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icegatheringstate.go 1.54 KB
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Sean DuBois 提交于 2019-06-15 00:02 . Move ICE code out of internal
package webrtc
// ICEGatheringState describes the state of the candidate gathering process.
type ICEGatheringState int
const (
// ICEGatheringStateNew indicates that any of the ICETransports are
// in the "new" gathering state and none of the transports are in the
// "gathering" state, or there are no transports.
ICEGatheringStateNew ICEGatheringState = iota + 1
// ICEGatheringStateGathering indicates that any of the ICETransports
// are in the "gathering" state.
ICEGatheringStateGathering
// ICEGatheringStateComplete indicates that at least one ICETransport
// exists, and all ICETransports are in the "completed" gathering state.
ICEGatheringStateComplete
)
// This is done this way because of a linter.
const (
iceGatheringStateNewStr = "new"
iceGatheringStateGatheringStr = "gathering"
iceGatheringStateCompleteStr = "complete"
)
// NewICEGatheringState takes a string and converts it to ICEGatheringState
func NewICEGatheringState(raw string) ICEGatheringState {
switch raw {
case iceGatheringStateNewStr:
return ICEGatheringStateNew
case iceGatheringStateGatheringStr:
return ICEGatheringStateGathering
case iceGatheringStateCompleteStr:
return ICEGatheringStateComplete
default:
return ICEGatheringState(Unknown)
}
}
func (t ICEGatheringState) String() string {
switch t {
case ICEGatheringStateNew:
return iceGatheringStateNewStr
case ICEGatheringStateGathering:
return iceGatheringStateGatheringStr
case ICEGatheringStateComplete:
return iceGatheringStateCompleteStr
default:
return ErrUnknownType.Error()
}
}
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