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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.10.35013.160
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotAssetLibrarySpider", "GodotAssetLibrarySpider\GodotAssetLibrarySpider.csproj", "{2F757EEF-8BB8-4166-9B53-49AA690945D3}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{2F757EEF-8BB8-4166-9B53-49AA690945D3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2F757EEF-8BB8-4166-9B53-49AA690945D3}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2F757EEF-8BB8-4166-9B53-49AA690945D3}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2F757EEF-8BB8-4166-9B53-49AA690945D3}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {AB5806D1-4517-408E-93A9-17B735A46954}
EndGlobalSection
EndGlobal
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