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css3d_panorama_deviceorientation.html 3.49 KB
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<!DOCTYPE html>
<html>
<head>
<title>Verge3D css3d - panorama - device orientation</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<link type="text/css" rel="stylesheet" href="main.css">
</head>
<body>
<div id="overlay">
<button id="startButton">Start Demo</button>
</div>
<div id="info"><a href="https://www.soft8soft.com/verge3d" target="_blank" rel="noopener">Verge3D</a> css3d - panorama - device orientation.<br/>cubemap by <a href="http://www.humus.name/index.php?page=Textures" target="_blank" rel="noopener">Humus</a>.</div>
<script type="module">
import * as v3d from '../build/v3d.module.js';
import { DeviceOrientationControls } from './jsm/controls/DeviceOrientationControls.js';
import { CSS3DRenderer, CSS3DObject } from './jsm/renderers/CSS3DRenderer.js';
let camera, scene, renderer;
let controls;
const startButton = document.getElementById('startButton');
startButton.addEventListener('click', function() {
init();
animate();
}, false);
function init() {
const overlay = document.getElementById('overlay');
overlay.remove();
camera = new v3d.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 1, 1000);
controls = new DeviceOrientationControls(camera);
scene = new v3d.Scene();
const sides = [
{
url: 'textures/cube/Bridge2/posx.jpg',
position: [- 512, 0, 0],
rotation: [0, Math.PI / 2, 0]
},
{
url: 'textures/cube/Bridge2/negx.jpg',
position: [512, 0, 0],
rotation: [0, - Math.PI / 2, 0]
},
{
url: 'textures/cube/Bridge2/posy.jpg',
position: [0, 512, 0],
rotation: [Math.PI / 2, 0, Math.PI]
},
{
url: 'textures/cube/Bridge2/negy.jpg',
position: [0, - 512, 0],
rotation: [- Math.PI / 2, 0, Math.PI]
},
{
url: 'textures/cube/Bridge2/posz.jpg',
position: [0, 0, 512],
rotation: [0, Math.PI, 0]
},
{
url: 'textures/cube/Bridge2/negz.jpg',
position: [0, 0, - 512],
rotation: [0, 0, 0]
}
];
const cube = new v3d.Object3D();
scene.add(cube);
for (let i = 0; i < sides.length; i++) {
const side = sides[i];
const element = document.createElement('img');
element.width = 1026; // 2 pixels extra to close the gap.
element.src = side.url;
const object = new CSS3DObject(element);
object.position.fromArray(side.position);
object.rotation.fromArray(side.rotation);
cube.add(object);
}
renderer = new CSS3DRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
//
window.addEventListener('resize', onWindowResize, false);
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
}
function animate() {
requestAnimationFrame(animate);
controls.update();
renderer.render(scene, camera);
}
</script>
</body>
</html>
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