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README
MIT
NGiNX HTTP push module - Turn NGiNX into an adept HTTP Push (Comet) server.

This module takes care of all the connection juggling, and exposes a simple
interface to broadcast messages to clients via plain old HTTP requests.
This makes it possible to write live-updating applications without having to
wait on idle connections via upstream proxies or making your code all
asynchronous and concurrent.

---------------- Configuration Directives & Variables ------------------------
Variables:
$push_channel_id
  A token uniquely identifying a communication channel. Must be present in the
  context of the push_subscriber and push_publisher directives.
  Example:
    set $push_channel_id $arg_id; 
	#channel id is now the url query string parameter "id"
	#(/foo/bar?id=channel_id_string)

Directives:

==Publisher/Subscriber==

push_subscriber [ long-poll | interval-poll ]
  default: long-poll
  context: server, location
  Defines a server or location as a subscriber. This location represents a 
  subscriber's interface to a channel's message queue. The queue is traversed
  automatically via caching information request headers (If-Modified-Since and
  If-None-Match), beginning with the oldest available message. Requests for 
  upcoming messages are handled in accordance with the setting provided. 
  See the protocol documentation for a detailed description. 

push_subscriber_concurrency [ last | first | broadcast ]
  default: broadcast
  context: http, server, location
  Controls how multiple subscriber requests to a channel (identified by
  some common ID) are handled.
  The values work as follows:
   - broadcast: any number of concurrent subscriber requests may be held.
   - last: only the most recent subscriber request is kept, all others get 
     a 409 Conflict response.
   - first: only the oldest subscriber request is kept, all others get a 
     409 Conflict response.

push_publisher
  default: none
  context: server, location
  Defines a server or location as a message publisher. Requests to a publisher
  location are treated as messages to be sent to subscribers. See the protocol 
  documentation for a detailed description. 

== Message storage ==

push_store_messages [ on | off ]
  default: on
  context: http, server, location
  Whether or not message queuing is enabled. "Off" is equivalent to the setting
  push_channel_buffer_length 0;

push_max_reserved_memory [ size ]
  default: 32M
  context: http
  The size of the memory chunk this module will use for all message queuing
  and buffering. 

push_min_message_buffer_length [ number ]
  default: 1
  context: http, server, location
  The minimum number of messages to store per channel. A channel's message
  buffer will retain at least this many most recent messages.

push_max_message_buffer_length [ number ]
  default: 10
  context: http, server, location
  The maximum number of messages to store per channel. A channel's message
  buffer will retain at most this many most recent messages.

push_message_buffer_length [ number ]
  default: none
  context: http, server, location
  The exact number of messages to store per channel. Sets both
  push_max_message_buffer_length and push_min_message_buffer_length to this 
  value.
  
push_delete_oldest_received_message [ on | off ]
  default: off
  context: http, server, location
  When enabled, as soon as the oldest message in a channel's message queue has
  been received by a subscriber, it is deleted -- provided there are more than
  push_min_message_buffer_length messages in the channel's message buffer.
  Recommend avoiding this directive as it violates subscribers' assumptions of 
  GET request idempotence.

push_message_timeout [ time ]
  default: 1h
  context: http, server, location
  The length of time a message may be queued before it is considered expired. 
  If you do not want messages to expire, set this to 0. Applicable only if a 
  push_publisher is present in this or a child context. 

== Security ==

push_authorized_channels_only [ on | off ]
  default: off
  context: http, server, location
  Whether or not a subscriber may create a channel by making a request to a 
  push_subscriber location. If set to on, a publisher must send a POST or PUT
  request before a subscriber can request messages on the channel. Otherwise, 
  all subscriber requests to nonexistent channels will get a 403 Forbidden 
  response.

push_channel_group [ string ]
  default: (none)
  context: server, location
  Because settings are bound to locations and not individual channels,
  it is useful to be able to have channels that can be reached only from some
  locations and never others. That's where this setting comes in. Think of it
  as a prefix string for the channel id.

push_max_channel_id_length [ number ]
  default: 512
  context: main, server, location
  Maximum permissible channel id length (number of characters). 
  Longer ids will be truncated.

push_max_channel_subscribers [ number ]
  default: 0 (unlimited)
  context: main, server, location
  Maximum concurrent subscribers. Pretty self-explanatory.

--------------------------- Example Config -----------------------------------
http {
  #maximum amount of memory the push module is allowed to use 
  #for buffering and stuff
  push_max_reserved_memory	12M; #default is 3M

  # internal publish endpoint (keep it private / protected)
  location /publish {
    set $push_channel_id $arg_channel; #/?channel=239aff3 or some-such
    push_publisher;

    push_message_timeout 2h;           # expire buffered messages after 2 hours
    push_max_message_buffer_length 10; # store absolutely at most 10 messages
    push_min_message_recipients 0;     # minimum recipients before purge
  }
 
  # public long-polling endpoint
  location /activity {
    push_subscriber;
 
    # how multiple subscriber requests to the same channel id are handled
    # - last: only the most recent subscriber request is kept, 409 for others.
    # - first: only the oldest subscriber request is kept, 409 for others.
    # - broadcast: any number of subscriber requests may be long-polling.
    push_subscriber_concurrency broadcast;
    set $push_channel_id $arg_channel; #/?channel=239aff3 or some-such
    default_type  text/plain;
  }
}

---------------------------- Operation ---------------------------------------
The following describes what is likely to be the most commonly desired setup:

Assuming the example config given above,
Clients will connect to http://example.com/activity?id=... and have the 
response delayed until a message is POSTed to http://example.com/publish?id=...
Messages can be sent to clients that have not yet connected, i.e. they are 
queued.

Upon sending a request to a push_publisher location, the message, contained in
the publisher request body, will be sent to the channel identified by 
$push_channel_id and to all presently connected channel subscribers. If there 
are no subscribers waiting for a message at the time, the publisher will be 
sent to with a with a 202 Accepted response. Otherwise, a 201 Created response
is sent. Additionally, the body of the publisher response will contain 
information about the channel (number of current subscribers, message queue
length, etc).
 
If you intend to have the publisher be a server-side application, it's a damn 
good idea to make sure the push_publisher location is not publicly accessible.

Traversal through a channel's message buffer by a subscriber requires proper 
HTTP caching support from the subscriber client. Make sure it correctly sends 
Last-Modified and Etag headers. (All modern web browsers do this.)

----------------------- Protocol Spec --------------------------------------
This module is unconditionally (fully) compliant with the Basic HTTP Push 
Relay Protocol, Rev. 2.24, found in the file protocol.txt.
This work is distributed under the MIT Licence. Copyright (c) 2009 Leo Ponomarev Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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