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cmake_minimum_required(VERSION 3.5.0)
project(ls_app)
set(CMAKE_CXX_STANDARD 17)
add_subdirectory(faker)
function(set_include_dir libs dir)
foreach(lib IN LISTS libs)
target_include_directories(${lib}_engine PUBLIC ${dir})
target_include_directories(${lib}_launcher PUBLIC ${dir})
endforeach()
endfunction()
set(app_libs
faker
)
set(scene_lib
faker_scene
)
set(basic_lib
faker_basic
)
set(basic_libs
faker_basic_transform
faker_basic_uid
faker_basic_info
)
set(render_lib
faker_render
)
set(render_libs
faker_render_mesh_box
faker_render_mesh_filter
faker_render_mesh_skinned
faker_render_material_simpleColor
# faker_render_camera_firstview
# faker_render_camera_ortho
# faker_render_camera_controller
# faker_render_light_spot
# faker_render_light_direct
# faker_render_light_point
# faker_render_skybox_sixImage
# faker_render_animation_single
# faker_render_animation_animator
)
# set(physics_libs
# faker_physics
# faker_physics_basic_rigidbody
# faker_physics_basic_collider
# faker_physics_rp3d_rigidbody
# faker_physics_rp3d_joint
# faker_physics_rp3d_collider
# )
# set(audio_libs
# faker_audio
# faker_audio_environment_common
# faker_audio_source_common
# faker_audio_listener_common
# )
set_include_dir("${app_libs}" ./)
set_include_dir("${scene_lib}" ./)
set_include_dir("${basic_lib}" ./)
set_include_dir("${basic_libs}" ./)
set_include_dir("${render_lib}" ./)
set_include_dir("${render_libs}" ./)
# set_include_dir("${physics_libs}" ./)
# set_include_dir("${audio_libs}" ./)
target_include_directories(faker_engine_ui PUBLIC ./)
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