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Unity-Design-Pattern.CSharp.csproj 14.00 KB
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<Compile Include="Assets\Behavioral Patterns\Chain of Responsibility Pattern\Example1\ChainOfResponsibilityExample1.cs" />
<Compile Include="Assets\Behavioral Patterns\Chain of Responsibility Pattern\Example2\ChainOfResponsibilityExample2.cs" />
<Compile Include="Assets\Behavioral Patterns\Chain of Responsibility Pattern\Structure\ChainOfResponsibilityStructure.cs" />
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<Compile Include="Assets\Behavioral Patterns\Command Pattern\Example2\ICommand.cs" />
<Compile Include="Assets\Behavioral Patterns\Command Pattern\Example2\IElectronicDevice.cs" />
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<Compile Include="Assets\Behavioral Patterns\Command Pattern\Example2\Television.cs" />
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<Compile Include="Assets\Behavioral Patterns\Command Pattern\Example2\TurnItAllOff.cs" />
<Compile Include="Assets\Behavioral Patterns\Command Pattern\Example2\TurnTVOff.cs" />
<Compile Include="Assets\Behavioral Patterns\Command Pattern\Example2\TurnTVOn.cs" />
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<Compile Include="Assets\Behavioral Patterns\Command Pattern\Example3\MoveCommandReceiver.cs" />
<Compile Include="Assets\Behavioral Patterns\Command Pattern\Structure\CommandStructure.cs" />
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<Compile Include="Assets\Behavioral Patterns\Interpreter Pattern\Structure\InterpreterStructrue.cs" />
<Compile Include="Assets\Behavioral Patterns\Iterator Pattern\Example1\IteratorExample1.cs" />
<Compile Include="Assets\Behavioral Patterns\Iterator Pattern\Structure\IteratorStructure.cs" />
<Compile Include="Assets\Behavioral Patterns\Mediator Pattern\Example1\MediatorExample1.cs" />
<Compile Include="Assets\Behavioral Patterns\Mediator Pattern\Structure\MediatorStructure.cs" />
<Compile Include="Assets\Behavioral Patterns\Memento Pattern\Example1\MementoExample1.cs" />
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<Compile Include="Assets\Behavioral Patterns\State Pattern\Exmaple1\StateExample1.cs" />
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<Compile Include="Assets\Behavioral Patterns\State Pattern\Exmaple3\HasCard.cs" />
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https://gitee.com/lxt610/Unity-Design-Pattern.git
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