2 Star 2 Fork 8

HiHope-RK3588/mpp-develop

加入 Gitee
与超过 1200万 开发者一起发现、参与优秀开源项目,私有仓库也完全免费 :)
免费加入
克隆/下载
贡献代码
同步代码
取消
提示: 由于 Git 不支持空文件夾,创建文件夹后会生成空的 .keep 文件
Loading...
README
Apache-2.0
Media Process Platform (MPP) module directory description:

MPP    : Media Process Platform
MPI    : Media Process Interface
HAL    : Hardware Abstract Layer
OSAL   : Operation System Abstract Layer

Rules:
1. header file arrange rule
a. inc directory in each module folder is for external module usage.
b. module internal header file should be put along with the implement file.
c. header file should not contain any relative path or absolute path, all
   include path should be keep in Makefile.
2. compiling system rule
a. for cross platform compiling use cmake as the compiling management system.
b. use cmake out-of-source build, final binary and library will be install to
   out/ directory.
3. header file include order
a. MODULE_TAG
b. system header
c. osal header
d. module header

NOTE:
1. Windows support is NOT maintained any more.
2. Mpp support all rockchip chipset now including:
   RK29XX/RK30XX/RK31XX
   RK3288/RK3368/RK3399
   RK3228/RK3229/RK3228H/RK3328
   RK3566/RK3568
   RV1108/RV1107
   RV1109/RV1126
3. Mpp support all format hardware can support except VC1.
4. you can get demo about mpp applied to linux and android.
     Liunx : https://github.com/WainDing/mpp_linux_cpp
             https://github.com/MUZLATAN/ffmpeg_rtsp_mpp
     Android : https://github.com/c-xh/RKMediaCodecDemo

More document can be found at http://opensource.rock-chips.com/wiki_Mpp

----                             top
   |
   |----- build                  CMake out-of-source build directory
   |  |
   |  |----- cmake               cmake script directory
   |  |
   |  |----- android             android build directory
   |  |
   |  |----- linux               linux build directory
   |  |
   |  |----- vc10-x86_64         visual studio 2010 on x86_64 build directory
   |  |
   |  |----- vc12-x86_64         visual studio 2013 on x86_64 build directory
   |
   |----- doc                    design documents of mpp
   |
   |----- inc                    header file for external usage, including
   |                             platform header and mpi header
   |
   |----- mpp                    Media Process Platform : mpi function private
   |  |                          implement and mpp infrastructure (vpu_api
   |  |                          private layer)
   |  |
   |  |----- base                base components including MppBuffer, MppFrame,
   |  |                          MppPacket, MppTask, MppMeta, etc.
   |  |
   |  |----- common              video codec protocol syntax interface for both
   |  |                          codec parser and hal
   |  |
   |  |----- codec               all video codec parser, convert stream to
   |  |  |                       protocol structure
   |  |  |
   |  |  |----- inc              header files provided by codec module for
   |  |  |                       external usage
   |  |  |
   |  |  |----- dec
   |  |  |  |
   |  |  |  |----- dummy         decoder parser work flow sample
   |  |  |  |
   |  |  |  |----- h263
   |  |  |  |
   |  |  |  |----- h264
   |  |  |  |
   |  |  |  |----- h265
   |  |  |  |
   |  |  |  |----- m2v           mpeg2 parser
   |  |  |  |
   |  |  |  |----- mpg4          mpeg4 parser
   |  |  |  |
   |  |  |  |----- vp8
   |  |  |  |
   |  |  |  |----- vp9
   |  |  |  |
   |  |  |  |----- jpeg
   |  |  |
   |  |  |----- enc
   |  |     |
   |  |     |----- dummy         encoder controllor work flow sample
   |  |     |
   |  |     |----- h264
   |  |     |
   |  |     |----- h265
   |  |     |
   |  |     |----- jpeg
   |  |
   |  |----- hal                 Hardware Abstract Layer (HAL): modules used in mpi
   |  |  |
   |  |  |----- inc              header files provided by hal for external usage
   |  |  |
   |  |  |----- iep              iep user library
   |  |  |
   |  |  |----- pp               post-processor user library
   |  |  |
   |  |  |----- rga              rga user library
   |  |  |
   |  |  |----- deinter          deinterlace function module including pp/iep/rga
   |  |  |
   |  |  |----- rkdec            rockchip hardware decoder register generation
   |  |  |  |
   |  |  |  |----- h264d         generate register file from H.264 syntax info
   |  |  |  |
   |  |  |  |----- h265d         generate register file from H.265 syntax info
   |  |  |  |
   |  |  |  |----- vp9d          generate register file from vp9 syntax info
   |  |  |
   |  |  |----- vpu              vpu register generation library
   |  |     |
   |  |     |----- h263d         generate register file from H.263 syntax info
   |  |     |
   |  |     |----- h264d         generate register file from H.264 syntax info
   |  |     |
   |  |     |----- h265d         generate register file from H.265 syntax info
   |  |     |
   |  |     |----- jpegd         generate register file from jpeg syntax info
   |  |     |
   |  |     |----- jpege         generate register file from jpeg syntax info
   |  |     |
   |  |     |----- m2vd          generate register file from mpeg2 syntax info
   |  |     |
   |  |     |----- mpg4d         generate register file from mpeg4 syntax info
   |  |     |
   |  |     |----- vp8d          generate register file from vp8 syntax info
   |  |
   |  |----- legacy              generate new libvpu to include old vpuapi path
   |  |                          and new mpp path
   |  |
   |  |----- test                mpp internal video protocol unit test and demo
   |
   |----- test                   mpp buffer/packet component unit test and
   |                             mpp/mpi/vpu_api demo
   |
   |----- out                    final release binary output directory
   |  |
   |  |----- bin                 executable binary file output directory
   |  |
   |  |----- inc                 header file output directory
   |  |
   |  |----- lib                 library file output directory
   |
   |----- osal                   Operation System Abstract Layer: abstract layer
   |  |                          for different operation system
   |  |
   |  |----- allocator           supported allocator including Android ion and
   |  |                          Linux drm
   |  |
   |  |----- android             google's android
   |  |
   |  |----- inc                 osal header file for mpp modules
   |  |
   |  |----- linux               mainline linux kernel
   |  |
   |  |----- windows             microsoft's windows
   |  |
   |  |----- test                OASL unit test
   |
   |----- tools                  coding style format tools
   |
   |----- utils                  small util functions


Here is the mpp implement overall framework:

                +---------------------------------------+
                |                                       |
                | ffmpeg / OpenMax / gstreamer / libva  |
                |                                       |
                +---------------------------------------+

            +-------------------- MPP ----------------------+
            |                                               |
            |   +-------------------------+    +--------+   |
            |   |                         |    |        |   |
            |   |        MPI / MPP        |    |        |   |
            |   |   buffer queue manage   |    |        |   |
            |   |                         |    |        |   |
            |   +-------------------------+    |        |   |
            |                                  |        |   |
            |   +-------------------------+    |        |   |
            |   |                         |    |        |   |
            |   |          codec          |    |  OSAL  |   |
            |   |    decoder / encoder    |    |        |   |
            |   |                         |    |        |   |
            |   +-------------------------+    |        |   |
            |                                  |        |   |
            |   +-----------+ +-----------+    |        |   |
            |   |           | |           |    |        |   |
            |   |  parser   | |    HAL    |    |        |   |
            |   |  recoder  | |  reg_gen  |    |        |   |
            |   |           | |           |    |        |   |
            |   +-----------+ +-----------+    +--------|   |
            |                                               |
            +-------------------- MPP ----------------------+

                +---------------------------------------+
                |                                       |
                |                kernel                 |
                |       RK vcodec_service / v4l2        |
                |                                       |
                +---------------------------------------+



Here is the Media Process Interface hierarchical structure
MpiPacket and MpiFrame is the stream I/O data structure.
And MpiBuffer encapsulates different buffer implement like Linux's dma-buf and
Android's ion.
This part is learned from ffmpeg.

                +-------------------+
                |                   |
                |        MPI        |
                |                   |
                +---------+---------+
                          |
                          |
                          v
                +---------+---------+
                |                   |
            +---+        ctx        +---+
            |   |                   |   |
            |   +-------------------+   |
            |                           |
            v                           v
    +-------+-------+           +-------+-------+
    |               |           |               |
    |     packet    |           |     frame     |
    |               |           |               |
    +---------------+           +-------+-------+
            |                           |
            |                           |
            |                           |
            |     +---------------+     |
            |     |               |     |
            +---->+     buffer    +<----+
                  |               |
                  +---------------+



Take H.264 deocder for example. Video stream will first queued by MPI/MPP layer,
MPP will send the stream to codec layer, codec layer parses the stream header
and generates a protocol standard output. This output will be send to HAL to
generate register file set and communicate with hardware. Hardware will complete
the task and resend information back. MPP notify codec by hardware result, codec
output decoded frame by display order.

MPI                MPP              decoder             parser              HAL

 +                  +                  +                  +                  +
 |                  |                  |                  |                  |
 |   open context   |                  |                  |                  |
 +----------------> |                  |                  |                  |
 |                  |                  |                  |                  |
 |       init       |                  |                  |                  |
 +----------------> |                  |                  |                  |
 |                  |                  |                  |                  |
 |                  |       init       |                  |                  |
 |                  +----------------> |                  |                  |
 |                  |                  |                  |                  |
 |                  |                  |       init       |                  |
 |                  |                  +----------------> |                  |
 |                  |                  |                  |                  |
 |                  |                  |                  |       open       |
 |                  |                  +-----------------------------------> |
 |                  |                  |                  |                  |
 |      decode      |                  |                  |                  |
 +----------------> |                  |                  |                  |
 |                  |                  |                  |                  |
 |                  |   send_stream    |                  |                  |
 |                  +----------------> |                  |                  |
 |                  |                  |                  |                  |
 |                  |                  |   parse_stream   |                  |
 |                  |                  +----------------> |                  |
 |                  |                  |                  |                  |
 |                  |                  |                  |  reg generation  |
 |                  |                  +-----------------------------------> |
 |                  |                  |                  |                  |
 |                  |                  |                  |    send_regs     |
 |                  |                  +-----------------------------------> |
 |                  |                  |                  |                  |
 |                  |                  |                  |    wait_regs     |
 |                  |                  +-----------------------------------> |
 |                  |                  |                  |                  |
 |                  |                  |  notify_hw_end   |                  |
 |                  |                  +----------------> |                  |
 |                  |                  |                  |                  |
 |                  |   get_picture    |                  |                  |
 |                  +----------------> |                  |                  |
 |                  |                  |                  |                  |
 |                  |                  |   get_picture    |                  |
 |                  |                  +----------------> |                  |
 |                  |                  |                  |                  |
 |      flush       |                  |                  |                  |
 +----------------> |                  |                  |                  |
 |                  |                  |                  |                  |
 |                  |      flush       |                  |                  |
 |                  +----------------> |                  |                  |
 |                  |                  |                  |                  |
 |                  |                  |      reset       |                  |
 |                  |                  +----------------> |                  |
 |                  |                  |                  |                  |
 |      close       |                  |                  |                  |
 +----------------> |                  |                  |                  |
 |                  |                  |                  |                  |
 |                  |      close       |                  |                  |
 |                  +----------------> |                  |                  |
 |                  |                  |                  |                  |
 |                  |                  |      close       |                  |
 |                  |                  +----------------> |                  |
 |                  |                  |                  |                  |
 |                  |                  |                  |      close       |
 |                  |                  +-----------------------------------> |
 +                  +                  +                  +                  +

There are three memory usage modes that decoder can support:

Mode 1: Pure internal mode
In the mode user will NOT call MPP_DEC_SET_EXT_BUF_GROUP control to decoder.
Only call MPP_DEC_SET_INFO_CHANGE_READY to let decoder go on. Then decoder will
use create buffer internally and user need to release each frame they get.

Advantage:
Easy to use and get a demo quickly
Disadvantage:
1. The buffer from decoder may not be return before decoder is close.
   So memory leak or crash may happen.
2. The decoder memory usage can not be control. Decoder is on a free-to-run
   status and consume all memory it can get.
3. Difficult to implement zero-copy display path.

Mode 2: Half internal mode
This is the mode current mpi_dec_test code using. User need to create
MppBufferGroup according to the returned info change MppFrame.
User can use mpp_buffer_group_limit_config to limit decoder memory usage.

Advantage:
1. Easy to use
2. User can release MppBufferGroup after decoder is closed.
   So memory can stay longer safely.
3. Can limit the memory usage by mpp_buffer_group_limit_config
Disadvantage:
1. The buffer limitation is still not accurate. Memory usage is 100% fixed.
2. Also difficult to implement zero-copy display path.

Mode 3: Pure external mode
In this mode use need to create empty MppBufferGroup and import memory from
external allocator by file handle.
On Android surfaceflinger will create buffer. Then mediaserver get file handle
from surfaceflinger and commit to decoder's MppBufferGroup.

Advantage:
1. Most efficient way for zero-copy display
Disadvantage:
1. Difficult to learn and use.
2. Player work flow may limit this usage.
3. May need external parser to get the correct buffer size for the external
   allocator.

The required buffer size caculation:
hor_stride * ver_stride * 3 / 2 for pixel data
hor_stride * ver_stride / 2 for extra info
Total hor_stride * ver_stride * 2 will be enough.

For H.264/H.265 20+ buffers will be enough.
For other codec 10 buffers will be enough.
Apache License Version 2.0, January 2004 http://www.apache.org/licenses/ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION 1. Definitions. "License" shall mean the terms and conditions for use, reproduction, and distribution as defined by Sections 1 through 9 of this document. "Licensor" shall mean the copyright owner or entity authorized by the copyright owner that is granting the License. "Legal Entity" shall mean the union of the acting entity and all other entities that control, are controlled by, or are under common control with that entity. For the purposes of this definition, "control" means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity. "You" (or "Your") shall mean an individual or Legal Entity exercising permissions granted by this License. "Source" form shall mean the preferred form for making modifications, including but not limited to software source code, documentation source, and configuration files. "Object" form shall mean any form resulting from mechanical transformation or translation of a Source form, including but not limited to compiled object code, generated documentation, and conversions to other media types. "Work" shall mean the work of authorship, whether in Source or Object form, made available under the License, as indicated by a copyright notice that is included in or attached to the work (an example is provided in the Appendix below). "Derivative Works" shall mean any work, whether in Source or Object form, that is based on (or derived from) the Work and for which the editorial revisions, annotations, elaborations, or other modifications represent, as a whole, an original work of authorship. For the purposes of this License, Derivative Works shall not include works that remain separable from, or merely link (or bind by name) to the interfaces of, the Work and Derivative Works thereof. "Contribution" shall mean any work of authorship, including the original version of the Work and any modifications or additions to that Work or Derivative Works thereof, that is intentionally submitted to Licensor for inclusion in the Work by the copyright owner or by an individual or Legal Entity authorized to submit on behalf of the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but excluding communication that is conspicuously marked or otherwise designated in writing by the copyright owner as "Not a Contribution." "Contributor" shall mean Licensor and any individual or Legal Entity on behalf of whom a Contribution has been received by Licensor and subsequently incorporated within the Work. 2. Grant of Copyright License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable copyright license to reproduce, prepare Derivative Works of, publicly display, publicly perform, sublicense, and distribute the Work and such Derivative Works in Source or Object form. 3. Grant of Patent License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable (except as stated in this section) patent license to make, have made, use, offer to sell, sell, import, and otherwise transfer the Work, where such license applies only to those patent claims licensable by such Contributor that are necessarily infringed by their Contribution(s) alone or by combination of their Contribution(s) with the Work to which such Contribution(s) was submitted. If You institute patent litigation against any entity (including a cross-claim or counterclaim in a lawsuit) alleging that the Work or a Contribution incorporated within the Work constitutes direct or contributory patent infringement, then any patent licenses granted to You under this License for that Work shall terminate as of the date such litigation is filed. 4. Redistribution. You may reproduce and distribute copies of the Work or Derivative Works thereof in any medium, with or without modifications, and in Source or Object form, provided that You meet the following conditions: (a) You must give any other recipients of the Work or Derivative Works a copy of this License; and (b) You must cause any modified files to carry prominent notices stating that You changed the files; and (c) You must retain, in the Source form of any Derivative Works that You distribute, all copyright, patent, trademark, and attribution notices from the Source form of the Work, excluding those notices that do not pertain to any part of the Derivative Works; and (d) If the Work includes a "NOTICE" text file as part of its distribution, then any Derivative Works that You distribute must include a readable copy of the attribution notices contained within such NOTICE file, excluding those notices that do not pertain to any part of the Derivative Works, in at least one of the following places: within a NOTICE text file distributed as part of the Derivative Works; within the Source form or documentation, if provided along with the Derivative Works; or, within a display generated by the Derivative Works, if and wherever such third-party notices normally appear. The contents of the NOTICE file are for informational purposes only and do not modify the License. You may add Your own attribution notices within Derivative Works that You distribute, alongside or as an addendum to the NOTICE text from the Work, provided that such additional attribution notices cannot be construed as modifying the License. You may add Your own copyright statement to Your modifications and may provide additional or different license terms and conditions for use, reproduction, or distribution of Your modifications, or for any such Derivative Works as a whole, provided Your use, reproduction, and distribution of the Work otherwise complies with the conditions stated in this License. 5. Submission of Contributions. Unless You explicitly state otherwise, any Contribution intentionally submitted for inclusion in the Work by You to the Licensor shall be under the terms and conditions of this License, without any additional terms or conditions. Notwithstanding the above, nothing herein shall supersede or modify the terms of any separate license agreement you may have executed with Licensor regarding such Contributions. 6. Trademarks. This License does not grant permission to use the trade names, trademarks, service marks, or product names of the Licensor, except as required for reasonable and customary use in describing the origin of the Work and reproducing the content of the NOTICE file. 7. Disclaimer of Warranty. Unless required by applicable law or agreed to in writing, Licensor provides the Work (and each Contributor provides its Contributions) on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied, including, without limitation, any warranties or conditions of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE. You are solely responsible for determining the appropriateness of using or redistributing the Work and assume any risks associated with Your exercise of permissions under this License. 8. Limitation of Liability. In no event and under no legal theory, whether in tort (including negligence), contract, or otherwise, unless required by applicable law (such as deliberate and grossly negligent acts) or agreed to in writing, shall any Contributor be liable to You for damages, including any direct, indirect, special, incidental, or consequential damages of any character arising as a result of this License or out of the use or inability to use the Work (including but not limited to damages for loss of goodwill, work stoppage, computer failure or malfunction, or any and all other commercial damages or losses), even if such Contributor has been advised of the possibility of such damages. 9. Accepting Warranty or Additional Liability. While redistributing the Work or Derivative Works thereof, You may choose to offer, and charge a fee for, acceptance of support, warranty, indemnity, or other liability obligations and/or rights consistent with this License. However, in accepting such obligations, You may act only on Your own behalf and on Your sole responsibility, not on behalf of any other Contributor, and only if You agree to indemnify, defend, and hold each Contributor harmless for any liability incurred by, or claims asserted against, such Contributor by reason of your accepting any such warranty or additional liability. END OF TERMS AND CONDITIONS APPENDIX: How to apply the Apache License to your work. To apply the Apache License to your work, attach the following boilerplate notice, with the fields enclosed by brackets "[]" replaced with your own identifying information. (Don't include the brackets!) The text should be enclosed in the appropriate comment syntax for the file format. We also recommend that a file or class name and description of purpose be included on the same "printed page" as the copyright notice for easier identification within third-party archives. Copyright [yyyy] [name of copyright owner] Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

简介

RK MPP 展开 收起
C 等 3 种语言
Apache-2.0
取消

发行版

暂无发行版

贡献者

全部

近期动态

加载更多
不能加载更多了
马建仓 AI 助手
尝试更多
代码解读
代码找茬
代码优化
1
https://gitee.com/hihope-rk3588/mpp-develop.git
git@gitee.com:hihope-rk3588/mpp-develop.git
hihope-rk3588
mpp-develop
mpp-develop
master

搜索帮助