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# Copyright (c) Microsoft Corporation. All rights reserved.
# Licensed under the MIT License.
name: K4A-SDK-$(SourceBranchName)-$(Date:yyyyMMdd)-$(Rev:rrr)
schedules:
- cron: "*/30 08-13 * * *"
displayName: 'Daily Builds starting at 8:00AM UTC (12:00AM PST) every 30 min, last build 13:30AM (5:30AM PST)'
branches:
include:
- master
- develop
always: true
variables:
- name: 'skipComponentGovernaceDetection'
value: true
- name: 'linux_firmware_version'
value: '1.6.110079014'
- name: 'windows_firmware_version'
value: '1.6.110079014'
- name: 'NuGetPackageVersion'
value: '1.4.1-alpha.0'
- name: 'OpenCVPath'
value: 'C:\OpenCV\Build\x64\vc15\'
trigger:
batch: false
branches:
include:
- master
- develop
- release/*
- hotfix/*
- feature/*
jobs:
- job: WindowsK4ABuildTest
displayName: Win
strategy:
maxParallel: 100
matrix:
VS2017_x64-msvc_debug_ninja:
CMakeArch: 'amd64'
BuildGenerator: 'Ninja'
CMakeConfiguration: 'debug'
MSBuildPlatform: 'x64'
MSBuildConfiguration: 'Debug'
vmImage: 'vs2017-win2016'
UsesOpenCV: 'TRUE'
VS2017_x64-msvc_rel_ninja:
CMakeArch: 'amd64'
BuildGenerator: 'Ninja'
CMakeConfiguration: 'relwithdebinfo'
MSBuildPlatform: 'x64'
MSBuildConfiguration: 'Release'
vmImage: 'vs2017-win2016'
UsesOpenCV: 'TRUE'
VS2017_x64-msvc_debug_msbuild:
CMakeArch: 'amd64'
BuildGenerator: 'Visual Studio 15 2017 Win64'
CMakeConfiguration: 'debug'
MSBuildPlatform: 'x64'
MSBuildConfiguration: 'Debug'
vmImage: 'vs2017-win2016'
UsesOpenCV: 'TRUE'
VS2017_x64-msvc_rel_msbuild:
CMakeArch: 'amd64'
BuildGenerator: 'Visual Studio 15 2017 Win64'
CMakeConfiguration: 'relwithdebinfo'
MSBuildPlatform: 'x64'
MSBuildConfiguration: 'Release'
vmImage: 'vs2017-win2016'
UsesOpenCV: 'TRUE'
VS2017_x86-msvc_debug_ninja:
CMakeArch: 'x86'
BuildGenerator: 'Ninja'
CMakeConfiguration: 'debug'
MSBuildPlatform: 'x86'
MSBuildConfiguration: 'Debug'
vmImage: 'vs2017-win2016'
UsesOpenCV: 'FALSE'
VS2017_x86-msvc_rel_ninja:
CMakeArch: 'x86'
BuildGenerator: 'Ninja'
CMakeConfiguration: 'relwithdebinfo'
MSBuildPlatform: 'x86'
MSBuildConfiguration: 'Release'
vmImage: 'vs2017-win2016'
UsesOpenCV: 'FALSE'
VS2017_x86-msvc_debug_msbuild:
CMakeArch: 'x86'
BuildGenerator: 'Visual Studio 15 2017'
CMakeConfiguration: 'debug'
MSBuildPlatform: 'x86'
MSBuildConfiguration: 'Debug'
vmImage: 'vs2017-win2016'
UsesOpenCV: 'FALSE'
VS2017_x86-msvc_rel_msbuild:
CMakeArch: 'x86'
BuildGenerator: 'Visual Studio 15 2017'
CMakeConfiguration: 'relwithdebinfo'
MSBuildPlatform: 'x86'
MSBuildConfiguration: 'Release'
vmImage: 'vs2017-win2016'
UsesOpenCV: 'FALSE'
VS2019_x64-msvc_debug_ninja:
CMakeArch: 'amd64'
BuildGenerator: 'Ninja'
CMakeConfiguration: 'debug'
MSBuildPlatform: 'x64'
MSBuildConfiguration: 'Debug'
vmImage: 'windows-2019'
UsesOpenCV: 'TRUE'
VS2019_x64-msvc_rel_ninja:
CMakeArch: 'amd64'
BuildGenerator: 'Ninja'
CMakeConfiguration: 'relwithdebinfo'
MSBuildPlatform: 'x64'
MSBuildConfiguration: 'Release'
vmImage: 'windows-2019'
UsesOpenCV: 'TRUE'
# VS2019 msbuild generators blocked by issue Microsoft/azure-pipelines-image-generation#754
# VS2019_x86_64-pc-windows-msvc_debug_msbuild:
# CMakeArch: 'amd64'
# BuildGenerator: 'Visual Studio 16 2019'
# CMakeConfiguration: 'debug'
# MSBuildPlatform: 'x64'
# MSBuildConfiguration: 'Debug'
# vmImage: 'windows-2019'
# VS2019_x86_64-pc-windows-msvc_relwithdebinfo_msbuild:
# CMakeArch: 'amd64'
# BuildGenerator: 'Visual Studio 16 2019'
# CMakeConfiguration: 'relwithdebinfo'
# MSBuildPlatform: 'x64'
# MSBuildConfiguration: 'Release'
# vmImage: 'windows-2019'
VS2019_x86-msvc_debug_ninja:
CMakeArch: 'x86'
BuildGenerator: 'Ninja'
CMakeConfiguration: 'debug'
MSBuildPlatform: 'x86'
MSBuildConfiguration: 'Debug'
vmImage: 'windows-2019'
UsesOpenCV: 'FALSE'
VS2019_x86-msvc_rel_ninja:
CMakeArch: 'x86'
BuildGenerator: 'Ninja'
CMakeConfiguration: 'relwithdebinfo'
MSBuildPlatform: 'x86'
MSBuildConfiguration: 'Release'
vmImage: 'windows-2019'
UsesOpenCV: 'FALSE'
# VS2019 msbuild generators blocked by issue Microsoft/azure-pipelines-image-generation#754
# VS2019_x86-pc-windows-msvc_debug_msbuild:
# CMakeArch: 'x86'
# BuildGenerator: 'Visual Studio 16 2019'
# CMakeConfiguration: 'debug'
# MSBuildPlatform: 'x86'
# MSBuildConfiguration: 'Debug'
# vmImage: 'windows-2019'
# VS2019_x86-pc-windows-msvc_relwithdebinfo_msbuild:
# CMakeArch: 'x86'
# BuildGenerator: 'Visual Studio 16 2019'
# CMakeConfiguration: 'relwithdebinfo'
# MSBuildPlatform: 'x86'
# MSBuildConfiguration: 'Release'
# vmImage: 'windows-2019'
pool:
vmImage: $(vmImage)
steps:
- checkout: self
clean: true
lfs: false
persistCredentials: true
submodules: true
# Use Python Version
# Retrieves the specified version of Python from the tool cache. Optionally add it to PATH.
- task: UsePythonVersion@0
inputs:
versionSpec: '3.x'
addToPath: true
architecture: 'x64'
- powershell: '$(Build.SourcesDirectory)/scripts/verify-windows.ps1'
displayName: 'Run verify-windows.ps1'
- script: |
git add --renormalize . && git diff-index --quiet HEAD --
IF %ERRORLEVEL% NEQ 0 (
echo "Please renormalize files before pushing using git add --renormalize ."
git status
exit /b 1
)
exit /b 0
displayName: 'Check Line Endings'
- task: BatchScript@1
displayName: 'Setup VS Env'
inputs:
filename: 'C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\Tools\VsDevCmd.bat'
arguments: '-arch=$(CMakeArch)'
modifyEnvironment: true
condition: and(succeeded(), eq(variables['vmImage'], 'vs2017-win2016'))
- task: BatchScript@1
displayName: 'Setup VS Env'
inputs:
filename: 'C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools\VsDevCmd.bat'
arguments: '-arch=$(CMakeArch)'
modifyEnvironment: true
condition: and(succeeded(), eq(variables['vmImage'], 'windows-2019'))
- pwsh: '$(Build.SourcesDirectory)/scripts/install-opencv.ps1'
displayName: 'Install OpenCV'
condition: and(succeeded(), eq(variables['UsesOpenCV'], 'TRUE'))
- powershell: |
$ErrorActionPreference = "Stop"
function Download-ToTemp
{
param
(
[Parameter(Mandatory)]
[string] $url,
[string] $filename
)
if (-not ($filename))
{
$filename = Split-Path -Path $url -Leaf
}
if (-not ($filename))
{
Write-Error "Unable to parse filename from $url"
return $null
}
$tempDir = [System.IO.Path]::GetTempPath()
$path = Join-Path -Path $tempDir -ChildPath $filename
Write-Host -NoNewline "Downloading $url to $path..."
Invoke-WebRequest -Uri $url -OutFile $path -UserAgent "NativeClient"
Write-Host "Done"
return $path
}
# Download NASM
$url = "https://www.nasm.us/pub/nasm/releasebuilds/2.14.02/win64/nasm-2.14.02-win64.zip"
$nasmzip = Download-ToTemp -url $url
Expand-Archive $nasmzip .\nasmexe
Write-Host "NASM Downloaded"
workingDirectory: '$(Build.BinariesDirectory)'
displayName: 'Download NASM'
- script: |
set PATH=%PATH%;$(Build.BinariesDirectory)\nasmexe\nasm-2.14.02
cmake -G "$(BuildGenerator)" "-DCMAKE_VERBOSE_MAKEFILE=ON" "-DOpenCV_REQUIRED=$(UsesOpenCV)" "$(Build.SourcesDirectory)" "-DCMAKE_BUILD_TYPE=$(CMakeConfiguration)" "-DK4A_SOURCE_LINK=ON"
workingDirectory: '$(Build.BinariesDirectory)'
displayName: 'CMake Configure'
env:
CC: cl
CXX: cl
- task: CMake@1
displayName: 'CMake Build'
inputs:
workingDirectory: '$(Build.BinariesDirectory)'
cmakeArgs: '--build . --config "$(CMakeConfiguration)"'
- task: CMake@1
displayName: 'CMake Build Package'
inputs:
workingDirectory: '$(Build.BinariesDirectory)'
cmakeArgs: '--build . --config "$(CMakeConfiguration)" --target package'
- script: 'ctest -V -C "$(CMakeConfiguration)" -L unit'
workingDirectory: '$(Build.BinariesDirectory)'
displayName: 'Run Native Unit Tests'
- task: PublishTestResults@2
displayName: 'Publish Test Results'
inputs:
testResultsFiles: '**\TEST-*.xml'
searchFolder: '$(Build.BinariesDirectory)'
mergeTestResults: true
testRunTitle: 'Unit Tests'
condition: succeededOrFailed()
# Create a placeholder version of the depth engine to satisfy MSBuild copy rules.
# This version is not needed for actual execution.
# In the future we should fetch the real version from a valid source.
- powershell: |
if ("$(BuildGenerator)" -eq "Ninja")
{
IF(-Not (Test-Path "$(Build.BinariesDirectory)\bin\depthengine_2_0.dll")) { Add-Content "$(Build.BinariesDirectory)\bin\depthengine_2_0.dll" "Placeholder file, please download real depth engine." }
}
elseif ("$(BuildGenerator)" -like "Visual Studio *")
{
IF(-Not (Test-Path "$(Build.BinariesDirectory)\bin\$(CMakeConfiguration)\depthengine_2_0.dll")) { Add-Content "$(Build.BinariesDirectory)\bin\$(CMakeConfiguration)\depthengine_2_0.dll" "Placeholder file, please download real depth engine." }
}
else
{
Write-Error "Unknown Generator <<$(BuildGenerator)>>"
}
displayName: 'Create placeholder depth engine'
- task: NuGetToolInstaller@0
inputs:
versionSpec: '>=4.3.1'
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2 # NuGetCommand@2
inputs:
command: 'restore'
solution: '$(Build.SourcesDirectory)\src\csharp\K4a.sln'
- task: VSBuild@1
displayName: 'Build C# Wrappers'
inputs:
solution: '$(Build.SourcesDirectory)\src\csharp\K4a.sln'
msbuildArgs: '/p:BaseOutputPath="$(Build.BinariesDirectory)\bin\$(MSBuildConfiguration)\\"'
platform: '$(MSBuildPlatform)'
configuration: '$(MSBuildConfiguration)'
- task: VSTest@2
displayName: 'Run C# Unit Tests'
inputs:
testSelector: 'testAssemblies'
searchFolder: '$(Build.BinariesDirectory)\bin'
platform: '$(MSBuildPlatform)'
configuration: '$(MSBuildConfiguration)'
testAssemblyVer2: |
**/*UnitTests.dll
!**/obj/**
# Clean up any placeholder version of the depth engine that were created.
- powershell: Get-ChildItem -Path "$(Build.BinariesDirectory)\bin\\" -Filter "DepthEngine_*.dll" -Recurse | Remove-Item
displayName: 'Clean up temp depth engine'
- task: CopyFiles@2
displayName: 'Copy build folder to Staging'
inputs:
SourceFolder: '$(Build.BinariesDirectory)'
Contents: |
*
bin/**/*
docs/**/*
CMakeFiles/**/*
TargetFolder: '$(Build.ArtifactStagingDirectory)'
- task: PublishBuildArtifacts@1
displayName: 'Publish Artifact: Build folder'
inputs:
PathtoPublish: '$(Build.ArtifactStagingDirectory)'
ArtifactName: '$(CMakeArch)-windows-msvc-$(CMakeConfiguration)'
parallel: true
parallelCount: 8
condition: and(succeeded(), and(eq(variables['vmImage'], 'vs2017-win2016'), eq(variables['BuildGenerator'], 'Ninja')))
# This will publish symbols created from this build to the Azure DevOps symbol
# server. This symbol server will be private to Microsoft internal.
- task: PublishSymbols@2
displayName: 'Publish K4A Symbols'
inputs:
symbolsFolder: '$(Build.BinariesDirectory)'
searchPattern: 'bin/**/*.pdb'
indexSources: true
publishSymbols: true
symbolServerType: 'teamServices'
condition: and(succeeded(), and(eq(variables['vmImage'], 'vs2017-win2016'), eq(variables['BuildGenerator'], 'Ninja')))
- job: LinuxK4ABuildTest
displayName: Linux
strategy:
maxParallel: 100
matrix:
x64-clang_debug_ninja:
CMakeLinuxTargetTriple: 'x86_64-linux-clang'
CMakeConfiguration: 'debug'
UsesOpenCV: 'TRUE'
container: 'mcr.microsoft.com/akbuilder-linux:v5-amd64'
x64-gnu_debug_ninja:
CMakeLinuxTargetTriple: 'x86_64-linux-gnu'
CMakeConfiguration: 'debug'
UsesOpenCV: 'TRUE'
container: 'mcr.microsoft.com/akbuilder-linux:v5-amd64'
x64-clang_rel_ninja:
CMakeLinuxTargetTriple: 'x86_64-linux-clang'
CMakeConfiguration: 'relwithdebinfo'
UsesOpenCV: 'TRUE'
container: 'mcr.microsoft.com/akbuilder-linux:v5-amd64'
x64-gnu_rel_ninja:
CMakeLinuxTargetTriple: 'x86_64-linux-gnu'
CMakeConfiguration: 'relwithdebinfo'
UsesOpenCV: 'TRUE'
container: 'mcr.microsoft.com/akbuilder-linux:v5-amd64'
# arm64-clang_debug_ninja:
# CMakeLinuxTargetTriple: 'arm64-linux-clang'
# CMakeConfiguration: 'debug'
# UsesOpenCV: 'FALSE'
arm64-gnu_debug_ninja:
CMakeLinuxTargetTriple: 'arm64-linux-gnu'
CMakeConfiguration: 'debug'
UsesOpenCV: 'FALSE'
container: 'mcr.microsoft.com/akbuilder-linux:v5-arm64'
# arm64-clang_rel_ninja:
# CMakeLinuxTargetTriple: 'arm64-linux-clang'
# CMakeConfiguration: 'relwithdebinfo'
# UsesOpenCV: 'FALSE'
arm64-gnu_rel_ninja:
CMakeLinuxTargetTriple: 'arm64-linux-gnu'
CMakeConfiguration: 'relwithdebinfo'
UsesOpenCV: 'FALSE'
container: 'mcr.microsoft.com/akbuilder-linux:v5-arm64'
# 32-bit builds are currently broken
# i386-unknown-linux-clang_debug_ninja:
# CMakeLinuxTargetTriple: 'i386-linux-clang'
# CMakeConfiguration: 'debug'
# i386-unknown-linux-gnu_debug_ninja:
# CMakeLinuxTargetTriple: 'i386-linux-gnu'
# CMakeConfiguration: 'debug'
# i386-unknown-linux-clang_relwithdebinfo_ninja:
# CMakeLinuxTargetTriple: 'i386-linux-clang'
# CMakeConfiguration: 'relwithdebinfo'
# i386-unknown-linux-gnu_relwithdebinfo_ninja:
# CMakeLinuxTargetTriple: 'i386-linux-gnu'
# CMakeConfiguration: 'relwithdebinfo'
pool:
vmImage: 'ubuntu-18.04'
container: $[ variables['container'] ]
steps:
- checkout: self
clean: true
lfs: false
persistCredentials: true
submodules: true
- script: |
git add --renormalize . && git diff-index --quiet HEAD --
if [ $? -ne 0 ]
then
echo "Please normalize files before pushing using git add --renormalize ."
git status
exit 1
fi
displayName: 'Check Line Endings'
# OpenCV always required on Linux
- script: 'cmake -GNinja -DCMAKE_VERBOSE_MAKEFILE=ON -DOpenCV_REQUIRED=$(UsesOpenCV) "$(Build.SourcesDirectory)" "-DCMAKE_BUILD_TYPE=$(CMakeConfiguration)" "-DCMAKE_TOOLCHAIN_FILE=$(Build.SourcesDirectory)/cmake/toolchains/$(CMakeLinuxTargetTriple).cmake"'
workingDirectory: '$(Build.BinariesDirectory)'
displayName: 'CMake Configure'
- task: CMake@1
displayName: 'CMake Build'
inputs:
workingDirectory: '$(Build.BinariesDirectory)'
cmakeArgs: '--build .'
- task: CMake@1
displayName: 'CMake Build Package'
inputs:
workingDirectory: '$(Build.BinariesDirectory)'
cmakeArgs: '--build . --target package'
- script: 'ctest -V -L unit'
workingDirectory: '$(Build.BinariesDirectory)'
displayName: 'Unit Tests'
- task: PublishTestResults@2
displayName: 'Publish Test Results'
inputs:
searchFolder: '$(Build.BinariesDirectory)'
mergeTestResults: true
testRunTitle: 'Unit Tests'
condition: succeededOrFailed()
- task: CopyFiles@2
displayName: 'Copy build folder to Staging'
inputs:
SourceFolder: '$(Build.BinariesDirectory)'
Contents: |
*
bin/*
docs/**/*
CMakeFiles/**/*
TargetFolder: '$(Build.ArtifactStagingDirectory)'
- task: PublishBuildArtifacts@1
displayName: 'Publish Artifact: Build folder'
inputs:
PathtoPublish: '$(Build.ArtifactStagingDirectory)'
ArtifactName: '$(CMakeLinuxTargetTriple)-$(CMakeConfiguration)'
parallel: true
parallelCount: 8
condition: and(succeeded(), contains(variables['CMakeLinuxTargetTriple'], 'gnu'))
- job: DocumentationBuild
displayName: Documentation Build
pool:
vmImage: 'vs2017-win2016'
demands:
- Cmd
steps:
- checkout: self
clean: true
lfs: false
persistCredentials: true
submodules: true
- task: BatchScript@1
displayName: 'Setup VS2017 Env'
inputs:
filename: 'C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\Tools\VsDevCmd.bat'
modifyEnvironment: true
- powershell: |
$ErrorActionPreference = "Stop"
function Download-ToTemp
{
param
(
[Parameter(Mandatory)]
[string] $url,
[string] $filename
)
if (-not ($filename))
{
$filename = Split-Path -Path $url -Leaf
}
if (-not ($filename))
{
Write-Error "Unable to parse filename from $url"
return $null
}
$tempDir = [System.IO.Path]::GetTempPath()
$path = Join-Path -Path $tempDir -ChildPath $filename
Write-Host -NoNewline "Downloading $url to $path..."
Invoke-WebRequest -Uri $url -OutFile $path -UserAgent "NativeClient"
Write-Host "Done"
return $path
}
# Download Doxygen
$url = "https://sourceforge.net/projects/doxygen/files/rel-1.8.14/doxygen-1.8.14.windows.bin.zip/download"
$filename = "doxygen-1.8.14.windows.bin.zip"
$doxygenzip = Download-ToTemp -url $url -filename $filename
Expand-Archive $doxygenzip .\doxygenexe
Write-Host "Doxygen installed. Please use Visual Studio Developer Command prompt to build."
workingDirectory: '$(Build.BinariesDirectory)'
displayName: 'Download doxygen'
- script: |
set PATH=%PATH%;$(Build.BinariesDirectory)\doxygenexe
cmake -G Ninja "-DK4A_BUILD_DOCS:BOOL=ON" "-DCMAKE_VERBOSE_MAKEFILE=ON" "-DSOURCE_BRANCH=$(Build.SourceBranch)" "$(Build.SourcesDirectory)"
workingDirectory: '$(Build.BinariesDirectory)'
displayName: 'CMake Configure'
env:
CC: cl
CXX: cl
- task: CMake@1
displayName: 'CMake Build'
inputs:
workingDirectory: '$(Build.BinariesDirectory)'
cmakeArgs: '--build . --target k4adocs'
- task: PublishBuildArtifacts@1
displayName: 'Publish Artifact: Documentation'
inputs:
PathtoPublish: '$(Build.BinariesDirectory)\docs'
ArtifactName: docs
parallel: true
parallelCount: 8
- task: PowerShell@2
displayName: 'Publish Documentation HTML'
inputs:
targetType: 'filePath'
filePath: '$(Build.SourcesDirectory)\doxygen\PublishDocs.ps1'
condition: and(eq(variables['System.CollectionId'], 'cb55739e-4afe-46a3-970f-1b49d8ee7564'), and(succeeded(), ne(variables['Build.Reason'], 'PullRequest')))
- ${{ if eq(variables['System.CollectionId'], 'cb55739e-4afe-46a3-970f-1b49d8ee7564') }}:
- job: WindowsFunctionalTests
displayName: Windows Functional Test
dependsOn: WindowsK4ABuildTest
variables:
firmware_version: "$(windows_firmware_version)"
pool:
name: Analog-FwConnected
demands:
- Eden
- Agent.OS -equals Windows_NT
steps:
- task: VisualStudioTestPlatformInstaller@1
displayName: 'Install Visual Studio Test Platform tools'
- checkout: self
clean: true
lfs: false
persistCredentials: true
submodules: false
- task: DownloadBuildArtifacts@0
displayName: 'Download Build Artifacts'
inputs:
artifactName: 'amd64-windows-msvc-RelWithDebInfo'
parallelizationLimit: 8
- task: NuGetToolInstaller@0
inputs:
versionSpec: '>=5.1.0'
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2 #NugetCommand@2
displayName: "Get Azure Kinect NuGet Package"
inputs:
command: custom
arguments: install Microsoft.Azure.Kinect.Sensor -prerelease -Version $(NuGetPackageVersion) -OutputDirectory $(System.ArtifactsDirectory)/NugetOutputDir
- task: CopyFiles@2
displayName: "Copy DepthEngine into amd64/debug artifacts folder"
inputs:
sourceFolder: "$(System.ArtifactsDirectory)/NugetOutputDir/Microsoft.Azure.Kinect.Sensor.$(NuGetPackageVersion)/lib/native/amd64/release/"
contents: "depthengine*.dll"
targetFolder: "$(System.ArtifactsDirectory)/depthengineplugin/windows/amd64/debug"
flattenFolders: true
- task: CopyFiles@2
displayName: "Copy DepthEngine into amd64/release artifacts folder"
inputs:
sourceFolder: "$(System.ArtifactsDirectory)/NugetOutputDir/Microsoft.Azure.Kinect.Sensor.$(NuGetPackageVersion)/lib/native/amd64/release/"
contents: "depthengine*.dll"
targetFolder: "$(System.ArtifactsDirectory)/depthengineplugin/windows/amd64/release"
flattenFolders: true
- task: CopyFiles@2
displayName: "Copy DepthEngine into x86/debug artifacts folder"
inputs:
sourceFolder: "$(System.ArtifactsDirectory)/NugetOutputDir/Microsoft.Azure.Kinect.Sensor.$(NuGetPackageVersion)/lib/native/x86/release/"
contents: "depthengine*.dll"
targetFolder: "$(System.ArtifactsDirectory)/depthengineplugin/windows/x86/debug"
flattenFolders: true
- task: CopyFiles@2
displayName: "Copy DepthEngine into x86/release artifacts folder"
inputs:
sourceFolder: "$(System.ArtifactsDirectory)/NugetOutputDir/Microsoft.Azure.Kinect.Sensor.$(NuGetPackageVersion)/lib/native/x86/release/"
contents: "depthengine*.dll"
targetFolder: "$(System.ArtifactsDirectory)/depthengineplugin/windows/x86/release"
flattenFolders: true
- task: CopyFiles@2
displayName: "Copy AzureKinectDK_Fw_$(firmware_version).bin artifacts folder"
inputs:
sourceFolder: "$(System.ArtifactsDirectory)/NugetOutputDir/Microsoft.Azure.Kinect.Sensor.$(NuGetPackageVersion)/firmware/"
contents: "AzureKinectDK_Fw_$(firmware_version).bin"
targetFolder: "$(System.ArtifactsDirectory)/firmware"
flattenFolders: true
# we don't want to test other binaries in the NuGet package, so delete it.
- task: DeleteFiles@1
displayName: "Delete Microsoft.Azure.Kinect.Sensor NuGet Package"
inputs:
sourceFolder: "$(System.ArtifactsDirectory)/NugetOutputDir"
contents: '\*'
- task: CopyFiles@2
displayName: "Copy DepthEngine into bin folder"
inputs:
sourceFolder: "$(System.ArtifactsDirectory)/depthengineplugin/windows/amd64/release/"
contents: "depthengine*.dll"
targetFolder: "$(System.ArtifactsDirectory)/amd64-windows-msvc-relwithdebinfo/bin"
flattenFolders: true
- task: CopyFiles@2
displayName: "Copy DepthEngine into C# functional tests folder"
inputs:
sourceFolder: "$(System.ArtifactsDirectory)/depthengineplugin/windows/amd64/release/"
contents: "depthengine*.dll"
targetFolder: "$(System.ArtifactsDirectory)/amd64-windows-msvc-relwithdebinfo/bin/Release/Microsoft.AzureKinect.FunctionalTests/netcoreapp2.1/"
flattenFolders: true
- script: '.\amd64-windows-msvc-relwithdebinfo\bin\AzureKinectFirmwareTool.exe -r'
workingDirectory: '$(System.ArtifactsDirectory)'
displayName: 'Reset K4A Device'
- script: '.\amd64-windows-msvc-relwithdebinfo\bin\AzureKinectFirmwareTool.exe -u firmware/AzureKinectDK_Fw_$(firmware_version).bin'
workingDirectory: '$(System.ArtifactsDirectory)'
displayName: 'Update Device'
- script: '.\amd64-windows-msvc-relwithdebinfo\bin\enumerate_devices.exe'
workingDirectory: '$(System.ArtifactsDirectory)'
displayName: 'Check Device Health'
- script: 'python $(Build.SourcesDirectory)/scripts/RunTestList.py --list bin/functional_test_list.txt --bin bin/ --output=xml --gtest_filter=-*ONBOARDING*'
workingDirectory: '$(System.ArtifactsDirectory)/amd64-windows-msvc-relwithdebinfo'
displayName: 'Run Functional Tests'
timeoutInMinutes: 15
- script: 'python $(Build.SourcesDirectory)/scripts/RunTestList.py --list bin/functional_custom_test_list.txt --bin bin/ --output=xml --gtest_filter=-*ONBOARDING*'
workingDirectory: '$(System.ArtifactsDirectory)/amd64-windows-msvc-relwithdebinfo'
displayName: 'Run Custom Functional Tests'
timeoutInMinutes: 15
- script: 'python $(Build.SourcesDirectory)/scripts/RunTestList.py --list bin/functional_test_list.txt --bin bin/ --output=xml --gtest_filter=*ONBOARDING*'
workingDirectory: '$(System.ArtifactsDirectory)/amd64-windows-msvc-relwithdebinfo'
displayName: 'Run Functional Tests - Onboarding'
timeoutInMinutes: 15
continueOnError: true
- task: VSTest@2
displayName: 'Run C# Functional Tests'
inputs:
testSelector: 'testAssemblies'
searchFolder: '$(Build.BinariesDirectory)'
platform: '$(MSBuildPlatform)'
configuration: '$(MSBuildConfiguration)'
vsTestVersion: 'toolsInstaller'
testAssemblyVer2: |
**/*FunctionalTests.dll
!**/obj/**
- ${{ if eq(variables['System.CollectionId'], 'cb55739e-4afe-46a3-970f-1b49d8ee7564') }}:
- job: LinuxFunctionalTests
displayName: Linux Functional Test
dependsOn: LinuxK4ABuildTest
variables:
firmware_version: "$(linux_firmware_version)"
strategy:
maxParallel: 100
matrix:
x86_64:
CMakeLinuxTargetTriple: 'x86_64-linux-gnu'
EdenArch: 'x64'
arm64:
CMakeLinuxTargetTriple: 'arm64-linux-gnu'
EdenArch: 'arm64'
pool:
name: Analog-FwConnected
demands:
- EdenArch -equals $(EdenArch)
- Agent.OS -equals Linux
steps:
- checkout: self
clean: true
lfs: false
persistCredentials: true
submodules: true
- task: DownloadBuildArtifacts@0
displayName: 'Download Build Artifacts'
inputs:
artifactName: '$(CMakeLinuxTargetTriple)-relwithdebinfo'
parallelizationLimit: 8
- task: NuGetToolInstaller@0
inputs:
versionSpec: '>=5.1.0'
# The account on the NUC does not currently give this user permission to install, so we have done so manually.
# Mono has a bug, so we need a newer version. Version 6.8 is working well for both AMD64 and ARM64.
#- script: 'apt-get install mono-complete python git-lfs openssh-server ufw libopencv-dev'
# workingDirectory: '$(System.ArtifactsDirectory)'
# displayName: "Ensure Mono is installed"
- task: 333b11bd-d341-40d9-afcf-b32d5ce6f23b@2 #NugetCommand@2
displayName: "Get Azure Kinect NuGet Package"
inputs:
command: custom
arguments: install Microsoft.Azure.Kinect.Sensor -prerelease -Version $(NuGetPackageVersion) -OutputDirectory $(System.ArtifactsDirectory)/NugetOutputDir
- script: 'ls -alR'
workingDirectory: '$(System.ArtifactsDirectory)/NugetOutputDir'
displayName: "Temp List files"
- task: CopyFiles@2
displayName: "Copy DepthEngine into $(EdenArch)/debug artifacts folder"
inputs:
sourceFolder: "$(System.ArtifactsDirectory)/NugetOutputDir/Microsoft.Azure.Kinect.Sensor.$(NuGetPackageVersion)/linux/lib/native/$(EdenArch)/release/"
contents: "libdepthengine*"
targetFolder: "$(System.ArtifactsDirectory)/depthengineplugin/linux/$(EdenArch)/debug"
flattenFolders: true
- task: CopyFiles@2
displayName: "Copy DepthEngine into $(EdenArch)/release artifacts folder"
inputs:
sourceFolder: "$(System.ArtifactsDirectory)/NugetOutputDir/Microsoft.Azure.Kinect.Sensor.$(NuGetPackageVersion)/linux/lib/native/$(EdenArch)/release/"
contents: "libdepthengine*"
targetFolder: "$(System.ArtifactsDirectory)/depthengineplugin/linux/$(EdenArch)/release"
flattenFolders: true
- task: CopyFiles@2
displayName: "Copy AzureKinectDK_Fw_$(firmware_version).bin artifacts folder"
inputs:
sourceFolder: "$(System.ArtifactsDirectory)/NugetOutputDir/Microsoft.Azure.Kinect.Sensor.$(NuGetPackageVersion)/firmware/"
contents: "AzureKinectDK_Fw_$(firmware_version).bin"
targetFolder: "$(System.ArtifactsDirectory)/firmware"
flattenFolders: true
# we don't want to test other binaries in the NuGet package, so delete it.
- task: DeleteFiles@1
displayName: "Delete Microsoft.Azure.Kinect.Sensor NuGet Package"
inputs:
sourceFolder: "$(System.ArtifactsDirectory)/NugetOutputDir"
contents: '\*'
- task: CopyFiles@2
displayName: "Copy DepthEnginePlugin into Build Artifacts"
inputs:
sourceFolder: "$(System.ArtifactsDirectory)/depthengineplugin/linux/$(EdenArch)/release/"
contents: "libdepthengine.so*"
targetFolder: "$(System.ArtifactsDirectory)/$(CMakeLinuxTargetTriple)-relwithdebinfo/bin/"
flattenFolders: true
- script: 'chmod +x ./$(CMakeLinuxTargetTriple)-relwithdebinfo/bin/*'
workingDirectory: '$(System.ArtifactsDirectory)'
displayName: 'Add execution property to binary files'
# Set and verify the DISPLAY variable since DepthEngine needs to open a display window (even there is no visual display).
- script: |
echo
echo Checking OpenGL version on DISPLAY=:0
echo "##vso[task.setvariable variable=DISPLAY]:0"
export DISPLAY=:0
env | grep DISPLAY
which xauth
glxinfo | grep "OpenGL"
if [ $? -ne 0 ] ; then
echo
echo Checking OpenGL version on DISPLAY=:1
echo "##vso[task.setvariable variable=DISPLAY]:1"
export DISPLAY=:1
env | grep DISPLAY
which xauth
glxinfo | grep "OpenGL"
fi
workingDirectory: '$(System.ArtifactsDirectory)'
displayName: 'Check openGL version'
timeoutInMinutes: 5
- script: './$(CMakeLinuxTargetTriple)-relwithdebinfo/bin/AzureKinectFirmwareTool -r'
workingDirectory: '$(System.ArtifactsDirectory)'
displayName: 'Reset K4A Device'
env:
K4A_LOG_LEVEL: 'I'
- script: './$(CMakeLinuxTargetTriple)-relwithdebinfo/bin/AzureKinectFirmwareTool -u firmware/AzureKinectDK_Fw_$(firmware_version).bin'
workingDirectory: '$(System.ArtifactsDirectory)'
displayName: 'Update Device'
env:
K4A_LOG_LEVEL: 'I'
- script: './$(CMakeLinuxTargetTriple)-relwithdebinfo/bin/enumerate_devices'
workingDirectory: '$(System.ArtifactsDirectory)'
displayName: 'Check Device Health'
- script: 'python $(Build.SourcesDirectory)/scripts/RunTestList.py --list bin/functional_test_list.txt --bin bin/ --output=xml --gtest_filter=-*ONBOARDING*'
workingDirectory: '$(System.ArtifactsDirectory)/$(CMakeLinuxTargetTriple)-relwithdebinfo'
displayName: 'Run Functional Tests'
timeoutInMinutes: 15
- script: 'python $(Build.SourcesDirectory)/scripts/RunTestList.py --list bin/functional_custom_test_list.txt --bin bin/ --output=xml --gtest_filter=-*ONBOARDING*'
workingDirectory: '$(System.ArtifactsDirectory)/$(CMakeLinuxTargetTriple)-relwithdebinfo'
displayName: 'Run Custom Functional Tests'
timeoutInMinutes: 15
- script: 'python $(Build.SourcesDirectory)/scripts/RunTestList.py --list bin/functional_test_list.txt --bin bin/ --output=xml --gtest_filter=*ONBOARDING*'
workingDirectory: '$(System.ArtifactsDirectory)/$(CMakeLinuxTargetTriple)-relwithdebinfo'
displayName: 'Run Functional Tests - Onboarding'
timeoutInMinutes: 15
continueOnError: true
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