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ReentrantLock.java 33.20 KB
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martin 提交于 2022-01-17 00:59 +08:00 . 完成ReentrantLock解锁源码分析
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/*
* ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*/
/*
*
*
*
*
*
* Written by Doug Lea with assistance from members of JCP JSR-166
* Expert Group and released to the public domain, as explained at
* http://creativecommons.org/publicdomain/zero/1.0/
*/
package java.util.concurrent.locks;
import java.util.concurrent.TimeUnit;
import java.util.Collection;
/**
* A reentrant mutual exclusion {@link Lock} with the same basic
* behavior and semantics as the implicit monitor lock accessed using
* {@code synchronized} methods and statements, but with extended
* capabilities.
*
* <p>A {@code ReentrantLock} is <em>owned</em> by the thread last
* successfully locking, but not yet unlocking it. A thread invoking
* {@code lock} will return, successfully acquiring the lock, when
* the lock is not owned by another thread. The method will return
* immediately if the current thread already owns the lock. This can
* be checked using methods {@link #isHeldByCurrentThread}, and {@link
* #getHoldCount}.
*
* <p>The constructor for this class accepts an optional
* <em>fairness</em> parameter. When set {@code true}, under
* contention, locks favor granting access to the longest-waiting
* thread. Otherwise this lock does not guarantee any particular
* access order. Programs using fair locks accessed by many threads
* may display lower overall throughput (i.e., are slower; often much
* slower) than those using the default setting, but have smaller
* variances in times to obtain locks and guarantee lack of
* starvation. Note however, that fairness of locks does not guarantee
* fairness of thread scheduling. Thus, one of many threads using a
* fair lock may obtain it multiple times in succession while other
* active threads are not progressing and not currently holding the
* lock.
* Also note that the untimed {@link #tryLock()} method does not
* honor the fairness setting. It will succeed if the lock
* is available even if other threads are waiting.
*
* <p>It is recommended practice to <em>always</em> immediately
* follow a call to {@code lock} with a {@code try} block, most
* typically in a before/after construction such as:
*
* <pre> {@code
* class X {
* private final ReentrantLock lock = new ReentrantLock();
* // ...
*
* public void m() {
* lock.lock(); // block until condition holds
* try {
* // ... method body
* } finally {
* lock.unlock()
* }
* }
* }}</pre>
*
* <p>In addition to implementing the {@link Lock} interface, this
* class defines a number of {@code public} and {@code protected}
* methods for inspecting the state of the lock. Some of these
* methods are only useful for instrumentation and monitoring.
*
* <p>Serialization of this class behaves in the same way as built-in
* locks: a deserialized lock is in the unlocked state, regardless of
* its state when serialized.
*
* <p>This lock supports a maximum of 2147483647 recursive locks by
* the same thread. Attempts to exceed this limit result in
* {@link Error} throws from locking methods.
*
* @since 1.5
* @author Doug Lea
*/
public class ReentrantLock implements Lock, java.io.Serializable {
private static final long serialVersionUID = 7373984872572414699L;
/** Synchronizer providing all implementation mechanics */
private final Sync sync;
/**
* Base of synchronization control for this lock. Subclassed
* into fair and nonfair versions below. Uses AQS state to
* represent the number of holds on the lock.
*/
abstract static class Sync extends AbstractQueuedSynchronizer {
private static final long serialVersionUID = -5179523762034025860L;
/**
* Performs {@link Lock#lock}. The main reason for subclassing
* is to allow fast path for nonfair version.
*/
//加锁---抽象方法,因为ReentrantLock可以实现公平锁和非公平锁. FairSync的lock方法实现公平锁 NoFairSync的lock方法实现非公平锁
abstract void lock();
/**
* Performs non-fair tryLock. tryAcquire is implemented in
* subclasses, but both need nonfair try for trylock method.
*/
/*
nonfairTryAcquire(int acquires) ---nonfairTryAcquire(1)
该方法的作用:
1.若当前线程把持着这把非公平锁,则实现可重入锁
2.若当前线程没有把持着这把非公平锁,则通过CAS尝试获取锁
返回true,说明当前线程持有锁
返回false,说明当前线程没有抢到锁
*/
final boolean nonfairTryAcquire(int acquires) {
//获取当前线程
final Thread current = Thread.currentThread();
//获取当前state状态值
int c = getState();
if (c == 0) { //若当前state状态值为0,说明锁被释放,可以参与锁的竞争
if (compareAndSetState(0, acquires)) { //通过CAS修改state状态值,尝试将其从0修改为1
//若该线程通过CAS将state状态修改为1,则设置当前持有锁的线程为当前线程
setExclusiveOwnerThread(current);
//当前线程获取锁成功,直接返回true
return true;
}
}
else if (current == getExclusiveOwnerThread()) { //如果state状态值不为0,说明已经有线程持有这把锁,那么判断当前线程是否是持有锁的线程(实现重入锁)
//c + acquires即实现重入锁 c是原来的state状态值,同时也表示锁的重入次数 c + acquires,表示在c的基础上,在重入acquires次锁
//一般情况下,acquires为1,所以,每次调用该方法实现重入锁,都是重入次数+1
int nextc = c + acquires;
//判断nextc是否小于0,这里不允许state状态值小于0,最小也得为0
if (nextc < 0) // overflow
throw new Error("Maximum lock count exceeded");
//将当前state状态值修改为nextc
setState(nextc);
//返回true,说明当前线程持有锁
return true;
}
//最后,如果state状态值为0,但是CAS修改不成功 或 把持锁的线程不是当前线程,即当前线程均没有获取到锁.
//所以,返回false
return false;
}
protected final boolean tryRelease(int releases) {
int c = getState() - releases;
if (Thread.currentThread() != getExclusiveOwnerThread())
throw new IllegalMonitorStateException();
boolean free = false;
if (c == 0) {
free = true;
setExclusiveOwnerThread(null);
}
setState(c);
return free;
}
protected final boolean isHeldExclusively() {
// While we must in general read state before owner,
// we don't need to do so to check if current thread is owner
return getExclusiveOwnerThread() == Thread.currentThread();
}
final ConditionObject newCondition() {
return new ConditionObject();
}
// Methods relayed from outer class
final Thread getOwner() {
return getState() == 0 ? null : getExclusiveOwnerThread();
}
final int getHoldCount() {
return isHeldExclusively() ? getState() : 0;
}
final boolean isLocked() {
return getState() != 0;
}
/**
* Reconstitutes the instance from a stream (that is, deserializes it).
*/
private void readObject(java.io.ObjectInputStream s)
throws java.io.IOException, ClassNotFoundException {
s.defaultReadObject();
setState(0); // reset to unlocked state
}
}
/**
* Sync object for non-fair locks
*/
static final class NonfairSync extends Sync {
private static final long serialVersionUID = 7316153563782823691L;
/**
* Performs lock. Try immediate barge, backing up to normal
* acquire on failure.
*/
/*
final void lock() ---非公平锁加锁
非公平锁加锁过程:
通过CAS修改state状态值
若通过CAS成功将state从0修改成1,则将当前线程设置为把持锁的线程
若通过CAS修改失败,则调用acquire(1)
*/
final void lock() {
//通过CAS修改state状态值,尝试将state从0修改成1
if (compareAndSetState(0, 1))
//通过CAS成功将state从0修改为1,则将当前线程设置为当前持有锁的线程
setExclusiveOwnerThread(Thread.currentThread());
else
//若CAS修改失败,失败的原因是预期值与真实值不一致,即真实值state不为0,那么说明锁被一个线程把持住,可能是别人,可能是自己
//若是自己,则可以通过acquire(1)实现重入锁
//若是别的线程,则可以通过该方法再次尝试修改state状态值,实在不行,再将线程给阻塞
acquire(1);
}
/*
非公平锁的tryAcquire(int acquires) ---tryAcquire(1)
该方法的功能:
1.若当前线程持有锁,那么就是实现可重入锁
2.若当前线程不是持有锁的线程,那么就会通过该方法通过尝试获取锁
那么这里调用nonfairTryAcquire(acquires) 则上面说的逻辑均在该方法实现
*/
protected final boolean tryAcquire(int acquires) {
return nonfairTryAcquire(acquires);
}
}
/**
* Sync object for fair locks
*/
static final class FairSync extends Sync {
private static final long serialVersionUID = -3000897897090466540L;
/*
final void lock() ---公平锁加锁过程:
调用AQS的acquire(1)
非公平锁源码 ---NoFairSync的lock()方法
if (compareAndSetState(0, 1))
setExclusiveOwnerThread(Thread.currentThread());
else
acquire(1);
对比之下,发现它们都有调用AQS的acquire(1)
*/
final void lock() {
acquire(1);
}
/**
* Fair version of tryAcquire. Don't grant access unless
* recursive call or no waiters or is first.
*/
/*
boolean tryAcquire(int acquires) ---公平锁实现逻辑
返回值为true,说明当前线程获取到锁 返回值为false,说明当前线程没有获取到锁
公平锁实现的步骤:
1.获取到当前线程
2.获取到state状态值
3.判断state状态值是否为0
若state状态值为0,则说明目前没有线程把持着这把锁
然后调用hasQueuedPredecessors()
hasQueuedPredecessors()的返回值为true,说明有其他线程排在当前线程的前面(具体过程可以看AQS类的hasQueuedPredecessors(),上面我也写的很细,百分百能搞懂)
所以,CLH队列第二个节点才存放线程
除了以上的几种情况为true,其余情况均为false
说明要求CLH队列未被初始化或当前线程对应的节点是CLH队列第二个节点或者CLH队列只有一个节点,才允许当前线程尝试获取锁
简单来说,CLH队列一旦存放其他线程,那么它就得乖乖排队
所以说,公平锁实现的核心代码是!hasQueuedPredecessors()
*/
protected final boolean tryAcquire(int acquires) {
//获取当前线程
final Thread current = Thread.currentThread();
//获取当前state状态值
int c = getState();
if (c == 0) { //若state状态值为0,说明当前没有线程持有这把锁,则可以尝试去抢锁,若CLH队列有其他线程排在它前面,则抢锁失败,乖乖排队去
// !hasQueuedPredecessors()说明没有其他线程排在当前线程前面
//也就是说如果没有其他线程排在当前线程前面,则通过CAS尝试修改state状态值,尝试从0修改成1
if (!hasQueuedPredecessors() &&
compareAndSetState(0, acquires)) {
//CAS修改成功后,则当前线程持有锁
//所以,设置持有锁的线程为当前线程
setExclusiveOwnerThread(current);
//返回true,代表当前线程获取到锁了
return true;
}
}
else if (current == getExclusiveOwnerThread()) { //如果state状态值不为0,说明有线程持有该锁,那么需要判断是否是当前线程持有锁(实现锁的重入性)
//实现锁的重入性,state+1说明重入次数加1
int nextc = c + acquires;
if (nextc < 0)
throw new Error("Maximum lock count exceeded");
setState(nextc);
//返回true,说明当前线程持有锁
return true;
}
//最后,上面两种情况都不符合,那么说明抢锁失败
return false;
}
}
/**
* Creates an instance of {@code ReentrantLock}.
* This is equivalent to using {@code ReentrantLock(false)}.
*/
/*
调用ReentrantLock空参构造函数初始化ReentrantLock,则默认创建的是非公平锁
*/
public ReentrantLock() {
//创建非公平锁
sync = new NonfairSync();
}
/**
* Creates an instance of {@code ReentrantLock} with the
* given fairness policy.
*
* @param fair {@code true} if this lock should use a fair ordering policy
*/
/*
fair为true,创建公平锁
fair为false,创建非公平锁
*/
public ReentrantLock(boolean fair) {
sync = fair ? new FairSync() : new NonfairSync();
}
/**
* Acquires the lock.
*
* <p>Acquires the lock if it is not held by another thread and returns
* immediately, setting the lock hold count to one.
*
* <p>If the current thread already holds the lock then the hold
* count is incremented by one and the method returns immediately.
*
* <p>If the lock is held by another thread then the
* current thread becomes disabled for thread scheduling
* purposes and lies dormant until the lock has been acquired,
* at which time the lock hold count is set to one.
*/
/*
调用ReentrantLock中的成员变量Sync sync的lock方法
sync为FairSync的实例,则是公平锁
sync为NoFairSync的实例,则是非公平锁
*/
public void lock() {
sync.lock();
}
/**
* Acquires the lock unless the current thread is
* {@linkplain Thread#interrupt interrupted}.
*
* <p>Acquires the lock if it is not held by another thread and returns
* immediately, setting the lock hold count to one.
*
* <p>If the current thread already holds this lock then the hold count
* is incremented by one and the method returns immediately.
*
* <p>If the lock is held by another thread then the
* current thread becomes disabled for thread scheduling
* purposes and lies dormant until one of two things happens:
*
* <ul>
*
* <li>The lock is acquired by the current thread; or
*
* <li>Some other thread {@linkplain Thread#interrupt interrupts} the
* current thread.
*
* </ul>
*
* <p>If the lock is acquired by the current thread then the lock hold
* count is set to one.
*
* <p>If the current thread:
*
* <ul>
*
* <li>has its interrupted status set on entry to this method; or
*
* <li>is {@linkplain Thread#interrupt interrupted} while acquiring
* the lock,
*
* </ul>
*
* then {@link InterruptedException} is thrown and the current thread's
* interrupted status is cleared.
*
* <p>In this implementation, as this method is an explicit
* interruption point, preference is given to responding to the
* interrupt over normal or reentrant acquisition of the lock.
*
* @throws InterruptedException if the current thread is interrupted
*/
public void lockInterruptibly() throws InterruptedException {
sync.acquireInterruptibly(1);
}
/**
* Acquires the lock only if it is not held by another thread at the time
* of invocation.
*
* <p>Acquires the lock if it is not held by another thread and
* returns immediately with the value {@code true}, setting the
* lock hold count to one. Even when this lock has been set to use a
* fair ordering policy, a call to {@code tryLock()} <em>will</em>
* immediately acquire the lock if it is available, whether or not
* other threads are currently waiting for the lock.
* This &quot;barging&quot; behavior can be useful in certain
* circumstances, even though it breaks fairness. If you want to honor
* the fairness setting for this lock, then use
* {@link #tryLock(long, TimeUnit) tryLock(0, TimeUnit.SECONDS) }
* which is almost equivalent (it also detects interruption).
*
* <p>If the current thread already holds this lock then the hold
* count is incremented by one and the method returns {@code true}.
*
* <p>If the lock is held by another thread then this method will return
* immediately with the value {@code false}.
*
* @return {@code true} if the lock was free and was acquired by the
* current thread, or the lock was already held by the current
* thread; and {@code false} otherwise
*/
public boolean tryLock() {
return sync.nonfairTryAcquire(1);
}
/**
* Acquires the lock if it is not held by another thread within the given
* waiting time and the current thread has not been
* {@linkplain Thread#interrupt interrupted}.
*
* <p>Acquires the lock if it is not held by another thread and returns
* immediately with the value {@code true}, setting the lock hold count
* to one. If this lock has been set to use a fair ordering policy then
* an available lock <em>will not</em> be acquired if any other threads
* are waiting for the lock. This is in contrast to the {@link #tryLock()}
* method. If you want a timed {@code tryLock} that does permit barging on
* a fair lock then combine the timed and un-timed forms together:
*
* <pre> {@code
* if (lock.tryLock() ||
* lock.tryLock(timeout, unit)) {
* ...
* }}</pre>
*
* <p>If the current thread
* already holds this lock then the hold count is incremented by one and
* the method returns {@code true}.
*
* <p>If the lock is held by another thread then the
* current thread becomes disabled for thread scheduling
* purposes and lies dormant until one of three things happens:
*
* <ul>
*
* <li>The lock is acquired by the current thread; or
*
* <li>Some other thread {@linkplain Thread#interrupt interrupts}
* the current thread; or
*
* <li>The specified waiting time elapses
*
* </ul>
*
* <p>If the lock is acquired then the value {@code true} is returned and
* the lock hold count is set to one.
*
* <p>If the current thread:
*
* <ul>
*
* <li>has its interrupted status set on entry to this method; or
*
* <li>is {@linkplain Thread#interrupt interrupted} while
* acquiring the lock,
*
* </ul>
* then {@link InterruptedException} is thrown and the current thread's
* interrupted status is cleared.
*
* <p>If the specified waiting time elapses then the value {@code false}
* is returned. If the time is less than or equal to zero, the method
* will not wait at all.
*
* <p>In this implementation, as this method is an explicit
* interruption point, preference is given to responding to the
* interrupt over normal or reentrant acquisition of the lock, and
* over reporting the elapse of the waiting time.
*
* @param timeout the time to wait for the lock
* @param unit the time unit of the timeout argument
* @return {@code true} if the lock was free and was acquired by the
* current thread, or the lock was already held by the current
* thread; and {@code false} if the waiting time elapsed before
* the lock could be acquired
* @throws InterruptedException if the current thread is interrupted
* @throws NullPointerException if the time unit is null
*/
public boolean tryLock(long timeout, TimeUnit unit)
throws InterruptedException {
return sync.tryAcquireNanos(1, unit.toNanos(timeout));
}
/**
* Attempts to release this lock.
*
* <p>If the current thread is the holder of this lock then the hold
* count is decremented. If the hold count is now zero then the lock
* is released. If the current thread is not the holder of this
* lock then {@link IllegalMonitorStateException} is thrown.
*
* @throws IllegalMonitorStateException if the current thread does not
* hold this lock
*/
/*
解锁
公平锁和非公平锁的解锁过程是一样的,都是调用父类AQS的boolean release(int arg)
所以,说公平锁和非公平锁的实现是在加锁的时候
公平锁需要看看CLH队列是否已经存在或将要存在其他线程的Node节点.如果存在或即将存在,则会乖乖排队,这样就实现了公平锁
非公平锁就不需要排队,随时都可以插队.所以,相比之下,我觉得非公平锁比公平锁效率会偏高一些
*/
public void unlock() {
sync.release(1);
}
/**
* Returns a {@link Condition} instance for use with this
* {@link Lock} instance.
*
* <p>The returned {@link Condition} instance supports the same
* usages as do the {@link Object} monitor methods ({@link
* Object#wait() wait}, {@link Object#notify notify}, and {@link
* Object#notifyAll notifyAll}) when used with the built-in
* monitor lock.
*
* <ul>
*
* <li>If this lock is not held when any of the {@link Condition}
* {@linkplain Condition#await() waiting} or {@linkplain
* Condition#signal signalling} methods are called, then an {@link
* IllegalMonitorStateException} is thrown.
*
* <li>When the condition {@linkplain Condition#await() waiting}
* methods are called the lock is released and, before they
* return, the lock is reacquired and the lock hold count restored
* to what it was when the method was called.
*
* <li>If a thread is {@linkplain Thread#interrupt interrupted}
* while waiting then the wait will terminate, an {@link
* InterruptedException} will be thrown, and the thread's
* interrupted status will be cleared.
*
* <li> Waiting threads are signalled in FIFO order.
*
* <li>The ordering of lock reacquisition for threads returning
* from waiting methods is the same as for threads initially
* acquiring the lock, which is in the default case not specified,
* but for <em>fair</em> locks favors those threads that have been
* waiting the longest.
*
* </ul>
*
* @return the Condition object
*/
public Condition newCondition() {
return sync.newCondition();
}
/**
* Queries the number of holds on this lock by the current thread.
*
* <p>A thread has a hold on a lock for each lock action that is not
* matched by an unlock action.
*
* <p>The hold count information is typically only used for testing and
* debugging purposes. For example, if a certain section of code should
* not be entered with the lock already held then we can assert that
* fact:
*
* <pre> {@code
* class X {
* ReentrantLock lock = new ReentrantLock();
* // ...
* public void m() {
* assert lock.getHoldCount() == 0;
* lock.lock();
* try {
* // ... method body
* } finally {
* lock.unlock();
* }
* }
* }}</pre>
*
* @return the number of holds on this lock by the current thread,
* or zero if this lock is not held by the current thread
*/
public int getHoldCount() {
return sync.getHoldCount();
}
/**
* Queries if this lock is held by the current thread.
*
* <p>Analogous to the {@link Thread#holdsLock(Object)} method for
* built-in monitor locks, this method is typically used for
* debugging and testing. For example, a method that should only be
* called while a lock is held can assert that this is the case:
*
* <pre> {@code
* class X {
* ReentrantLock lock = new ReentrantLock();
* // ...
*
* public void m() {
* assert lock.isHeldByCurrentThread();
* // ... method body
* }
* }}</pre>
*
* <p>It can also be used to ensure that a reentrant lock is used
* in a non-reentrant manner, for example:
*
* <pre> {@code
* class X {
* ReentrantLock lock = new ReentrantLock();
* // ...
*
* public void m() {
* assert !lock.isHeldByCurrentThread();
* lock.lock();
* try {
* // ... method body
* } finally {
* lock.unlock();
* }
* }
* }}</pre>
*
* @return {@code true} if current thread holds this lock and
* {@code false} otherwise
*/
public boolean isHeldByCurrentThread() {
return sync.isHeldExclusively();
}
/**
* Queries if this lock is held by any thread. This method is
* designed for use in monitoring of the system state,
* not for synchronization control.
*
* @return {@code true} if any thread holds this lock and
* {@code false} otherwise
*/
public boolean isLocked() {
return sync.isLocked();
}
/**
* Returns {@code true} if this lock has fairness set true.
*
* @return {@code true} if this lock has fairness set true
*/
public final boolean isFair() {
return sync instanceof FairSync;
}
/**
* Returns the thread that currently owns this lock, or
* {@code null} if not owned. When this method is called by a
* thread that is not the owner, the return value reflects a
* best-effort approximation of current lock status. For example,
* the owner may be momentarily {@code null} even if there are
* threads trying to acquire the lock but have not yet done so.
* This method is designed to facilitate construction of
* subclasses that provide more extensive lock monitoring
* facilities.
*
* @return the owner, or {@code null} if not owned
*/
protected Thread getOwner() {
return sync.getOwner();
}
/**
* Queries whether any threads are waiting to acquire this lock. Note that
* because cancellations may occur at any time, a {@code true}
* return does not guarantee that any other thread will ever
* acquire this lock. This method is designed primarily for use in
* monitoring of the system state.
*
* @return {@code true} if there may be other threads waiting to
* acquire the lock
*/
public final boolean hasQueuedThreads() {
return sync.hasQueuedThreads();
}
/**
* Queries whether the given thread is waiting to acquire this
* lock. Note that because cancellations may occur at any time, a
* {@code true} return does not guarantee that this thread
* will ever acquire this lock. This method is designed primarily for use
* in monitoring of the system state.
*
* @param thread the thread
* @return {@code true} if the given thread is queued waiting for this lock
* @throws NullPointerException if the thread is null
*/
public final boolean hasQueuedThread(Thread thread) {
return sync.isQueued(thread);
}
/**
* Returns an estimate of the number of threads waiting to
* acquire this lock. The value is only an estimate because the number of
* threads may change dynamically while this method traverses
* internal data structures. This method is designed for use in
* monitoring of the system state, not for synchronization
* control.
*
* @return the estimated number of threads waiting for this lock
*/
public final int getQueueLength() {
return sync.getQueueLength();
}
/**
* Returns a collection containing threads that may be waiting to
* acquire this lock. Because the actual set of threads may change
* dynamically while constructing this result, the returned
* collection is only a best-effort estimate. The elements of the
* returned collection are in no particular order. This method is
* designed to facilitate construction of subclasses that provide
* more extensive monitoring facilities.
*
* @return the collection of threads
*/
protected Collection<Thread> getQueuedThreads() {
return sync.getQueuedThreads();
}
/**
* Queries whether any threads are waiting on the given condition
* associated with this lock. Note that because timeouts and
* interrupts may occur at any time, a {@code true} return does
* not guarantee that a future {@code signal} will awaken any
* threads. This method is designed primarily for use in
* monitoring of the system state.
*
* @param condition the condition
* @return {@code true} if there are any waiting threads
* @throws IllegalMonitorStateException if this lock is not held
* @throws IllegalArgumentException if the given condition is
* not associated with this lock
* @throws NullPointerException if the condition is null
*/
public boolean hasWaiters(Condition condition) {
if (condition == null)
throw new NullPointerException();
if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject))
throw new IllegalArgumentException("not owner");
return sync.hasWaiters((AbstractQueuedSynchronizer.ConditionObject)condition);
}
/**
* Returns an estimate of the number of threads waiting on the
* given condition associated with this lock. Note that because
* timeouts and interrupts may occur at any time, the estimate
* serves only as an upper bound on the actual number of waiters.
* This method is designed for use in monitoring of the system
* state, not for synchronization control.
*
* @param condition the condition
* @return the estimated number of waiting threads
* @throws IllegalMonitorStateException if this lock is not held
* @throws IllegalArgumentException if the given condition is
* not associated with this lock
* @throws NullPointerException if the condition is null
*/
public int getWaitQueueLength(Condition condition) {
if (condition == null)
throw new NullPointerException();
if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject))
throw new IllegalArgumentException("not owner");
return sync.getWaitQueueLength((AbstractQueuedSynchronizer.ConditionObject)condition);
}
/**
* Returns a collection containing those threads that may be
* waiting on the given condition associated with this lock.
* Because the actual set of threads may change dynamically while
* constructing this result, the returned collection is only a
* best-effort estimate. The elements of the returned collection
* are in no particular order. This method is designed to
* facilitate construction of subclasses that provide more
* extensive condition monitoring facilities.
*
* @param condition the condition
* @return the collection of threads
* @throws IllegalMonitorStateException if this lock is not held
* @throws IllegalArgumentException if the given condition is
* not associated with this lock
* @throws NullPointerException if the condition is null
*/
protected Collection<Thread> getWaitingThreads(Condition condition) {
if (condition == null)
throw new NullPointerException();
if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject))
throw new IllegalArgumentException("not owner");
return sync.getWaitingThreads((AbstractQueuedSynchronizer.ConditionObject)condition);
}
/**
* Returns a string identifying this lock, as well as its lock state.
* The state, in brackets, includes either the String {@code "Unlocked"}
* or the String {@code "Locked by"} followed by the
* {@linkplain Thread#getName name} of the owning thread.
*
* @return a string identifying this lock, as well as its lock state
*/
public String toString() {
Thread o = sync.getOwner();
return super.toString() + ((o == null) ?
"[Unlocked]" :
"[Locked by thread " + o.getName() + "]");
}
}
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