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quantize.c 11.98 KB
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Fred 提交于 2019-11-26 14:55 . new repo
/****************************************************************************
Quantizer core functions
quality setting, error distribution, etc.
Copyright (C) 2017 Krzysztof Nikiel
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include <math.h>
#include <stdio.h>
#include "quantize.h"
#include "huff2.h"
#ifdef HAVE_IMMINTRIN_H
# include <immintrin.h>
#endif
#ifdef __SSE2__
# ifdef __GNUC__
# include <cpuid.h>
# endif
#endif
#ifdef _MSC_VER
# include <immintrin.h>
# include <intrin.h>
# define __SSE2__
# define bit_SSE2 (1 << 26)
#endif
#define MAGIC_NUMBER 0.4054
#define NOISEFLOOR 0.4
// band sound masking
static void bmask(CoderInfo *coderInfo, double *xr0, double *bandqual,
int gnum, double quality)
{
int sfb, start, end, cnt;
int *cb_offset = coderInfo->sfb_offset;
int last;
double avgenrg;
double powm = 0.4;
double totenrg = 0.0;
int gsize = coderInfo->groups.len[gnum];
double *xr;
int win;
int enrgcnt = 0;
for (sfb = 0; sfb < coderInfo->sfbn; sfb++)
{
start = coderInfo->sfb_offset[sfb];
end = coderInfo->sfb_offset[sfb + 1];
xr = xr0;
for (win = 0; win < gsize; win++)
{
for (cnt = start; cnt < end; cnt++)
{
totenrg += xr[cnt] * xr[cnt];
enrgcnt++;
}
xr += BLOCK_LEN_SHORT;
}
}
if (totenrg < ((NOISEFLOOR * NOISEFLOOR) * (double)enrgcnt))
{
for (sfb = 0; sfb < coderInfo->sfbn; sfb++)
bandqual[sfb] = 0.0;
return;
}
for (sfb = 0; sfb < coderInfo->sfbn; sfb++)
{
double avge, maxe;
double target;
start = cb_offset[sfb];
end = cb_offset[sfb + 1];
avge = 0.0;
maxe = 0.0;
xr = xr0;
for (win = 0; win < gsize; win++)
{
for (cnt = start; cnt < end; cnt++)
{
double e = xr[cnt]*xr[cnt];
avge += e;
if (maxe < e)
maxe = e;
}
xr += BLOCK_LEN_SHORT;
}
maxe *= gsize;
#define NOISETONE 0.2
if (coderInfo->block_type == ONLY_SHORT_WINDOW)
{
last = BLOCK_LEN_SHORT;
avgenrg = totenrg / last;
avgenrg *= end - start;
target = NOISETONE * pow(avge/avgenrg, powm);
target += (1.0 - NOISETONE) * 0.45 * pow(maxe/avgenrg, powm);
target *= 1.5;
}
else
{
last = BLOCK_LEN_LONG;
avgenrg = totenrg / last;
avgenrg *= end - start;
target = NOISETONE * pow(avge/avgenrg, powm);
target += (1.0 - NOISETONE) * 0.45 * pow(maxe/avgenrg, powm);
}
target *= 10.0 / (1.0 + ((double)(start+end)/last));
bandqual[sfb] = target * quality;
}
}
enum {MAXSHORTBAND = 36};
// use band quality levels to quantize a group of windows
static void qlevel(CoderInfo *coderInfo,
const double *xr0,
const double *bandqual,
int gnum,
int pnslevel
)
{
int sb, cnt;
#ifndef __clang__
/* 2^0.25 (1.50515 dB) step from AAC specs */
static const double sfstep = 1.0 / log10(sqrt(sqrt(2.0)));
#else
static const double sfstep = 20 / 1.50515;
#endif
int gsize = coderInfo->groups.len[gnum];
double pnsthr = 0.1 * pnslevel;
#ifdef __SSE2__
int cpuid[4];
int sse2 = 0;
cpuid[3] = 0;
# ifdef __GNUC__
__cpuid(1, cpuid[0], cpuid[1], cpuid[2], cpuid[3]);
# endif
# ifdef _MSC_VER
__cpuid(cpuid, 1);
# endif
if (cpuid[3] & bit_SSE2)
sse2 = 1;
#endif
for (sb = 0; sb < coderInfo->sfbn; sb++)
{
double sfacfix;
int sfac;
double rmsx;
double etot;
int xitab[8 * MAXSHORTBAND];
int *xi;
int start, end;
const double *xr;
int win;
if (coderInfo->book[coderInfo->bandcnt] != HCB_NONE)
{
coderInfo->bandcnt++;
continue;
}
start = coderInfo->sfb_offset[sb];
end = coderInfo->sfb_offset[sb+1];
etot = 0.0;
xr = xr0;
for (win = 0; win < gsize; win++)
{
for (cnt = start; cnt < end; cnt++)
{
double e = xr[cnt] * xr[cnt];
etot += e;
}
xr += BLOCK_LEN_SHORT;
}
etot /= (double)gsize;
rmsx = sqrt(etot / (end - start));
if ((rmsx < NOISEFLOOR) || (!bandqual[sb]))
{
coderInfo->book[coderInfo->bandcnt++] = HCB_ZERO;
continue;
}
#ifndef DRM
if (bandqual[sb] < pnsthr)
{
coderInfo->book[coderInfo->bandcnt] = HCB_PNS;
coderInfo->sf[coderInfo->bandcnt] +=
lrint(log10(etot) * (0.5 * sfstep));
coderInfo->bandcnt++;
continue;
}
#endif
sfac = lrint(log10(bandqual[sb] / rmsx) * sfstep);
if ((SF_OFFSET - sfac) < 10)
sfacfix = 0.0;
else
sfacfix = pow(10, sfac / sfstep);
xr = xr0 + start;
end -= start;
xi = xitab;
for (win = 0; win < gsize; win++)
{
#ifdef __SSE2__
if (sse2)
{
for (cnt = 0; cnt < end; cnt += 4)
{
__m128 x = {xr[cnt], xr[cnt + 1], xr[cnt + 2], xr[cnt + 3]};
x = _mm_max_ps(x, -x);
x *= (__m128){sfacfix, sfacfix, sfacfix, sfacfix};
x *= _mm_sqrt_ps(x);
x = _mm_sqrt_ps(x);
x += (__m128){MAGIC_NUMBER, MAGIC_NUMBER, MAGIC_NUMBER, MAGIC_NUMBER};
*(__m128i*)(xi + cnt) = _mm_cvttps_epi32(x);
}
for (cnt = 0; cnt < end; cnt++)
{
if (xr[cnt] < 0)
xi[cnt] = -xi[cnt];
}
xi += cnt;
xr += BLOCK_LEN_SHORT;
continue;
}
#endif
for (cnt = 0; cnt < end; cnt++)
{
double tmp = fabs(xr[cnt]);
tmp *= sfacfix;
tmp = sqrt(tmp * sqrt(tmp));
xi[cnt] = (int)(tmp + MAGIC_NUMBER);
if (xr[cnt] < 0)
xi[cnt] = -xi[cnt];
}
xi += cnt;
xr += BLOCK_LEN_SHORT;
}
huffbook(coderInfo, xitab, gsize * end);
coderInfo->sf[coderInfo->bandcnt++] += SF_OFFSET - sfac;
}
}
int BlocQuant(CoderInfo *coder, double *xr, AACQuantCfg *aacquantCfg)
{
double bandlvl[MAX_SCFAC_BANDS];
int cnt;
double *gxr;
coder->global_gain = 0;
coder->bandcnt = 0;
coder->datacnt = 0;
#ifdef DRM
coder->iLenReordSpData = 0; /* init length of reordered spectral data */
coder->iLenLongestCW = 0; /* init length of longest codeword */
coder->cur_cw = 0; /* init codeword counter */
#endif
{
int lastis;
int lastsf;
gxr = xr;
for (cnt = 0; cnt < coder->groups.n; cnt++)
{
bmask(coder, gxr, bandlvl, cnt,
(double)aacquantCfg->quality/DEFQUAL);
qlevel(coder, gxr, bandlvl, cnt, aacquantCfg->pnslevel);
gxr += coder->groups.len[cnt] * BLOCK_LEN_SHORT;
}
coder->global_gain = 0;
for (cnt = 0; cnt < coder->bandcnt; cnt++)
{
int book = coder->book[cnt];
if (!book)
continue;
if ((book != HCB_INTENSITY) && (book != HCB_INTENSITY2))
{
coder->global_gain = coder->sf[cnt];
break;
}
}
lastsf = coder->global_gain;
lastis = 0;
// fixme: move SF range check to quantizer
for (cnt = 0; cnt < coder->bandcnt; cnt++)
{
int book = coder->book[cnt];
if ((book == HCB_INTENSITY) || (book == HCB_INTENSITY2))
{
int diff = coder->sf[cnt] - lastis;
if (diff < -60)
diff = -60;
if (diff > 60)
diff = 60;
lastis += diff;
coder->sf[cnt] = lastis;
}
else if (book != HCB_PNS)
{
int diff = coder->sf[cnt] - lastsf;
if (diff < -60)
diff = -60;
if (diff > 60)
diff = 60;
lastsf += diff;
coder->sf[cnt] = lastsf;
}
}
return 1;
}
return 0;
}
void CalcBW(unsigned *bw, int rate, SR_INFO *sr, AACQuantCfg *aacquantCfg)
{
// find max short frame band
int max = *bw * (BLOCK_LEN_SHORT << 1) / rate;
int cnt;
int l;
l = 0;
for (cnt = 0; cnt < sr->num_cb_short; cnt++)
{
if (l >= max)
break;
l += sr->cb_width_short[cnt];
}
aacquantCfg->max_cbs = cnt;
if (aacquantCfg->pnslevel)
*bw = (double)l * rate / (BLOCK_LEN_SHORT << 1);
// find max long frame band
max = *bw * (BLOCK_LEN_LONG << 1) / rate;
l = 0;
for (cnt = 0; cnt < sr->num_cb_long; cnt++)
{
if (l >= max)
break;
l += sr->cb_width_long[cnt];
}
aacquantCfg->max_cbl = cnt;
aacquantCfg->max_l = l;
*bw = (double)l * rate / (BLOCK_LEN_LONG << 1);
}
enum {MINSFB = 2};
static void calce(double *xr, int *bands, double e[NSFB_SHORT], int maxsfb,
int maxl)
{
int sfb;
int l;
// mute lines above cutoff freq
for (l = maxl; l < bands[maxsfb]; l++)
xr[l] = 0.0;
for (sfb = MINSFB; sfb < maxsfb; sfb++)
{
e[sfb] = 0;
for (l = bands[sfb]; l < bands[sfb + 1]; l++)
e[sfb] += xr[l] * xr[l];
}
}
static void resete(double min[NSFB_SHORT], double max[NSFB_SHORT],
double e[NSFB_SHORT], int maxsfb)
{
int sfb;
for (sfb = MINSFB; sfb < maxsfb; sfb++)
min[sfb] = max[sfb] = e[sfb];
}
#define PRINTSTAT 0
#if PRINTSTAT
static int groups = 0;
static int frames = 0;
#endif
void BlocGroup(double *xr, CoderInfo *coderInfo, AACQuantCfg *cfg)
{
int win, sfb;
double e[NSFB_SHORT];
double min[NSFB_SHORT];
double max[NSFB_SHORT];
const double thr = 3.0;
int win0;
int fastmin;
int maxsfb, maxl;
if (coderInfo->block_type != ONLY_SHORT_WINDOW)
{
coderInfo->groups.n = 1;
coderInfo->groups.len[0] = 1;
return;
}
maxl = cfg->max_l / 8;
maxsfb = cfg->max_cbs;
fastmin = ((maxsfb - MINSFB) * 3) >> 2;
#ifdef DRM
coderInfo->groups.n = 1;
coderInfo->groups.len[0] = 8;
return;
#endif
#if PRINTSTAT
frames++;
#endif
calce(xr, coderInfo->sfb_offset, e, maxsfb, maxl);
resete(min, max, e, maxsfb);
win0 = 0;
coderInfo->groups.n = 0;
for (win = 1; win < MAX_SHORT_WINDOWS; win++)
{
int fast = 0;
calce(xr + win * BLOCK_LEN_SHORT, coderInfo->sfb_offset, e, maxsfb, maxl);
for (sfb = MINSFB; sfb < maxsfb; sfb++)
{
if (min[sfb] > e[sfb])
min[sfb] = e[sfb];
if (max[sfb] < e[sfb])
max[sfb] = e[sfb];
if (max[sfb] > thr * min[sfb])
fast++;
}
if (fast > fastmin)
{
coderInfo->groups.len[coderInfo->groups.n++] = win - win0;
win0 = win;
resete(min, max, e, maxsfb);
}
}
coderInfo->groups.len[coderInfo->groups.n++] = win - win0;
#if PRINTSTAT
groups += coderInfo->groups.n;
#endif
}
void BlocStat(void)
{
#if PRINTSTAT
printf("frames:%d; groups:%d; g/f:%f\n", frames, groups, (double)groups/frames);
#endif
}
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