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MeshPart.ts 19.51 KB
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taotieren 提交于 2020-03-31 16:14 . FreeCAD 简体中文翻译
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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1" language="zh_CN" sourcelanguage="en">
<context>
<name>CmdMeshPartCrossSections</name>
<message>
<location filename="../../Command.cpp" line="276"/>
<source>MeshPart</source>
<translation>网格零件</translation>
</message>
<message>
<location filename="../../Command.cpp" line="277"/>
<source>Cross-sections...</source>
<translation>横截面...</translation>
</message>
<message>
<location filename="../../Command.cpp" line="278"/>
<source>Cross-sections</source>
<translation>横截面</translation>
</message>
</context>
<context>
<name>CmdMeshPartCurveOnMesh</name>
<message>
<location filename="../../Command.cpp" line="312"/>
<source>Mesh</source>
<translation>网格</translation>
</message>
<message>
<location filename="../../Command.cpp" line="313"/>
<source>Curve on mesh...</source>
<translation>网格上的曲线......</translation>
</message>
<message>
<location filename="../../Command.cpp" line="314"/>
<source>Curve on mesh</source>
<translation>网格上的曲线</translation>
</message>
</context>
<context>
<name>CmdMeshPartMesher</name>
<message>
<location filename="../../Command.cpp" line="59"/>
<source>Mesh</source>
<translation>网格</translation>
</message>
<message>
<location filename="../../Command.cpp" line="60"/>
<source>Create mesh from shape...</source>
<translation>从形体创建网格...</translation>
</message>
<message>
<location filename="../../Command.cpp" line="61"/>
<source>Tessellate shape</source>
<translation>细分形状</translation>
</message>
</context>
<context>
<name>CmdMeshPartSection</name>
<message>
<location filename="../../Command.cpp" line="192"/>
<source>Mesh</source>
<translation>网格</translation>
</message>
<message>
<location filename="../../Command.cpp" line="193"/>
<source>Create section from mesh and plane</source>
<translation>从网格和平面创建剖面</translation>
</message>
<message>
<location filename="../../Command.cpp" line="194"/>
<source>Section</source>
<translation>截面</translation>
</message>
</context>
<context>
<name>CmdMeshPartTrimByPlane</name>
<message>
<location filename="../../Command.cpp" line="84"/>
<source>Mesh</source>
<translation>网格</translation>
</message>
<message>
<location filename="../../Command.cpp" line="85"/>
<source>Trim mesh with a plane</source>
<translation>以平面修剪网格</translation>
</message>
<message>
<location filename="../../Command.cpp" line="86"/>
<location filename="../../Command.cpp" line="87"/>
<source>Trims a mesh with a plane</source>
<translation>以平面修剪网格</translation>
</message>
</context>
<context>
<name>MeshPartGui::CrossSections</name>
<message>
<location filename="../../CrossSections.ui" line="14"/>
<source>Cross sections</source>
<translation>横截面</translation>
</message>
<message>
<location filename="../../CrossSections.ui" line="20"/>
<source>Guiding plane</source>
<translation>导引面</translation>
</message>
<message>
<location filename="../../CrossSections.ui" line="26"/>
<source>XY</source>
<translation>XY</translation>
</message>
<message>
<location filename="../../CrossSections.ui" line="36"/>
<source>XZ</source>
<translation>XZ</translation>
</message>
<message>
<location filename="../../CrossSections.ui" line="43"/>
<source>YZ</source>
<translation>YZ</translation>
</message>
<message>
<location filename="../../CrossSections.ui" line="52"/>
<source>Position:</source>
<translation>位置:</translation>
</message>
<message>
<location filename="../../CrossSections.ui" line="71"/>
<source>Sections</source>
<translation>截面</translation>
</message>
<message>
<location filename="../../CrossSections.ui" line="83"/>
<source>On both sides</source>
<translation>双边</translation>
</message>
<message>
<location filename="../../CrossSections.ui" line="92"/>
<source>Count</source>
<translation>计数</translation>
</message>
<message>
<location filename="../../CrossSections.ui" line="109"/>
<source>Distance:</source>
<translation>距离:</translation>
</message>
<message>
<location filename="../../CrossSections.ui" line="128"/>
<source>Options</source>
<translation>选项</translation>
</message>
<message>
<location filename="../../CrossSections.ui" line="134"/>
<source>Connect edges if distance less than</source>
<translation>如果距离小于则连接边缘</translation>
</message>
<message>
<location filename="../../CrossSections.cpp" line="344"/>
<source>Failure</source>
<translation>失败</translation>
</message>
</context>
<context>
<name>MeshPartGui::CurveOnMeshHandler</name>
<message>
<location filename="../../CurveOnMesh.cpp" line="364"/>
<source>Create</source>
<translation>创建</translation>
</message>
<message>
<location filename="../../CurveOnMesh.cpp" line="366"/>
<source>Close wire</source>
<translation>封闭线</translation>
</message>
<message>
<location filename="../../CurveOnMesh.cpp" line="368"/>
<source>Clear</source>
<translation>清除</translation>
</message>
<message>
<location filename="../../CurveOnMesh.cpp" line="369"/>
<source>Cancel</source>
<translation>取消</translation>
</message>
<message>
<location filename="../../CurveOnMesh.cpp" line="615"/>
<source>Wrong mesh picked</source>
<translation>错误的网格选择</translation>
</message>
<message>
<location filename="../../CurveOnMesh.cpp" line="655"/>
<source>No point was picked</source>
<translation>没有点被选</translation>
</message>
</context>
<context>
<name>MeshPartGui::TaskCurveOnMesh</name>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="14"/>
<source>Curve on mesh</source>
<translation>网格上的曲线</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="20"/>
<source>Wire</source>
<translation>线框</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="26"/>
<source>Snap tolerance to vertexes</source>
<translation>对顶点的对齐公差</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="33"/>
<source> px</source>
<translation> px</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="43"/>
<source>Split threshold</source>
<translation>拆分阈值</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="69"/>
<source>Spline Approximation</source>
<translation>样条逼近</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="78"/>
<source>Tolerance to mesh</source>
<translation>网格公差</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="104"/>
<source>Continuity</source>
<translation>连续性</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="111"/>
<source>Maximum curve degree</source>
<translation>最大曲率</translation>
</message>
<message>
<location filename="../../TaskCurveOnMesh.ui" line="135"/>
<source>Start</source>
<translation>开始</translation>
</message>
</context>
<context>
<name>MeshPartGui::Tessellation</name>
<message>
<location filename="../../Tessellation.ui" line="14"/>
<source>Tessellation</source>
<translation>曲面细分</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="20"/>
<source>Meshing options</source>
<translation>网格选项</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="30"/>
<source>Standard</source>
<translation>标准</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="145"/>
<source>Mefisto</source>
<translation>Mefisto</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="206"/>
<source>Netgen</source>
<translation>Netgen</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="41"/>
<source>Surface deviation:</source>
<translation>表面偏差:</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="33"/>
<source>Use the standard mesher</source>
<translation>使用标准网格</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="48"/>
<source>Maximal linear deflection of a mesh section from the surface of the object</source>
<translation>网格截面从物体表面的最大线性挠度</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="67"/>
<source>Angular deviation:</source>
<translation>角偏差:</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="74"/>
<source>Maximal angular deflection of a mesh section to the next section</source>
<translation>网格部分到下一个部分的最大角度偏转</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="98"/>
<source>The maximal linear deviation of a mesh segment will be the specified
Surface deviation multiplied by the length of the current mesh segment (edge)</source>
<translation>网格线的最大线性偏差将是指定的
曲面偏差乘以当前网格段()的长度</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="102"/>
<source>Relative surface deviation</source>
<translation>相对表面偏差</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="109"/>
<source>Mesh will get face colors of the object</source>
<translation>网格将获得对象的面颜色</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="112"/>
<source>Apply face colors to mesh</source>
<translation>将面颜色应用于网格上</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="119"/>
<source>Mesh segments will be grouped according to the color of the object faces.
These groups will be exported for mesh output formats supporting
this feature (e.g. the format OBJ).</source>
<translation>网格分段将根据对象面的颜色进行分组
这些组将导出为支持以下格式的网格输出格式
此功能(例如 OBJ 格式)</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="124"/>
<source>Define segments by face colors</source>
<translation>按面颜色来分区段</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="148"/>
<source>Use the Mefisto mesher</source>
<translation>使用 MEFIFO 网格</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="156"/>
<source>Maximum edge length:</source>
<translation>最大边的长度</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="162"/>
<source>If this number is smaller the mesh becomes finer.
The smallest value is 0.</source>
<translation>如果该数字较小网格将变得更精细
最小值为 0</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="183"/>
<source>Estimate</source>
<translation>估计</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="209"/>
<source>Use the Netgen mesher</source>
<translation>使用 Netgen 网格</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="217"/>
<source>Fineness:</source>
<translation>精细度</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="234"/>
<source>Very coarse</source>
<translation>非常粗糙</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="239"/>
<source>Coarse</source>
<translation>粗糙</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="244"/>
<source>Moderate</source>
<translation>中等</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="249"/>
<source>Fine</source>
<translation>精细</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="254"/>
<source>Very fine</source>
<translation>非常精细</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="259"/>
<source>User defined</source>
<translation>用户自定义</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="269"/>
<source>Mesh size grading:</source>
<translation>网格大小分级</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="279"/>
<source>If this parameter is smaller, the mesh becomes finer.
A value in the range of 0.1-1.</source>
<translation>如果该参数较小网格将变得更精细
介于 0.1-1 范围内的值</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="302"/>
<source>Elements per edge:</source>
<translation>每条边多少单元</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="312"/>
<location filename="../../Tessellation.ui" line="345"/>
<source>If this parameter is larger, the mesh becomes finer.
A value in the range of 0.2-10.</source>
<translation>如果该参数较大网格将变得更精细
介于 0.2-10 之间的值</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="335"/>
<source>Elements per curvature radius:</source>
<translation>每曲率半径多少单元</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="370"/>
<source>Whether optimization of surface shape will be done</source>
<translation>是否进行面形优化</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="373"/>
<source>Optimize surface</source>
<translation>优化曲面</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="383"/>
<source>Whether second order elements will be generated</source>
<translation>是否生成二次要素</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="386"/>
<source>Second order elements</source>
<translation>二阶元素</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="393"/>
<source>Whether meshes will be arranged preferably using quadrilateral faces</source>
<translation>是否优先使用四边形来排列网格</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="396"/>
<source>Quad dominated</source>
<translation>四角形为主</translation>
</message>
<message>
<location filename="../../Tessellation.ui" line="422"/>
<source>Leave panel open</source>
<translation>保持面板打开</translation>
</message>
<message>
<location filename="../../Tessellation.cpp" line="62"/>
<source>gmsh</source>
<translation>gmsh</translation>
</message>
<message>
<location filename="../../Tessellation.cpp" line="226"/>
<location filename="../../Tessellation.cpp" line="232"/>
<source>No active document</source>
<translation>没有活动文档</translation>
</message>
<message>
<location filename="../../Tessellation.cpp" line="247"/>
<source>Select a shape for meshing, first.</source>
<translation>请先选择需要网格化的形状.</translation>
</message>
</context>
<context>
<name>MeshPart_Section</name>
<message>
<location filename="../../Command.cpp" line="205"/>
<source>Select plane</source>
<translation>选取平面</translation>
</message>
<message>
<location filename="../../Command.cpp" line="206"/>
<source>Please select a plane at which you section the mesh.</source>
<translation>请选取一个您修剪网格的平面</translation>
</message>
</context>
<context>
<name>MeshPart_TrimByPlane</name>
<message>
<location filename="../../Command.cpp" line="96"/>
<source>Select plane</source>
<translation>选取平面</translation>
</message>
<message>
<location filename="../../Command.cpp" line="97"/>
<source>Please select a plane at which you trim the mesh.</source>
<translation>请选取一个您修剪网格的平面</translation>
</message>
<message>
<location filename="../../Command.cpp" line="103"/>
<source>Trim by plane</source>
<translation>平面修剪</translation>
</message>
<message>
<location filename="../../Command.cpp" line="104"/>
<source>Select the side you want to keep.</source>
<translation>选择要保留的一侧</translation>
</message>
<message>
<location filename="../../Command.cpp" line="105"/>
<source>Below</source>
<translation>在下面</translation>
</message>
<message>
<location filename="../../Command.cpp" line="106"/>
<source>Above</source>
<translation>在上面</translation>
</message>
<message>
<location filename="../../Command.cpp" line="107"/>
<source>Split</source>
<translation>分割</translation>
</message>
</context>
<context>
<name>Workbench</name>
<message>
<location filename="../../Workbench.cpp" line="36"/>
<source>MeshPart</source>
<translation>网格零件</translation>
</message>
</context>
</TS>
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