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<!DOCTYPE html>
<html lang="en">
<head>
<title>Verge3D webgl - parametric geometries</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<link type="text/css" rel="stylesheet" href="main.css">
</head>
<body>
<div id="container"></div>
<div id="info"><a href="https://www.soft8soft.com/verge3d" target="_blank" rel="noopener">Verge3D</a> webgl - parametric geometries</div>
<script type="module">
import * as v3d from '../build/v3d.module.js';
import Stats from './jsm/libs/stats.module.js';
import { Curves } from './jsm/curves/CurveExtras.js';
import { ParametricGeometries } from './jsm/geometries/ParametricGeometries.js';
let camera, scene, renderer, stats;
init();
animate();
function init() {
const container = document.getElementById('container');
camera = new v3d.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 2000);
camera.position.y = 400;
scene = new v3d.Scene();
//
const ambientLight = new v3d.AmbientLight(0xcccccc, 0.4);
scene.add(ambientLight);
const pointLight = new v3d.PointLight(0xffffff, 0.8);
camera.add(pointLight);
scene.add(camera);
//
const map = new v3d.TextureLoader().load('textures/uv_grid_opengl.jpg');
map.wrapS = map.wrapT = v3d.RepeatWrapping;
map.anisotropy = 16;
const material = new v3d.MeshPhongMaterial({ map: map, side: v3d.DoubleSide });
//
let geometry, object;
geometry = new v3d.ParametricBufferGeometry(ParametricGeometries.plane(100, 100), 10, 10);
geometry.center();
object = new v3d.Mesh(geometry, material);
object.position.set(- 200, 0, 200);
scene.add(object);
geometry = new v3d.ParametricBufferGeometry(ParametricGeometries.klein, 20, 20);
object = new v3d.Mesh(geometry, material);
object.position.set(0, 0, 200);
object.scale.multiplyScalar(5);
scene.add(object);
geometry = new v3d.ParametricBufferGeometry(ParametricGeometries.mobius, 20, 20);
object = new v3d.Mesh(geometry, material);
object.position.set(200, 0, 200);
object.scale.multiplyScalar(30);
scene.add(object);
//
const GrannyKnot = new Curves.GrannyKnot();
let torus = new ParametricGeometries.TorusKnotGeometry(50, 10, 50, 20, 2, 3);
let sphere = new ParametricGeometries.SphereGeometry(50, 20, 10);
let tube = new ParametricGeometries.TubeGeometry(GrannyKnot, 100, 3, 8, true);
torus = new v3d.BufferGeometry().fromGeometry(torus);
sphere = new v3d.BufferGeometry().fromGeometry(sphere);
tube = new v3d.BufferGeometry().fromGeometry(tube);
object = new v3d.Mesh(torus, material);
object.position.set(- 200, 0, - 200);
scene.add(object);
object = new v3d.Mesh(sphere, material);
object.position.set(0, 0, - 200);
scene.add(object);
object = new v3d.Mesh(tube, material);
object.position.set(200, 0, - 200);
object.scale.multiplyScalar(2);
scene.add(object);
//
renderer = new v3d.WebGLRenderer({ antialias: true });
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(window.innerWidth, window.innerHeight);
container.appendChild(renderer.domElement);
stats = new Stats();
container.appendChild(stats.dom);
window.addEventListener('resize', onWindowResize, false);
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
}
function animate() {
requestAnimationFrame(animate);
render();
stats.update();
}
function render() {
const timer = Date.now() * 0.0001;
camera.position.x = Math.cos(timer) * 800;
camera.position.z = Math.sin(timer) * 800;
camera.lookAt(scene.position);
scene.traverse(function(object) {
if (object.isMesh === true) {
object.rotation.x = timer * 5;
object.rotation.y = timer * 2.5;
}
});
renderer.render(scene, camera);
}
</script>
</body>
</html>
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