a sqlite3 operation-interfaces in c++, trasaction supported. this can be used in across-platform projects, such as lua games.
最近更新: 暂未更新c++. This is an across-platform ThreadPool, implemented with C++11. single-thread&multi-task / multi-thread&multi-task supported. If cocos-2d-x engine used, you can use "PerformInCocosThread" to run UI-RenderTask in your sub Thread from pool.
最近更新: 暂未更新A MemoryPool implemented in C++11. Variable size and pool-auto-size supported.
最近更新: 暂未更新