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<?xml version="1.0" encoding="Windows-1252"?>
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ProjectType="Visual C++"
Version="9,00"
Name="WorldOfWator"
ProjectGUID="{02EB9B8A-A481-435D-BE8C-7A2B38401C4A}"
RootNamespace="WatorSaver"
Keyword="MFCProj"
TargetFrameworkVersion="131072"
>
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<Platform
Name="Win32"
/>
</Platforms>
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</ToolFiles>
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Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="false"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_WINDOWS;_DEBUG;DEBUG;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
TreatWChar_tAsBuiltInType="true"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1031"
AdditionalIncludeDirectories="$(IntDir)"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib glu32.lib gdi32.lib"
OutputFile="$(OutDir)/$(ProjectName).scr"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="false"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
PreprocessorDefinitions="WIN32;_WINDOWS;NDEBUG;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="false"
RuntimeLibrary="2"
TreatWChar_tAsBuiltInType="true"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1031"
AdditionalIncludeDirectories="$(IntDir)"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib glu32.lib gdi32.lib"
OutputFile="$(OutDir)/$(ProjectName).scr"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
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Name="Quelldateien"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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>
<File
RelativePath=".\auUtility.cpp"
>
</File>
<File
RelativePath=".\setdpi.cpp"
>
</File>
<File
RelativePath=".\stdafx.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\WatorApp.cpp"
>
</File>
<File
RelativePath=".\WatorDlg.cpp"
>
</File>
<File
RelativePath=".\WatorWnd.cpp"
>
</File>
<File
RelativePath=".\wuParameter.cpp"
>
</File>
</Filter>
<Filter
Name="Headerdateien"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
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</File>
<File
RelativePath=".\Resource.h"
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</File>
<File
RelativePath=".\setdpi.h"
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</File>
<File
RelativePath=".\stdafx.h"
>
</File>
<File
RelativePath=".\suStringTokens.h"
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>
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>
<File
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<File
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<File
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</Files>
<Globals>
<Global
Name="RESOURCE_FILE"
Value="WatorSaver.rc"
/>
</Globals>
</VisualStudioProject>
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