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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="adventure"
run/main_scene="res://src/map/main_map.tscn"
config/features=PackedStringArray("4.2", "GL Compatibility")
config/icon="res://icon.svg"
[autoload]
Globals="*res://src/lib/globals.gd"
DialogueManager="*res://addons/dialogue_manager/dialogue_manager.gd"
CardManager="*res://src/battle/card/card_manager.gd"
MonsterManager="*res://src/lib/monster_manager.gd"
BattleDialogueManager="*res://src/lib/battle_dialogue_manager.gd"
Events="*res://src/lib/events.gd"
Shake="*res://src/lib/shake.gd"
TestGlobals="*res://src/lib/test_globals.gd"
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/size/window_width_override=400
window/size/window_height_override=300
window/stretch/mode="viewport"
window/stretch/aspect="ignore"
[editor]
version_control/plugin_name="GitPlugin"
version_control/autoload_on_startup=true
[editor_plugins]
enabled=PackedStringArray("res://addons/csv-data-importer/plugin.cfg", "res://addons/dialogue_manager/plugin.cfg", "res://addons/gdscript_formatter/plugin.cfg")
[input]
move_left_drag={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
select_card={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
[internationalization]
locale/translation_remaps={}
locale/translations=PackedStringArray("res://translation/translation.en.translation", "res://translation/translation.zh.translation")
locale/translations_pot_files=PackedStringArray("res://src/dialogue/dialogue_message.dialogue")
[layer_names]
2d_render/layer_1="world"
2d_render/layer_2="player"
2d_render/layer_3="enemies"
2d_physics/layer_1="world"
2d_physics/layer_2="player"
2d_physics/layer_3="enemies"
[rendering]
textures/canvas_textures/default_texture_filter=0
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
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