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cmake_minimum_required(VERSION 2.8.12)
# Configure some stuff that needs to be set really early
if(BUILD_ANDROID)
set(CMAKE_TOOLCHAIN_FILE
"${CMAKE_SOURCE_DIR}/scripts/android.toolchain.cmake"
CACHE STRING
"The Android toolchain file")
# Set same default API level for ANDROID_ABI=armeabi-v7a as for arm64-v8a.
set( ANDROID_DEFAULT_NDK_API_LEVEL_arm 21 )
# Default to arm32 if nothing is specified on the command line.
# Options are {armeabi-v7a,arm64-v8a}
set(ANDROID_ABI "armeabi-v7a" CACHE STRING "The Android ABI to build for")
# This will be overridden later, we just need to set it now so that the
# configuration will continue on to where the toolchain is available
if(WIN32)
set(CMAKE_MAKE_PROGRAM
"android-make-not-found"
CACHE STRING
"The path to the NDK's make.exe to use")
endif()
endif()
# disallow in-source builds because we have a top-level wrapper Makefile
if(CMAKE_BINARY_DIR STREQUAL CMAKE_SOURCE_DIR)
message(FATAL_ERROR "In-source builds not allowed")
endif()
# version setting variables. See renderdoc/api/replay/version.h
set(BUILD_VERSION_HASH "" CACHE STRING "The current git commit hash. See GIT_COMMIT_HASH in renderdoc/api/replay/version.h")
option(BUILD_VERSION_STABLE "If this is a stable build. See RENDERDOC_STABLE_BUILD in renderdoc/api/replay/version.h" OFF)
set(BUILD_VERSION_DIST_NAME "" CACHE STRING "The name of the distribution. See DISTRIBUTION_NAME in renderdoc/api/replay/version.h")
set(BUILD_VERSION_DIST_VER "" CACHE STRING "The distribution-specific version number. See DISTRIBUTION_VERSION in renderdoc/api/replay/version.h")
set(BUILD_VERSION_DIST_CONTACT "" CACHE STRING "The URL or email to contact with issues. See DISTRIBUTION_CONTACT in renderdoc/api/replay/version.h")
set(RENDERDOC_PLUGINS_PATH "" CACHE STRING "Path to RenderDoc plugins folder after installation of RenderDoc (either absolute or relative to binary)")
set(RENDERDOC_APK_PATH "" CACHE STRING "Path to RenderDocCmd.apk after installation of RenderDoc on host (either absolute or relative to binary)")
set(RENDERDOC_LAYER_PATH "" CACHE STRING "Path to ABI directories (i.e. lib in lib/armeabi-v7a/libVkLayer_GLES_RenderDoc.so) after installation of RenderDoc on host (either absolute or relative to dir)")
if(BUILD_VERSION_STABLE)
add_definitions(-DRENDERDOC_STABLE_BUILD=1)
endif()
if(NOT BUILD_VERSION_DIST_NAME STREQUAL "")
add_definitions(-DDISTRIBUTION_NAME="${BUILD_VERSION_DIST_NAME}")
endif()
if(NOT BUILD_VERSION_DIST_VER STREQUAL "")
add_definitions(-DDISTRIBUTION_VERSION="${BUILD_VERSION_DIST_VER}")
endif()
if(NOT BUILD_VERSION_DIST_CONTACT STREQUAL "")
add_definitions(-DDISTRIBUTION_CONTACT="${BUILD_VERSION_DIST_CONTACT}")
endif()
if(NOT RENDERDOC_PLUGINS_PATH STREQUAL "")
message(STATUS "Detected custom path to RenderDoc plugins: ${RENDERDOC_PLUGINS_PATH}")
add_definitions(-DRENDERDOC_PLUGINS_PATH="${RENDERDOC_PLUGINS_PATH}")
endif()
if(NOT RENDERDOC_APK_PATH STREQUAL "")
message(STATUS "Detected custom path to RenderDocCmd.apk: ${RENDERDOC_APK_PATH}")
add_definitions(-DRENDERDOC_APK_PATH="${RENDERDOC_APK_PATH}")
endif()
if(NOT RENDERDOC_LAYER_PATH STREQUAL "")
message(STATUS "Detected custom path to libVkLayer_GLES_RenderDoc.so: ${RENDERDOC_LAYER_PATH}")
add_definitions(-DRENDERDOC_LAYER_PATH="${RENDERDOC_LAYER_PATH}")
endif()
function(get_git_hash _git_hash)
if(EXISTS "${CMAKE_SOURCE_DIR}/.git")
execute_process(
COMMAND git rev-parse HEAD
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_HASH
OUTPUT_STRIP_TRAILING_WHITESPACE
)
endif()
if(NOT GIT_HASH)
set(GIT_HASH "NO_GIT_COMMIT_HASH_DEFINED")
endif()
if(BUILD_VERSION_HASH)
set(GIT_HASH "${BUILD_VERSION_HASH}")
endif()
set(${_git_hash} "${GIT_HASH}" PARENT_SCOPE)
endfunction(get_git_hash)
# get git commit hash
get_git_hash(GIT_COMMIT_HASH)
string(STRIP ${GIT_COMMIT_HASH} GIT_COMMIT_HASH)
add_definitions(-DGIT_COMMIT_HASH="${GIT_COMMIT_HASH}")
project(RenderDoc CXX C)
option(ENABLE_GL "Enable GL driver" ON)
option(ENABLE_GLES "Enable GL ES driver" OFF)
option(ENABLE_VULKAN "Enable Vulkan driver" ON)
option(ENABLE_RENDERDOCCMD "Enable renderdoccmd" ON)
option(ENABLE_QRENDERDOC "Enable qrenderdoc" ON)
option(ENABLE_XLIB "Enable xlib windowing support" ON)
option(ENABLE_XCB "Enable xcb windowing support" ON)
if(WIN32)
message(FATAL_ERROR "CMake is not needed on Windows, just open and build renderdoc.sln")
endif()
message(STATUS "Calculating version")
execute_process(
COMMAND awk "{ if (/_MAJOR [0-9]/) { print $3 } }" renderdoc/api/replay/version.h
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE RENDERDOC_VERSION_MAJOR
OUTPUT_STRIP_TRAILING_WHITESPACE
)
execute_process(
COMMAND awk "{ if (/_MINOR [0-9]/) { print $3 } }" renderdoc/api/replay/version.h
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE RENDERDOC_VERSION_MINOR
OUTPUT_STRIP_TRAILING_WHITESPACE
)
set(RENDERDOC_VERSION "${RENDERDOC_VERSION_MAJOR}.${RENDERDOC_VERSION_MINOR}")
message(STATUS "Building RenderDoc version ${RENDERDOC_VERSION}")
if(APPLE)
message(STATUS "Disabling Vulkan driver on apple")
set(ENABLE_VULKAN OFF CACHE BOOL "" FORCE)
endif()
if(ANDROID)
if(ENABLE_GL)
message(STATUS "Disabling GL driver on android and enabling GLES")
endif()
set(ENABLE_GL OFF CACHE BOOL "" FORCE)
set(ENABLE_GLES ON CACHE BOOL "" FORCE)
# Android doesn't support the Qt UI for obvious reasons
message(STATUS "Disabling qrenderdoc for android build")
set(ENABLE_QRENDERDOC OFF CACHE BOOL "" FORCE)
message(STATUS "Using Android ABI ${ANDROID_ABI}")
message(STATUS "Using Android native API level ${ANDROID_NATIVE_API_LEVEL}")
if(CMAKE_HOST_SYSTEM_NAME STREQUAL "Windows")
set(MAKE_SEARCH_DIRS "windows-x86_64" "windows")
# For windows, we need to use the make program in the NDK
foreach(dir ${MAKE_SEARCH_DIRS})
set(__makepath "${ANDROID_NDK}/prebuilt/${dir}/bin/make.exe")
if( EXISTS "${__makepath}" )
set(CMAKE_MAKE_PROGRAM "${__makepath}" CACHE STRING "" FORCE)
break()
endif()
endforeach()
message(STATUS "Using build tool ${CMAKE_MAKE_PROGRAM}")
endif()
endif()
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
if(ENABLE_GL)
add_definitions(-DRENDERDOC_SUPPORT_GL)
endif()
if(ENABLE_GLES)
add_definitions(-DRENDERDOC_SUPPORT_GLES)
endif()
if(ENABLE_VULKAN)
add_definitions(-DRENDERDOC_SUPPORT_VULKAN)
endif()
if(CMAKE_BUILD_TYPE STREQUAL "Release")
add_definitions(-D_RELEASE)
endif()
if(CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID MATCHES "Clang")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -fstrict-aliasing")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -fvisibility-inlines-hidden")
set(warning_flags
-Wall
-Wextra
-Wno-unused-variable
-Wno-unused-parameter
-Wno-unused-result
-Wno-type-limits
-Wno-missing-field-initializers
-Wno-unknown-pragmas
-Wno-reorder)
if(CMAKE_COMPILER_IS_GNUCXX)
list(APPEND warning_flags -Wno-unused-but-set-variable)
# We keep the implicit fallthrough warning for now, but allow more
# comments to silence it.
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 7.0)
list(APPEND warning_flags -Wimplicit-fallthrough=2)
endif()
endif()
if(CMAKE_CXX_COMPILER_ID MATCHES "Clang" AND NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS 5.0 AND NOT APPLE)
list(APPEND warning_flags -Wno-unused-lambda-capture)
endif()
if(NOT CMAKE_BUILD_TYPE STREQUAL "Release")
list(APPEND warning_flags -Werror)
endif()
string(REPLACE ";" " " warning_flags "${warning_flags}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${warning_flags}")
endif()
if(ANDROID)
add_definitions(-DRENDERDOC_PLATFORM_ANDROID)
elseif(APPLE)
add_definitions(-DRENDERDOC_PLATFORM_APPLE)
elseif(UNIX)
add_definitions(-DRENDERDOC_PLATFORM_LINUX)
if(ENABLE_XLIB)
add_definitions(-DRENDERDOC_WINDOWING_XLIB)
endif()
if(ENABLE_XCB)
add_definitions(-DRENDERDOC_WINDOWING_XCB)
endif()
endif()
add_subdirectory(renderdoc)
if(ENABLE_RENDERDOCCMD)
add_subdirectory(renderdoccmd)
endif()
if(ENABLE_QRENDERDOC)
add_subdirectory(qrenderdoc)
endif()
# install documentation files
install (FILES scripts/LINUX_DIST_README DESTINATION share/doc/renderdoc RENAME README)
install (FILES LICENSE.md DESTINATION share/doc/renderdoc)
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