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// Copyright 2011 The Walk Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package walk
import (
"github.com/lxn/win"
)
type MouseButton int
const (
LeftButton MouseButton = win.MK_LBUTTON
RightButton MouseButton = win.MK_RBUTTON
MiddleButton MouseButton = win.MK_MBUTTON
)
type MouseEventHandler func(x, y int, button MouseButton)
type MouseEvent struct {
handlers []MouseEventHandler
}
func (e *MouseEvent) Attach(handler MouseEventHandler) int {
for i, h := range e.handlers {
if h == nil {
e.handlers[i] = handler
return i
}
}
e.handlers = append(e.handlers, handler)
return len(e.handlers) - 1
}
func (e *MouseEvent) Detach(handle int) {
e.handlers[handle] = nil
}
type MouseEventPublisher struct {
event MouseEvent
}
func (p *MouseEventPublisher) Event() *MouseEvent {
return &p.event
}
func (p *MouseEventPublisher) Publish(x, y int, button MouseButton) {
for _, handler := range p.event.handlers {
if handler != nil {
handler(x, y, button)
}
}
}
func MouseWheelEventDelta(button MouseButton) int {
return int(int32(button) >> 16)
}
func MouseWheelEventKeyState(button MouseButton) int {
return int(int32(button) & 0xFFFF)
}
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