)reader.ReadByte();
Effect = reader.ReadByte();
AI = reader.ReadByte();
Light = reader.ReadByte();
Dead = reader.ReadBoolean();
Skeleton = reader.ReadBoolean();
Poison = (PoisonType)reader.ReadUInt16();
Hidden = reader.ReadBoolean();
ShockTime = reader.ReadInt64();
BindingShotCenter = reader.ReadBoolean();
Extra = reader.ReadBoolean();
ExtraByte = reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Name);
writer.Write(NameColour.ToArgb());
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((ushort)Image);
writer.Write((byte)Direction);
writer.Write(Effect);
writer.Write(AI);
writer.Write(Light);
writer.Write(Dead);
writer.Write(Skeleton);
writer.Write((ushort)Poison);
writer.Write(Hidden);
writer.Write(ShockTime);
writer.Write(BindingShotCenter);
writer.Write(Extra);
writer.Write((byte)ExtraByte);
}
}
public sealed class ObjectAttack : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectAttack; }
}
public uint ObjectID;
public Point Location;
public MirDirection Direction;
public Spell Spell;
public byte Level;
public byte Type;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
Spell = (Spell)reader.ReadByte();
Level = reader.ReadByte();
Type = reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
writer.Write((byte)Spell);
writer.Write(Level);
writer.Write(Type);
}
}
public sealed class Struck : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.Struck; }
}
public uint AttackerID;
protected override void ReadPacket(BinaryReader reader)
{
AttackerID = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(AttackerID);
}
}
public sealed class ObjectStruck : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectStruck; }
}
public uint ObjectID;
public uint AttackerID;
public Point Location;
public MirDirection Direction;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
AttackerID = reader.ReadUInt32();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(AttackerID);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
}
}
public sealed class DamageIndicator : Packet
{
public int Damage;
public DamageType Type;
public uint ObjectID;
public override short Index
{
get { return (short)ServerPacketIds.DamageIndicator; }
}
protected override void ReadPacket(BinaryReader reader)
{
Damage = reader.ReadInt32();
Type = (DamageType)reader.ReadByte();
ObjectID = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Damage);
writer.Write((byte)Type);
writer.Write(ObjectID);
}
}
public sealed class DuraChanged : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.DuraChanged; }
}
public ulong UniqueID;
public ushort CurrentDura;
protected override void ReadPacket(BinaryReader reader)
{
UniqueID = reader.ReadUInt64();
CurrentDura = reader.ReadUInt16();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(UniqueID);
writer.Write(CurrentDura);
}
}
public sealed class HealthChanged : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.HealthChanged; }
}
public ushort HP, MP;
protected override void ReadPacket(BinaryReader reader)
{
HP = reader.ReadUInt16();
MP = reader.ReadUInt16();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(HP);
writer.Write(MP);
}
}
public sealed class DeleteItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.DeleteItem; }
}
public ulong UniqueID;
public uint Count;
protected override void ReadPacket(BinaryReader reader)
{
UniqueID = reader.ReadUInt64();
Count = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(UniqueID);
writer.Write(Count);
}
}
public sealed class Death : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.Death; }
}
public Point Location;
public MirDirection Direction;
protected override void ReadPacket(BinaryReader reader)
{
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
}
}
public sealed class ObjectDied : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectDied; }
}
public uint ObjectID;
public Point Location;
public MirDirection Direction;
public byte Type;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
Type = reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
writer.Write(Type);
}
}
public sealed class ColourChanged : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ColourChanged; }
}
public Color NameColour;
protected override void ReadPacket(BinaryReader reader)
{
NameColour = Color.FromArgb(reader.ReadInt32());
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(NameColour.ToArgb());
}
}
public sealed class ObjectColourChanged : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectColourChanged; }
}
public uint ObjectID;
public Color NameColour;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
NameColour = Color.FromArgb(reader.ReadInt32());
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(NameColour.ToArgb());
}
}
public sealed class ObjectGuildNameChanged : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectGuildNameChanged; }
}
public uint ObjectID;
public string GuildName;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
GuildName = reader.ReadString();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(GuildName);
}
}
public sealed class GainExperience : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.GainExperience; }
}
public uint Amount;
protected override void ReadPacket(BinaryReader reader)
{
Amount = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Amount);
}
}
public sealed class LevelChanged : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.LevelChanged; }
}
public ushort Level;
public long Experience, MaxExperience;
protected override void ReadPacket(BinaryReader reader)
{
Level = reader.ReadUInt16();
Experience = reader.ReadInt64();
MaxExperience = reader.ReadInt64();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Level);
writer.Write(Experience);
writer.Write(MaxExperience);
}
}
public sealed class ObjectLeveled : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectLeveled; }
}
public uint ObjectID;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
}
}
public sealed class ObjectHarvest : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectHarvest; }
}
public uint ObjectID;
public Point Location;
public MirDirection Direction;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
}
}
public sealed class ObjectHarvested : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectHarvested; }
}
public uint ObjectID;
public Point Location;
public MirDirection Direction;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
}
}
public sealed class ObjectNPC : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectNpc; }
}
public uint ObjectID;
public string Name = string.Empty;
public Color NameColour;
public ushort Image;
public Color Colour;
public Point Location;
public MirDirection Direction;
public List<int> QuestIDs = new List<int>();
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Name = reader.ReadString();
NameColour = Color.FromArgb(reader.ReadInt32());
Image = reader.ReadUInt16();
Colour = Color.FromArgb(reader.ReadInt32());
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
int count = reader.ReadInt32();
for (var i = 0; i < count; i++)
QuestIDs.Add(reader.ReadInt32());
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Name);
writer.Write(NameColour.ToArgb());
writer.Write(Image);
writer.Write(Colour.ToArgb());
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
writer.Write(QuestIDs.Count);
for (int i = 0; i < QuestIDs.Count; i++)
writer.Write(QuestIDs[i]);
}
}
public sealed class NPCResponse : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCResponse; } }
public List<string> Page;
protected override void ReadPacket(BinaryReader reader)
{
Page = new List<string>();
int count = reader.ReadInt32();
for (int i = 0; i < count; i++)
Page.Add(reader.ReadString());
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Page.Count);
for (int i = 0; i < Page.Count; i++)
writer.Write(Page[i]);
}
}
public sealed class ObjectHide : Packet
{
public override short Index { get { return (short)ServerPacketIds.ObjectHide; } }
public uint ObjectID;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
}
}
public sealed class ObjectShow : Packet
{
public override short Index { get { return (short)ServerPacketIds.ObjectShow; } }
public uint ObjectID;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
}
}
public sealed class Poisoned : Packet
{
public override short Index { get { return (short)ServerPacketIds.Poisoned; } }
public PoisonType Poison;
protected override void ReadPacket(BinaryReader reader)
{
Poison = (PoisonType)reader.ReadUInt16();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write((ushort)Poison);
}
}
public sealed class ObjectPoisoned : Packet
{
public override short Index { get { return (short)ServerPacketIds.ObjectPoisoned; } }
public uint ObjectID;
public PoisonType Poison;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Poison = (PoisonType)reader.ReadUInt16();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write((ushort)Poison);
}
}
public sealed class MapChanged : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.MapChanged; }
}
public string FileName = string.Empty;
public string Title = string.Empty;
public ushort MiniMap, BigMap, Music;
public LightSetting Lights;
public Point Location;
public MirDirection Direction;
public byte MapDarkLight;
protected override void ReadPacket(BinaryReader reader)
{
FileName = reader.ReadString();
Title = reader.ReadString();
MiniMap = reader.ReadUInt16();
BigMap = reader.ReadUInt16();
Lights = (LightSetting)reader.ReadByte();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
MapDarkLight = reader.ReadByte();
Music = reader.ReadUInt16();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(FileName);
writer.Write(Title);
writer.Write(MiniMap);
writer.Write(BigMap);
writer.Write((byte)Lights);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
writer.Write(MapDarkLight);
writer.Write(Music);
}
}
public sealed class ObjectTeleportOut : Packet
{
public override short Index { get { return (short)ServerPacketIds.ObjectTeleportOut; } }
public uint ObjectID;
public byte Type;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Type = reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Type);
}
}
public sealed class ObjectTeleportIn : Packet
{
public override short Index { get { return (short)ServerPacketIds.ObjectTeleportIn; } }
public uint ObjectID;
public byte Type;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Type = reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Type);
}
}
public sealed class TeleportIn : Packet
{
public override short Index { get { return (short)ServerPacketIds.TeleportIn; } }
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class NPCGoods : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCGoods; } }
public List<UserItem> List = new List<UserItem>();
public float Rate;
public PanelType Type;
protected override void ReadPacket(BinaryReader reader)
{
int count = reader.ReadInt32();
for (int i = 0; i < count; i++)
List.Add(new UserItem(reader));
Rate = reader.ReadSingle();
Type = (PanelType)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(List.Count);
for (int i = 0; i < List.Count; i++)
List[i].Save(writer);
writer.Write(Rate);
writer.Write((byte)Type);
}
}
public sealed class NPCSell : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCSell; } }
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class NPCRepair : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCRepair; } }
public float Rate;
protected override void ReadPacket(BinaryReader reader)
{
Rate = reader.ReadSingle();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Rate);
}
}
public sealed class NPCSRepair : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCSRepair; } }
public float Rate;
protected override void ReadPacket(BinaryReader reader)
{
Rate = reader.ReadSingle();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Rate);
}
}
public sealed class NPCRefine : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCRefine; } }
public float Rate;
public bool Refining;
protected override void ReadPacket(BinaryReader reader)
{
Rate = reader.ReadSingle();
Refining = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Rate);
writer.Write(Refining);
}
}
public sealed class NPCCheckRefine : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCCheckRefine; } }
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class NPCCollectRefine : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCCollectRefine; } }
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Success);
}
}
public sealed class NPCReplaceWedRing : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCReplaceWedRing; } }
public float Rate;
protected override void ReadPacket(BinaryReader reader)
{
Rate = reader.ReadSingle();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Rate);
}
}
public sealed class NPCStorage : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCStorage; } }
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class SellItem : Packet
{
public override short Index { get { return (short)ServerPacketIds.SellItem; } }
public ulong UniqueID;
public uint Count;
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
UniqueID = reader.ReadUInt64();
Count = reader.ReadUInt32();
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(UniqueID);
writer.Write(Count);
writer.Write(Success);
}
}
public sealed class RepairItem : Packet
{
public override short Index { get { return (short)ServerPacketIds.RepairItem; } }
public ulong UniqueID;
protected override void ReadPacket(BinaryReader reader)
{
UniqueID = reader.ReadUInt64();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(UniqueID);
}
}
public sealed class ItemRepaired : Packet
{
public override short Index { get { return (short)ServerPacketIds.ItemRepaired; } }
public ulong UniqueID;
public ushort MaxDura, CurrentDura;
protected override void ReadPacket(BinaryReader reader)
{
UniqueID = reader.ReadUInt64();
MaxDura = reader.ReadUInt16();
CurrentDura = reader.ReadUInt16();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(UniqueID);
writer.Write(MaxDura);
writer.Write(CurrentDura);
}
}
public sealed class NewMagic : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.NewMagic; }
}
public ClientMagic Magic;
protected override void ReadPacket(BinaryReader reader)
{
Magic = new ClientMagic(reader);
}
protected override void WritePacket(BinaryWriter writer)
{
Magic.Save(writer);
}
}
public sealed class RemoveMagic : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.RemoveMagic; }
}
public int PlaceId;
protected override void ReadPacket(BinaryReader reader)
{
PlaceId = reader.ReadInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(PlaceId);
}
}
public sealed class MagicLeveled : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.MagicLeveled; }
}
public Spell Spell;
public byte Level;
public ushort Experience;
protected override void ReadPacket(BinaryReader reader)
{
Spell = (Spell)reader.ReadByte();
Level = reader.ReadByte();
Experience = reader.ReadUInt16();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write((byte)Spell);
writer.Write(Level);
writer.Write(Experience);
}
}
public sealed class Magic : Packet
{
public override short Index { get { return (short)ServerPacketIds.Magic; } }
public Spell Spell;
public uint TargetID;
public Point Target;
public bool Cast;
public byte Level;
protected override void ReadPacket(BinaryReader reader)
{
Spell = (Spell)reader.ReadByte();
TargetID = reader.ReadUInt32();
Target = new Point(reader.ReadInt32(), reader.ReadInt32());
Cast = reader.ReadBoolean();
Level = reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write((byte)Spell);
writer.Write(TargetID);
writer.Write(Target.X);
writer.Write(Target.Y);
writer.Write(Cast);
writer.Write(Level);
}
}
public sealed class MagicDelay : Packet
{
public override short Index { get { return (short)ServerPacketIds.MagicDelay; } }
public Spell Spell;
public long Delay;
protected override void ReadPacket(BinaryReader reader)
{
Spell = (Spell)reader.ReadByte();
Delay = reader.ReadInt64();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write((byte)Spell);
writer.Write(Delay);
}
}
public sealed class MagicCast : Packet
{
public override short Index { get { return (short)ServerPacketIds.MagicCast; } }
public Spell Spell;
protected override void ReadPacket(BinaryReader reader)
{
Spell = (Spell)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write((byte)Spell);
}
}
public sealed class ObjectMagic : Packet
{
public override short Index { get { return (short)ServerPacketIds.ObjectMagic; } }
public uint ObjectID;
public Point Location;
public MirDirection Direction;
public Spell Spell;
public uint TargetID;
public Point Target;
public bool Cast;
public byte Level;
public bool SelfBroadcast = false;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
Spell = (Spell)reader.ReadByte();
TargetID = reader.ReadUInt32();
Target = new Point(reader.ReadInt32(), reader.ReadInt32());
Cast = reader.ReadBoolean();
Level = reader.ReadByte();
SelfBroadcast = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
writer.Write((byte)Spell);
writer.Write(TargetID);
writer.Write(Target.X);
writer.Write(Target.Y);
writer.Write(Cast);
writer.Write(Level);
writer.Write(SelfBroadcast);
}
}
public sealed class ObjectEffect : Packet
{
public override short Index { get { return (short)ServerPacketIds.ObjectEffect; } }
public uint ObjectID;
public SpellEffect Effect;
public uint EffectType;
public uint DelayTime = 0;
public uint Time = 0;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Effect = (SpellEffect)reader.ReadByte();
EffectType = reader.ReadUInt32();
DelayTime = reader.ReadUInt32();
Time = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write((byte)Effect);
writer.Write(EffectType);
writer.Write(DelayTime);
writer.Write(Time);
}
}
public sealed class RangeAttack : Packet //ArcherTest
{
public override short Index { get { return (short)ServerPacketIds.RangeAttack; } }
public uint TargetID;
public Point Target;
public Spell Spell;
protected override void ReadPacket(BinaryReader reader)
{
TargetID = reader.ReadUInt32();
Target = new Point(reader.ReadInt32(), reader.ReadInt32());
Spell = (Spell)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(TargetID);
writer.Write(Target.X);
writer.Write(Target.Y);
writer.Write((byte)Spell);
}
}
public sealed class Pushed : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.Pushed; }
}
public Point Location;
public MirDirection Direction;
protected override void ReadPacket(BinaryReader reader)
{
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
}
}
public sealed class ObjectPushed : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectPushed; }
}
public uint ObjectID;
public Point Location;
public MirDirection Direction;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
}
}
public sealed class ObjectName : Packet
{
public override short Index { get { return (short)ServerPacketIds.ObjectName; } }
public uint ObjectID;
public string Name = string.Empty;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Name = reader.ReadString();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Name);
}
}
public sealed class UserStorage : Packet
{
public override short Index { get { return (short)ServerPacketIds.UserStorage; } }
public UserItem[] Storage;
protected override void ReadPacket(BinaryReader reader)
{
if (!reader.ReadBoolean()) return;
Storage = new UserItem[reader.ReadInt32()];
for (int i = 0; i < Storage.Length; i++)
{
if (!reader.ReadBoolean()) continue;
Storage[i] = new UserItem(reader);
}
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Storage != null);
if (Storage == null) return;
writer.Write(Storage.Length);
for (int i = 0; i < Storage.Length; i++)
{
writer.Write(Storage[i] != null);
if (Storage[i] == null) continue;
Storage[i].Save(writer);
}
}
}
public sealed class SwitchGroup : Packet
{
public override short Index { get { return (short)ServerPacketIds.SwitchGroup; } }
public bool AllowGroup;
protected override void ReadPacket(BinaryReader reader)
{
AllowGroup = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(AllowGroup);
}
}
public sealed class DeleteGroup : Packet
{
public override short Index { get { return (short)ServerPacketIds.DeleteGroup; } }
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class DeleteMember : Packet
{
public override short Index { get { return (short)ServerPacketIds.DeleteMember; } }
public string Name = string.Empty;
protected override void ReadPacket(BinaryReader reader)
{
Name = reader.ReadString();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Name);
}
}
public sealed class GroupInvite : Packet
{
public override short Index { get { return (short)ServerPacketIds.GroupInvite; } }
public string Name = string.Empty;
protected override void ReadPacket(BinaryReader reader)
{
Name = reader.ReadString();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Name);
}
}
public sealed class AddMember : Packet
{
public override short Index { get { return (short)ServerPacketIds.AddMember; } }
public string Name = string.Empty;
protected override void ReadPacket(BinaryReader reader)
{
Name = reader.ReadString();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Name);
}
}
public sealed class Revived : Packet
{
public override short Index { get { return (short)ServerPacketIds.Revived; } }
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class ObjectRevived : Packet
{
public override short Index { get { return (short)ServerPacketIds.ObjectRevived; } }
public uint ObjectID;
public bool Effect;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Effect = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Effect);
}
}
public sealed class SpellToggle : Packet
{
public override short Index { get { return (short)ServerPacketIds.SpellToggle; } }
public Spell Spell;
public bool CanUse;
protected override void ReadPacket(BinaryReader reader)
{
Spell = (Spell)reader.ReadByte();
CanUse = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write((byte)Spell);
writer.Write(CanUse);
}
}
public sealed class ObjectHealth : Packet
{
public override short Index { get { return (short)ServerPacketIds.ObjectHealth; } }
public uint ObjectID;
public byte Percent, Expire;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Percent = reader.ReadByte();
Expire = reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Percent);
writer.Write(Expire);
}
}
public sealed class MapEffect : Packet
{
public override short Index { get { return (short)ServerPacketIds.MapEffect; } }
public Point Location;
public SpellEffect Effect;
public byte Value;
protected override void ReadPacket(BinaryReader reader)
{
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Effect = (SpellEffect)reader.ReadByte();
Value = reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Effect);
writer.Write(Value);
}
}
public sealed class ObjectRangeAttack : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectRangeAttack; }
}
public uint ObjectID;
public Point Location;
public MirDirection Direction;
public uint TargetID;
public Point Target;
public byte Type;
public Spell Spell;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
TargetID = reader.ReadUInt32();
Target = new Point(reader.ReadInt32(), reader.ReadInt32());
Type = reader.ReadByte();
Spell = (Spell)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
writer.Write(TargetID);
writer.Write(Target.X);
writer.Write(Target.Y);
writer.Write(Type);
writer.Write((byte)Spell);
}
}
public sealed class AddBuff : Packet
{
public override short Index { get { return (short)ServerPacketIds.AddBuff; } }
public BuffType Type;
public string Caster = string.Empty;
public uint ObjectID;
public bool Visible;
public long Expire;
public int[] Values;
public bool Infinite;
protected override void ReadPacket(BinaryReader reader)
{
Type = (BuffType)reader.ReadByte();
Caster = reader.ReadString();
Visible = reader.ReadBoolean();
ObjectID = reader.ReadUInt32();
Expire = reader.ReadInt64();
Values = new int[reader.ReadInt32()];
for (int i = 0; i < Values.Length; i++)
{
Values[i] = reader.ReadInt32();
}
Infinite = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write((byte)Type);
writer.Write(Caster);
writer.Write(Visible);
writer.Write(ObjectID);
writer.Write(Expire);
writer.Write(Values.Length);
for (int i = 0; i < Values.Length; i++)
{
writer.Write(Values[i]);
}
writer.Write(Infinite);
}
}
public sealed class RemoveBuff : Packet
{
public override short Index { get { return (short)ServerPacketIds.RemoveBuff; } }
public BuffType Type;
public uint ObjectID;
protected override void ReadPacket(BinaryReader reader)
{
Type = (BuffType)reader.ReadByte();
ObjectID = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write((byte)Type);
writer.Write(ObjectID);
}
}
public sealed class ObjectHidden : Packet
{
public override short Index { get { return (short)ServerPacketIds.ObjectHidden; } }
public uint ObjectID;
public bool Hidden;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Hidden = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Hidden);
}
}
public sealed class RefreshItem : Packet
{
public override short Index { get { return (short)ServerPacketIds.RefreshItem; } }
public UserItem Item;
protected override void ReadPacket(BinaryReader reader)
{
Item = new UserItem(reader);
}
protected override void WritePacket(BinaryWriter writer)
{
Item.Save(writer);
}
}
public sealed class ObjectSpell : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectSpell; }
}
public uint ObjectID;
public Point Location;
public Spell Spell;
public MirDirection Direction;
public bool Param;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Spell = (Spell)reader.ReadByte();
Direction = (MirDirection)reader.ReadByte();
Param = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Spell);
writer.Write((byte)Direction);
writer.Write(Param);
}
}
public sealed class UserDash : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.UserDash; }
}
public Point Location;
public MirDirection Direction;
protected override void ReadPacket(BinaryReader reader)
{
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
}
}
public sealed class ObjectDash : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectDash; }
}
public uint ObjectID;
public Point Location;
public MirDirection Direction;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
}
}
public sealed class UserDashFail : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.UserDashFail; }
}
public Point Location;
public MirDirection Direction;
protected override void ReadPacket(BinaryReader reader)
{
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
}
}
public sealed class ObjectDashFail : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectDashFail; }
}
public uint ObjectID;
public Point Location;
public MirDirection Direction;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
}
}
public sealed class RemoveDelayedExplosion : Packet
{
public override short Index { get { return (short)ServerPacketIds.RemoveDelayedExplosion; } }
public uint ObjectID;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
}
}
public sealed class NPCConsign : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCConsign; } }
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class NPCMarket : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCMarket; } }
public List<ClientAuction> Listings = new List<ClientAuction>();
public int Pages;
public bool UserMode;
protected override void ReadPacket(BinaryReader reader)
{
int count = reader.ReadInt32();
for (int i = 0; i < count; i++)
Listings.Add(new ClientAuction(reader));
Pages = reader.ReadInt32();
UserMode = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Listings.Count);
for (int i = 0; i < Listings.Count; i++)
Listings[i].Save(writer);
writer.Write(Pages);
writer.Write(UserMode);
}
}
public sealed class NPCMarketPage : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCMarketPage; } }
public List<ClientAuction> Listings = new List<ClientAuction>();
protected override void ReadPacket(BinaryReader reader)
{
int count = reader.ReadInt32();
for (int i = 0; i < count; i++)
Listings.Add(new ClientAuction(reader));
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Listings.Count);
for (int i = 0; i < Listings.Count; i++)
Listings[i].Save(writer);
}
}
public sealed class ConsignItem : Packet
{
public override short Index { get { return (short)ServerPacketIds.ConsignItem; } }
public ulong UniqueID;
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
UniqueID = reader.ReadUInt64();
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(UniqueID);
writer.Write(Success);
}
}
public sealed class MarketFail : Packet
{
public override short Index { get { return (short)ServerPacketIds.MarketFail; } }
public byte Reason;
/*
* 0: Dead.
* 1: Not talking to TrustMerchant.
* 2: Already Sold.
* 3: Expired.
* 4: Not enough Gold.
* 5: Too heavy or not enough bag space.
* 6: You cannot buy your own items.
* 7: Trust Merchant is too far.
* 8: Too much Gold.
*/
protected override void ReadPacket(BinaryReader reader)
{
Reason = reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Reason);
}
}
public sealed class MarketSuccess : Packet
{
public override short Index { get { return (short)ServerPacketIds.MarketSuccess; } }
public string Message = string.Empty;
protected override void ReadPacket(BinaryReader reader)
{
Message = reader.ReadString();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Message);
}
}
public sealed class ObjectSitDown : Packet
{
public override short Index { get { return (short)ServerPacketIds.ObjectSitDown; } }
public uint ObjectID;
public Point Location;
public MirDirection Direction;
public bool Sitting;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
Sitting = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
writer.Write(Sitting);
}
}
public sealed class InTrapRock : Packet
{
public override short Index { get { return (short)ServerPacketIds.InTrapRock; } }
public bool Trapped;
protected override void ReadPacket(BinaryReader reader)
{
Trapped = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Trapped);
}
}
public sealed class BaseStatsInfo : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.BaseStatsInfo; }
}
public BaseStats Stats;
protected override void ReadPacket(BinaryReader reader)
{
Stats = new BaseStats(reader);
}
protected override void WritePacket(BinaryWriter writer)
{
Stats.Save(writer);
}
}
public sealed class UserName : Packet
{
public override short Index { get { return (short)ServerPacketIds.UserName; } }
public uint Id;
public string Name;
protected override void ReadPacket(BinaryReader reader)
{
Id = reader.ReadUInt32();
Name = reader.ReadString();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Id);
writer.Write(Name);
}
}
public sealed class ChatItemStats : Packet
{
public override short Index { get { return (short)ServerPacketIds.ChatItemStats; } }
public ulong ChatItemId;
public UserItem Stats;
protected override void ReadPacket(BinaryReader reader)
{
ChatItemId = reader.ReadUInt64();
Stats = new UserItem(reader);
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ChatItemId);
if (Stats != null) Stats.Save(writer);
}
}
public sealed class GuildNoticeChange : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.GuildNoticeChange; }
}
public int update = 0;
public List<string> notice = new List<string>();
protected override void ReadPacket(BinaryReader reader)
{
update = reader.ReadInt32();
for (int i = 0; i < update; i++)
notice.Add(reader.ReadString());
}
protected override void WritePacket(BinaryWriter writer)
{
if (update < 0)
{
writer.Write(update);
return;
}
writer.Write(notice.Count);
for (int i = 0; i < notice.Count; i++)
writer.Write(notice[i]);
}
}
public sealed class GuildMemberChange : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.GuildMemberChange; }
}
public string Name = string.Empty;
public byte Status = 0;
public byte RankIndex = 0;
public List<Rank> Ranks = new List<Rank>();
protected override void ReadPacket(BinaryReader reader)
{
Name = reader.ReadString();
RankIndex = reader.ReadByte();
Status = reader.ReadByte();
if (Status > 5)
{
int rankcount = reader.ReadInt32();
for (int i = 0; i < rankcount; i++)
Ranks.Add(new Rank(reader));
}
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Name);
writer.Write(RankIndex);
writer.Write(Status);
if (Status > 5)
{
writer.Write(Ranks.Count);
for (int i = 0; i < Ranks.Count; i++)
Ranks[i].Save(writer);
}
}
}
public sealed class GuildStatus : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.GuildStatus; }
}
public string GuildName = string.Empty;
public string GuildRankName = string.Empty;
public byte Level;
public long Experience;
public long MaxExperience;
public uint Gold;
public byte SparePoints;
public int MemberCount;
public int MaxMembers;
public bool Voting;
public byte ItemCount;
public byte BuffCount;
public RankOptions MyOptions;
public int MyRankId;
protected override void ReadPacket(BinaryReader reader)
{
GuildName = reader.ReadString();
GuildRankName = reader.ReadString();
Level = reader.ReadByte();
Experience = reader.ReadInt64();
MaxExperience = reader.ReadInt64();
Gold = reader.ReadUInt32();
SparePoints = reader.ReadByte();
MemberCount = reader.ReadInt32();
MaxMembers = reader.ReadInt32();
Voting = reader.ReadBoolean();
ItemCount = reader.ReadByte();
BuffCount = reader.ReadByte();
MyOptions = (RankOptions)reader.ReadByte();
MyRankId = reader.ReadInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(GuildName);
writer.Write(GuildRankName);
writer.Write(Level);
writer.Write(Experience);
writer.Write(MaxExperience);
writer.Write(Gold);
writer.Write(SparePoints);
writer.Write(MemberCount);
writer.Write(MaxMembers);
writer.Write(Voting);
writer.Write(ItemCount);
writer.Write(BuffCount);
writer.Write((byte)MyOptions);
writer.Write(MyRankId);
}
}
public sealed class GuildInvite : Packet
{
public override short Index { get { return (short)ServerPacketIds.GuildInvite; } }
public string Name = string.Empty;
protected override void ReadPacket(BinaryReader reader)
{
Name = reader.ReadString();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Name);
}
}
public sealed class GuildExpGain : Packet
{
public override short Index { get { return (short)ServerPacketIds.GuildExpGain; } }
public uint Amount = 0;
protected override void ReadPacket(BinaryReader reader)
{
Amount = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Amount);
}
}
public sealed class GuildNameRequest : Packet
{
public override short Index { get { return (short)ServerPacketIds.GuildNameRequest; } }
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class GuildStorageGoldChange : Packet
{
public override short Index { get { return (short)ServerPacketIds.GuildStorageGoldChange; } }
public uint Amount = 0;
public byte Type = 0;
public string Name = string.Empty;
protected override void ReadPacket(BinaryReader reader)
{
Amount = reader.ReadUInt32();
Type = reader.ReadByte();
Name = reader.ReadString();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Amount);
writer.Write(Type);
writer.Write(Name);
}
}
public sealed class GuildStorageItemChange : Packet
{
public override short Index { get { return (short)ServerPacketIds.GuildStorageItemChange; } }
public int User = 0;
public byte Type = 0;
public int To = 0;
public int From = 0;
public GuildStorageItem Item = null;
protected override void ReadPacket(BinaryReader reader)
{
Type = reader.ReadByte();
To = reader.ReadInt32();
From = reader.ReadInt32();
User = reader.ReadInt32();
if (!reader.ReadBoolean()) return;
Item = new GuildStorageItem();
Item.UserId = reader.ReadInt64();
Item.Item = new UserItem(reader);
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Type);
writer.Write(To);
writer.Write(From);
writer.Write(User);
writer.Write(Item != null);
if (Item == null) return;
writer.Write(Item.UserId);
Item.Item.Save(writer);
}
}
public sealed class GuildStorageList : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.GuildStorageList; }
}
public GuildStorageItem[] Items;
protected override void ReadPacket(BinaryReader reader)
{
Items = new GuildStorageItem[reader.ReadInt32()];
for (int i = 0; i < Items.Length; i++)
{
if (reader.ReadBoolean() == true)
Items[i] = new GuildStorageItem(reader);
}
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Items.Length);
for (int i = 0; i < Items.Length; i++)
{
writer.Write(Items[i] != null);
if (Items[i] != null)
Items[i].save(writer);
}
}
}
public sealed class GuildRequestWar : Packet
{
public override short Index { get { return (short)ServerPacketIds.GuildRequestWar; } }
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class DefaultNPC : Packet
{
public override short Index { get { return (short)ServerPacketIds.DefaultNPC; } }
public uint ObjectID;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
}
}
public sealed class NPCUpdate : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCUpdate; } }
public uint NPCID;
protected override void ReadPacket(BinaryReader reader)
{
NPCID = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(NPCID);
}
}
public sealed class NPCImageUpdate : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCImageUpdate; } }
public long ObjectID;
public ushort Image;
public Color Colour;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadInt64();
Image = reader.ReadUInt16();
Colour = Color.FromArgb(reader.ReadInt32());
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Image);
writer.Write(Colour.ToArgb());
}
}
public sealed class MountUpdate : Packet
{
public override short Index { get { return (short)ServerPacketIds.MountUpdate; } }
public long ObjectID;
public short MountType;
public bool RidingMount;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadInt64();
MountType = reader.ReadInt16();
RidingMount = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(MountType);
writer.Write(RidingMount);
}
}
public sealed class TransformUpdate : Packet
{
public override short Index { get { return (short)ServerPacketIds.TransformUpdate; } }
public long ObjectID;
public short TransformType;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadInt64();
TransformType = reader.ReadInt16();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(TransformType);
}
}
public sealed class EquipSlotItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.EquipSlotItem; }
}
public MirGridType Grid;
public ulong UniqueID;
public int To;
public bool Success;
public MirGridType GridTo;
protected override void ReadPacket(BinaryReader reader)
{
Grid = (MirGridType)reader.ReadByte();
UniqueID = reader.ReadUInt64();
To = reader.ReadInt32();
GridTo = (MirGridType)reader.ReadByte();
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write((byte)Grid);
writer.Write(UniqueID);
writer.Write(To);
writer.Write((byte)GridTo);
writer.Write(Success);
}
}
public sealed class FishingUpdate : Packet
{
public override short Index { get { return (short)ServerPacketIds.FishingUpdate; } }
public long ObjectID;
public bool Fishing;
public int ProgressPercent;
public int ChancePercent;
public Point FishingPoint;
public bool FoundFish;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadInt64();
Fishing = reader.ReadBoolean();
ProgressPercent = reader.ReadInt32();
ChancePercent = reader.ReadInt32();
FishingPoint = new Point(reader.ReadInt32(), reader.ReadInt32());
FoundFish = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Fishing);
writer.Write(ProgressPercent);
writer.Write(ChancePercent);
writer.Write(FishingPoint.X);
writer.Write(FishingPoint.Y);
writer.Write(FoundFish);
}
}
//public sealed class UpdateQuests : Packet
//{
// public override short Index
// {
// get { return (short)ServerPacketIds.UpdateQuests; }
// }
// public List<ClientQuestProgress> CurrentQuests = new List<ClientQuestProgress>();
// public List<int> CompletedQuests = new List<int>();
// protected override void ReadPacket(BinaryReader reader)
// {
// int count = reader.ReadInt32();
// for (var i = 0; i < count; i++)
// CurrentQuests.Add(new ClientQuestProgress(reader));
// count = reader.ReadInt32();
// for (var i = 0; i < count; i++)
// CompletedQuests.Add(reader.ReadInt32());
// }
// protected override void WritePacket(BinaryWriter writer)
// {
// writer.Write(CurrentQuests.Count);
// foreach (var q in CurrentQuests)
// q.Save(writer);
// writer.Write(CompletedQuests.Count);
// foreach (int q in CompletedQuests)
// writer.Write(q);
// }
//}
public sealed class ChangeQuest : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ChangeQuest; }
}
public ClientQuestProgress Quest = new ClientQuestProgress();
public QuestState QuestState;
public bool TrackQuest;
protected override void ReadPacket(BinaryReader reader)
{
Quest = new ClientQuestProgress(reader);
QuestState = (QuestState)reader.ReadByte();
TrackQuest = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
Quest.Save(writer);
writer.Write((byte)QuestState);
writer.Write(TrackQuest);
}
}
public sealed class CompleteQuest : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.CompleteQuest; }
}
public List<int> CompletedQuests = new List<int>();
protected override void ReadPacket(BinaryReader reader)
{
int count = reader.ReadInt32();
for (var i = 0; i < count; i++)
CompletedQuests.Add(reader.ReadInt32());
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(CompletedQuests.Count);
foreach (int q in CompletedQuests)
writer.Write(q);
}
}
public sealed class ShareQuest : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ShareQuest; }
}
public int QuestIndex;
public string SharerName;
protected override void ReadPacket(BinaryReader reader)
{
QuestIndex = reader.ReadInt32();
SharerName = reader.ReadString();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(QuestIndex);
writer.Write(SharerName);
}
}
public sealed class NewQuestInfo : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.NewQuestInfo; }
}
public ClientQuestInfo Info;
protected override void ReadPacket(BinaryReader reader)
{
Info = new ClientQuestInfo(reader);
}
protected override void WritePacket(BinaryWriter writer)
{
Info.Save(writer);
}
}
public sealed class GainedQuestItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.GainedQuestItem; }
}
public UserItem Item;
protected override void ReadPacket(BinaryReader reader)
{
Item = new UserItem(reader);
}
protected override void WritePacket(BinaryWriter writer)
{
Item.Save(writer);
}
}
public sealed class DeleteQuestItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.DeleteQuestItem; }
}
public ulong UniqueID;
public uint Count;
protected override void ReadPacket(BinaryReader reader)
{
UniqueID = reader.ReadUInt64();
Count = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(UniqueID);
writer.Write(Count);
}
}
public sealed class GameShopInfo : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.GameShopInfo; }
}
public GameShopItem Item;
public int StockLevel;
protected override void ReadPacket(BinaryReader reader)
{
Item = new GameShopItem(reader, true);
StockLevel = reader.ReadInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
Item.Save(writer, true);
writer.Write(StockLevel);
}
}
public sealed class GameShopStock : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.GameShopStock; }
}
public int GIndex;
public int StockLevel;
protected override void ReadPacket(BinaryReader reader)
{
GIndex = reader.ReadInt32();
StockLevel = reader.ReadInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(GIndex);
writer.Write(StockLevel);
}
}
public sealed class CancelReincarnation : Packet
{
public override short Index { get { return (short)ServerPacketIds.CancelReincarnation; } }
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class RequestReincarnation : Packet
{
public override short Index { get { return (short)ServerPacketIds.RequestReincarnation; } }
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class UserBackStep : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.UserBackStep; }
}
public Point Location;
public MirDirection Direction;
protected override void ReadPacket(BinaryReader reader)
{
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
}
}
public sealed class ObjectBackStep : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectBackStep; }
}
public uint ObjectID;
public Point Location;
public MirDirection Direction;
public int Distance;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
Distance = reader.ReadInt16();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
writer.Write(Distance);
}
}
public sealed class UserDashAttack : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.UserDashAttack; }
}
public Point Location;
public MirDirection Direction;
protected override void ReadPacket(BinaryReader reader)
{
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
}
}
public sealed class ObjectDashAttack : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectDashAttack; }
}
public uint ObjectID;
public Point Location;
public MirDirection Direction;
public int Distance;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
Distance = reader.ReadInt16();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
writer.Write(Distance);
}
}
public sealed class UserAttackMove : Packet//warrior skill - SlashingBurst move packet
{
public override short Index
{
get { return (short)ServerPacketIds.UserAttackMove; }
}
public Point Location;
public MirDirection Direction;
protected override void ReadPacket(BinaryReader reader)
{
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Direction = (MirDirection)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write((byte)Direction);
}
}
public sealed class CombineItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.CombineItem; }
}
public ulong IDFrom, IDTo;
public bool Success;
public bool Destroy;
protected override void ReadPacket(BinaryReader reader)
{
IDFrom = reader.ReadUInt64();
IDTo = reader.ReadUInt64();
Success = reader.ReadBoolean();
Destroy = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(IDFrom);
writer.Write(IDTo);
writer.Write(Success);
writer.Write(Destroy);
}
}
public sealed class ItemUpgraded : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ItemUpgraded; }
}
public UserItem Item;
protected override void ReadPacket(BinaryReader reader)
{
Item = new UserItem(reader);
}
protected override void WritePacket(BinaryWriter writer)
{
Item.Save(writer);
}
}
public sealed class SetConcentration : Packet
{
public override short Index { get { return (short)ServerPacketIds.SetConcentration; } }
public uint ObjectID;
public bool Enabled;
public bool Interrupted;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Enabled = reader.ReadBoolean();
Interrupted = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Enabled);
writer.Write(Interrupted);
}
}
public sealed class SetObjectConcentration : Packet
{
public override short Index { get { return (short)ServerPacketIds.SetObjectConcentration; } }
public uint ObjectID;
public bool Enabled;
public bool Interrupted;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Enabled = reader.ReadBoolean();
Interrupted = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Enabled);
writer.Write(Interrupted);
}
}
public sealed class SetElemental : Packet
{
public override short Index { get { return (short)ServerPacketIds.SetElemental; } }
public uint ObjectID;
public bool Enabled;
public uint Value;
public uint ElementType;
public uint ExpLast;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Enabled = reader.ReadBoolean();
Value = reader.ReadUInt32();
ElementType = reader.ReadUInt32();
ExpLast = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Enabled);
writer.Write(Value);
writer.Write(ElementType);
writer.Write(ExpLast);
}
}
public sealed class SetObjectElemental : Packet
{
public override short Index { get { return (short)ServerPacketIds.SetObjectElemental; } }
public uint ObjectID;
public bool Enabled;
public bool Casted;
public uint Value;
public uint ElementType;
public uint ExpLast;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Enabled = reader.ReadBoolean();
Casted = reader.ReadBoolean();
Value = reader.ReadUInt32();
ElementType = reader.ReadUInt32();
ExpLast = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Enabled);
writer.Write(Casted);
writer.Write(Value);
writer.Write(ElementType);
writer.Write(ExpLast);
}
}
public sealed class ObjectDeco : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ObjectDeco; }
}
public uint ObjectID;
public Point Location;
public ushort Image;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Location = new Point(reader.ReadInt32(), reader.ReadInt32());
Image = reader.ReadUInt16();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Location.X);
writer.Write(Location.Y);
writer.Write(Image);
}
}
public sealed class ObjectSneaking : Packet
{
public override short Index { get { return (short)ServerPacketIds.ObjectSneaking; } }
public uint ObjectID;
public bool SneakingActive;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
SneakingActive = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(SneakingActive);
}
}
public sealed class ObjectLevelEffects : Packet
{
public override short Index { get { return (short)ServerPacketIds.ObjectLevelEffects; } }
public uint ObjectID;
public LevelEffects LevelEffects;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
LevelEffects = (LevelEffects)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write((byte)LevelEffects);
}
}
public sealed class SetBindingShot : Packet
{
public override short Index { get { return (short)ServerPacketIds.SetBindingShot; } }
public uint ObjectID;
public bool Enabled;
public long Value;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
Enabled = reader.ReadBoolean();
Value = reader.ReadInt64();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
writer.Write(Enabled);
writer.Write(Value);
}
}
public sealed class SendOutputMessage : Packet
{
public override short Index { get { return (short)ServerPacketIds.SendOutputMessage; } }
public string Message;
public OutputMessageType Type;
protected override void ReadPacket(BinaryReader reader)
{
Message = reader.ReadString();
Type = (OutputMessageType)reader.ReadByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Message);
writer.Write((byte)Type);
}
}
public sealed class NPCAwakening : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCAwakening; } }
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class NPCDisassemble : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCDisassemble; } }
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class NPCDowngrade : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCDowngrade; } }
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class NPCReset : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCReset; } }
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class AwakeningNeedMaterials : Packet
{
public override short Index { get { return (short)ServerPacketIds.AwakeningNeedMaterials; } }
public ItemInfo[] Materials;
public byte[] MaterialsCount;
protected override void ReadPacket(BinaryReader reader)
{
if (!reader.ReadBoolean()) return;
int count = reader.ReadInt32();
Materials = new ItemInfo[count];
MaterialsCount = new byte[count];
for (int i = 0; i < Materials.Length; i++)
{
if (!reader.ReadBoolean()) continue;
Materials[i] = new ItemInfo(reader);
MaterialsCount[i] = reader.ReadByte();
}
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Materials != null);
if (Materials == null) return;
writer.Write(Materials.Length);
for (int i = 0; i < Materials.Length; i++)
{
writer.Write(Materials[i] != null);
if (Materials[i] == null) continue;
Materials[i].Save(writer);
writer.Write(MaterialsCount[i]);
}
}
}
public sealed class AwakeningLockedItem : Packet
{
public override short Index { get { return (short)ServerPacketIds.AwakeningLockedItem; } }
public ulong UniqueID;
public bool Locked;
protected override void ReadPacket(BinaryReader reader)
{
UniqueID = reader.ReadUInt64();
Locked = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(UniqueID);
writer.Write(Locked);
}
}
public sealed class Awakening : Packet
{
public override short Index { get { return (short)ServerPacketIds.Awakening; } }
public int result;
public long removeID = -1;
protected override void ReadPacket(BinaryReader reader)
{
result = reader.ReadInt32();
removeID = reader.ReadInt64();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(result);
writer.Write(removeID);
}
}
public sealed class ReceiveMail : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ReceiveMail; }
}
public List<ClientMail> Mail = new List<ClientMail>();
protected override void ReadPacket(BinaryReader reader)
{
int count = reader.ReadInt32();
for (int i = 0; i < count; i++)
Mail.Add(new ClientMail(reader));
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Mail.Count);
for (int i = 0; i < Mail.Count; i++)
Mail[i].Save(writer);
}
}
public sealed class MailLockedItem : Packet
{
public override short Index { get { return (short)ServerPacketIds.MailLockedItem; } }
public ulong UniqueID;
public bool Locked;
protected override void ReadPacket(BinaryReader reader)
{
UniqueID = reader.ReadUInt64();
Locked = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(UniqueID);
writer.Write(Locked);
}
}
public sealed class MailSent : Packet
{
public sbyte Result;
public override short Index
{
get { return (short)ServerPacketIds.MailSent; }
}
protected override void ReadPacket(BinaryReader reader)
{
Result = reader.ReadSByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Result);
}
}
public sealed class MailSendRequest : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.MailSendRequest; }
}
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class ParcelCollected : Packet
{
public sbyte Result;
public override short Index
{
get { return (short)ServerPacketIds.ParcelCollected; }
}
protected override void ReadPacket(BinaryReader reader)
{
Result = reader.ReadSByte();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Result);
}
}
public sealed class MailCost : Packet
{
public uint Cost;
public override short Index
{
get { return (short)ServerPacketIds.MailCost; }
}
protected override void ReadPacket(BinaryReader reader)
{
Cost = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Cost);
}
}
public sealed class ResizeInventory : Packet
{
public override short Index { get { return (short)ServerPacketIds.ResizeInventory; } }
public int Size;
protected override void ReadPacket(BinaryReader reader)
{
Size = reader.ReadInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Size);
}
}
public sealed class ResizeStorage : Packet
{
public override short Index { get { return (short)ServerPacketIds.ResizeStorage; } }
public int Size;
public bool HasExpandedStorage;
public DateTime ExpiryTime;
protected override void ReadPacket(BinaryReader reader)
{
Size = reader.ReadInt32();
HasExpandedStorage = reader.ReadBoolean();
ExpiryTime = DateTime.FromBinary(reader.ReadInt64());
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Size);
writer.Write(HasExpandedStorage);
writer.Write(ExpiryTime.ToBinary());
}
}
public sealed class NewIntelligentCreature : Packet//IntelligentCreature
{
public override short Index
{
get { return (short)ServerPacketIds.NewIntelligentCreature; }
}
public ClientIntelligentCreature Creature;
protected override void ReadPacket(BinaryReader reader)
{
Creature = new ClientIntelligentCreature(reader);
}
protected override void WritePacket(BinaryWriter writer)
{
Creature.Save(writer);
}
}
public sealed class UpdateIntelligentCreatureList : Packet//IntelligentCreature
{
public override short Index
{
get { return (short)ServerPacketIds.UpdateIntelligentCreatureList; }
}
public List<ClientIntelligentCreature> CreatureList = new List<ClientIntelligentCreature>();
public bool CreatureSummoned = false;
public IntelligentCreatureType SummonedCreatureType = IntelligentCreatureType.None;
public int PearlCount = 0;
protected override void ReadPacket(BinaryReader reader)
{
int count = reader.ReadInt32();
for (int i = 0; i < count; i++)
CreatureList.Add(new ClientIntelligentCreature(reader));
CreatureSummoned = reader.ReadBoolean();
SummonedCreatureType = (IntelligentCreatureType)reader.ReadByte();
PearlCount = reader.ReadInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(CreatureList.Count);
for (int i = 0; i < CreatureList.Count; i++)
CreatureList[i].Save(writer);
writer.Write(CreatureSummoned);
writer.Write((byte)SummonedCreatureType);
writer.Write(PearlCount);
}
}
public sealed class IntelligentCreatureEnableRename : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.IntelligentCreatureEnableRename; }
}
protected override void ReadPacket(BinaryReader reader)
{
}
protected override void WritePacket(BinaryWriter writer)
{
}
}
public sealed class IntelligentCreaturePickup : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.IntelligentCreaturePickup; }
}
public uint ObjectID;
protected override void ReadPacket(BinaryReader reader)
{
ObjectID = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(ObjectID);
}
}
public sealed class NPCPearlGoods : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCPearlGoods; } }
public List<UserItem> List = new List<UserItem>();
public float Rate;
protected override void ReadPacket(BinaryReader reader)
{
int count = reader.ReadInt32();
for (int i = 0; i < count; i++)
List.Add(new UserItem(reader));
Rate = reader.ReadSingle();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(List.Count);
for (int i = 0; i < List.Count; i++)
List[i].Save(writer);
writer.Write(Rate);
}
}
public sealed class FriendUpdate : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.FriendUpdate; }
}
public List<ClientFriend> Friends = new List<ClientFriend>();
protected override void ReadPacket(BinaryReader reader)
{
int count = reader.ReadInt32();
for (int i = 0; i < count; i++)
Friends.Add(new ClientFriend(reader));
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Friends.Count);
for (int i = 0; i < Friends.Count; i++)
Friends[i].Save(writer);
}
}
public sealed class GuildBuffList : Packet
{
public override short Index { get { return (short)ServerPacketIds.GuildBuffList; } }
public byte Remove = 0;
public List<GuildBuff> ActiveBuffs = new List<GuildBuff>();
public List<GuildBuffInfo> GuildBuffs = new List<GuildBuffInfo>();
protected override void ReadPacket(BinaryReader reader)
{
Remove = reader.ReadByte();
int count = reader.ReadInt32();
for (int i = 0; i < count; i++)
ActiveBuffs.Add(new GuildBuff(reader));
count = reader.ReadInt32();
for (int i = 0; i < count; i++)
GuildBuffs.Add(new GuildBuffInfo(reader));
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Remove);
writer.Write(ActiveBuffs.Count);
for (int i = 0; i < ActiveBuffs.Count; i++)
ActiveBuffs[i].Save(writer);
writer.Write(GuildBuffs.Count);
for (int i = 0; i < GuildBuffs.Count; i++)
GuildBuffs[i].Save(writer);
}
}
public sealed class LoverUpdate : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.LoverUpdate; }
}
public string Name;
public DateTime Date;
public string MapName;
public short MarriedDays;
protected override void ReadPacket(BinaryReader reader)
{
Name = reader.ReadString();
Date = DateTime.FromBinary(reader.ReadInt64());
MapName = reader.ReadString();
MarriedDays = reader.ReadInt16();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Name);
writer.Write(Date.ToBinary());
writer.Write(MapName);
writer.Write(MarriedDays);
}
}
public sealed class MentorUpdate : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.MentorUpdate; }
}
public string Name;
public ushort Level;
public bool Online;
public long MenteeEXP;
protected override void ReadPacket(BinaryReader reader)
{
Name = reader.ReadString();
Level = reader.ReadUInt16();
Online = reader.ReadBoolean();
MenteeEXP = reader.ReadInt64();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Name);
writer.Write(Level);
writer.Write(Online);
writer.Write(MenteeEXP);
}
}
public sealed class NPCRequestInput : Packet
{
public override short Index { get { return (short)ServerPacketIds.NPCRequestInput; } }
public uint NPCID;
public string PageName;
protected override void ReadPacket(BinaryReader reader)
{
NPCID = reader.ReadUInt32();
PageName = reader.ReadString();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(NPCID);
writer.Write(PageName);
}
}
public sealed class Rankings : Packet
{
public override short Index { get { return (short)ServerPacketIds.Rankings; } }
public byte RankType = 0;
public int MyRank = 0;
public List<Rank_Character_Info> Listings = new List<Rank_Character_Info>();
protected override void ReadPacket(BinaryReader reader)
{
RankType = reader.ReadByte();
MyRank = reader.ReadInt32();
int count = reader.ReadInt32();
for (int i = 0; i < count; i++)
{
Listings.Add(new Rank_Character_Info(reader));
}
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(RankType);
writer.Write(MyRank);
writer.Write(Listings.Count);
for (int i = 0; i < Listings.Count; i++)
Listings[i].Save(writer);
}
}
public sealed class Opendoor : Packet
{
public override short Index { get { return (short)ServerPacketIds.Opendoor; } }
public bool Close = false;
public byte DoorIndex;
protected override void ReadPacket(BinaryReader reader)
{
DoorIndex = reader.ReadByte();
Close = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(DoorIndex);
writer.Write(Close);
}
}
public sealed class GetRentedItems : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.GetRentedItems; }
}
public List<ItemRentalInformation> RentedItems = new List<ItemRentalInformation>();
protected override void ReadPacket(BinaryReader reader)
{
var count = reader.ReadInt32();
for (var i = 0; i < count; i++)
RentedItems.Add(new ItemRentalInformation(reader));
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(RentedItems.Count);
foreach (var rentedItemInformation in RentedItems)
rentedItemInformation.Save(writer);
}
}
public sealed class ItemRentalRequest : Packet
{
public override short Index { get { return (short)ServerPacketIds.ItemRentalRequest; } }
public string Name;
public bool Renting;
protected override void ReadPacket(BinaryReader reader)
{
Name = reader.ReadString();
Renting = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Name);
writer.Write(Renting);
}
}
public sealed class ItemRentalFee : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ItemRentalFee; }
}
public uint Amount;
protected override void ReadPacket(BinaryReader reader)
{
Amount = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Amount);
}
}
public sealed class ItemRentalPeriod : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ItemRentalPeriod; }
}
public uint Days;
protected override void ReadPacket(BinaryReader reader)
{
Days = reader.ReadUInt32();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Days);
}
}
public sealed class DepositRentalItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.DepositRentalItem; }
}
public int From, To;
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
From = reader.ReadInt32();
To = reader.ReadInt32();
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(From);
writer.Write(To);
writer.Write(Success);
}
}
public sealed class RetrieveRentalItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.RetrieveRentalItem; }
}
public int From, To;
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
From = reader.ReadInt32();
To = reader.ReadInt32();
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(From);
writer.Write(To);
writer.Write(Success);
}
}
public sealed class UpdateRentalItem : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.UpdateRentalItem; }
}
public bool HasData;
public UserItem LoanItem;
protected override void ReadPacket(BinaryReader reader)
{
HasData = reader.ReadBoolean();
if (HasData)
LoanItem = new UserItem(reader);
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(LoanItem != null);
if (LoanItem != null)
LoanItem.Save(writer);
}
}
public sealed class CancelItemRental : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.CancelItemRental; }
}
protected override void ReadPacket(BinaryReader reader)
{ }
protected override void WritePacket(BinaryWriter writer)
{ }
}
public sealed class ItemRentalLock : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ItemRentalLock; }
}
public bool Success;
public bool GoldLocked;
public bool ItemLocked;
protected override void ReadPacket(BinaryReader reader)
{
Success = reader.ReadBoolean();
GoldLocked = reader.ReadBoolean();
ItemLocked = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Success);
writer.Write(GoldLocked);
writer.Write(ItemLocked);
}
}
public sealed class ItemRentalPartnerLock : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ItemRentalPartnerLock; }
}
public bool GoldLocked;
public bool ItemLocked;
protected override void ReadPacket(BinaryReader reader)
{
GoldLocked = reader.ReadBoolean();
ItemLocked = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(GoldLocked);
writer.Write(ItemLocked);
}
}
public sealed class CanConfirmItemRental : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.CanConfirmItemRental; }
}
protected override void ReadPacket(BinaryReader reader)
{ }
protected override void WritePacket(BinaryWriter writer)
{ }
}
public sealed class ConfirmItemRental : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.ConfirmItemRental; }
}
protected override void ReadPacket(BinaryReader reader)
{ }
protected override void WritePacket(BinaryWriter writer)
{ }
}
public sealed class NewRecipeInfo : Packet
{
public override short Index
{
get { return (short)ServerPacketIds.NewRecipeInfo; }
}
public ClientRecipeInfo Info;
protected override void ReadPacket(BinaryReader reader)
{
Info = new ClientRecipeInfo(reader);
}
protected override void WritePacket(BinaryWriter writer)
{
Info.Save(writer);
}
}
public sealed class CraftItem : Packet
{
public override short Index { get { return (short)ServerPacketIds.CraftItem; } }
public bool Success;
protected override void ReadPacket(BinaryReader reader)
{
Success = reader.ReadBoolean();
}
protected override void WritePacket(BinaryWriter writer)
{
writer.Write(Success);
}
}
}
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