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package dht
import (
"container/list"
"sync"
)
type mapItem struct {
key interface{}
val interface{}
}
// syncedMap represents a goroutine-safe map.
type syncedMap struct {
*sync.RWMutex
data map[interface{}]interface{}
}
// newSyncedMap returns a syncedMap pointer.
func newSyncedMap() *syncedMap {
return &syncedMap{
RWMutex: &sync.RWMutex{},
data: make(map[interface{}]interface{}),
}
}
// Get returns the value mapped to key.
func (smap *syncedMap) Get(key interface{}) (val interface{}, ok bool) {
smap.RLock()
defer smap.RUnlock()
val, ok = smap.data[key]
return
}
// Has returns whether the syncedMap contains the key.
func (smap *syncedMap) Has(key interface{}) bool {
_, ok := smap.Get(key)
return ok
}
// Set sets pair {key: val}.
func (smap *syncedMap) Set(key interface{}, val interface{}) {
smap.Lock()
defer smap.Unlock()
smap.data[key] = val
}
// Delete deletes the key in the map.
func (smap *syncedMap) Delete(key interface{}) {
smap.Lock()
defer smap.Unlock()
delete(smap.data, key)
}
// DeleteMulti deletes keys in batch.
func (smap *syncedMap) DeleteMulti(keys []interface{}) {
smap.Lock()
defer smap.Unlock()
for _, key := range keys {
delete(smap.data, key)
}
}
// Clear resets the data.
func (smap *syncedMap) Clear() {
smap.Lock()
defer smap.Unlock()
smap.data = make(map[interface{}]interface{})
}
// Iter returns a chan which output all items.
func (smap *syncedMap) Iter() <-chan mapItem {
ch := make(chan mapItem)
go func() {
smap.RLock()
for key, val := range smap.data {
ch <- mapItem{
key: key,
val: val,
}
}
smap.RUnlock()
close(ch)
}()
return ch
}
// Len returns the length of syncedMap.
func (smap *syncedMap) Len() int {
smap.RLock()
defer smap.RUnlock()
return len(smap.data)
}
// syncedList represents a goroutine-safe list.
type syncedList struct {
*sync.RWMutex
queue *list.List
}
// newSyncedList returns a syncedList pointer.
func newSyncedList() *syncedList {
return &syncedList{
RWMutex: &sync.RWMutex{},
queue: list.New(),
}
}
// Front returns the first element of slist.
func (slist *syncedList) Front() *list.Element {
slist.RLock()
defer slist.RUnlock()
return slist.queue.Front()
}
// Back returns the last element of slist.
func (slist *syncedList) Back() *list.Element {
slist.RLock()
defer slist.RUnlock()
return slist.queue.Back()
}
// PushFront pushs an element to the head of slist.
func (slist *syncedList) PushFront(v interface{}) *list.Element {
slist.Lock()
defer slist.Unlock()
return slist.queue.PushFront(v)
}
// PushBack pushs an element to the tail of slist.
func (slist *syncedList) PushBack(v interface{}) *list.Element {
slist.Lock()
defer slist.Unlock()
return slist.queue.PushBack(v)
}
// InsertBefore inserts v before mark.
func (slist *syncedList) InsertBefore(
v interface{}, mark *list.Element) *list.Element {
slist.Lock()
defer slist.Unlock()
return slist.queue.InsertBefore(v, mark)
}
// InsertAfter inserts v after mark.
func (slist *syncedList) InsertAfter(
v interface{}, mark *list.Element) *list.Element {
slist.Lock()
defer slist.Unlock()
return slist.queue.InsertAfter(v, mark)
}
// Remove removes e from the slist.
func (slist *syncedList) Remove(e *list.Element) interface{} {
slist.Lock()
defer slist.Unlock()
return slist.queue.Remove(e)
}
// Clear resets the list queue.
func (slist *syncedList) Clear() {
slist.Lock()
defer slist.Unlock()
slist.queue.Init()
}
// Len returns length of the slist.
func (slist *syncedList) Len() int {
slist.RLock()
defer slist.RUnlock()
return slist.queue.Len()
}
// Iter returns a chan which output all elements.
func (slist *syncedList) Iter() <-chan *list.Element {
ch := make(chan *list.Element)
go func() {
slist.RLock()
for e := slist.queue.Front(); e != nil; e = e.Next() {
ch <- e
}
slist.RUnlock()
close(ch)
}()
return ch
}
// KeyedDeque represents a keyed deque.
type keyedDeque struct {
*sync.RWMutex
*syncedList
index map[interface{}]*list.Element
invertedIndex map[*list.Element]interface{}
}
// newKeyedDeque returns a newKeyedDeque pointer.
func newKeyedDeque() *keyedDeque {
return &keyedDeque{
RWMutex: &sync.RWMutex{},
syncedList: newSyncedList(),
index: make(map[interface{}]*list.Element),
invertedIndex: make(map[*list.Element]interface{}),
}
}
// Push pushs a keyed-value to the end of deque.
func (deque *keyedDeque) Push(key interface{}, val interface{}) {
deque.Lock()
defer deque.Unlock()
if e, ok := deque.index[key]; ok {
deque.syncedList.Remove(e)
}
deque.index[key] = deque.syncedList.PushBack(val)
deque.invertedIndex[deque.index[key]] = key
}
// Get returns the keyed value.
func (deque *keyedDeque) Get(key interface{}) (*list.Element, bool) {
deque.RLock()
defer deque.RUnlock()
v, ok := deque.index[key]
return v, ok
}
// Has returns whether key already exists.
func (deque *keyedDeque) HasKey(key interface{}) bool {
_, ok := deque.Get(key)
return ok
}
// Delete deletes a value named key.
func (deque *keyedDeque) Delete(key interface{}) (v interface{}) {
deque.RLock()
e, ok := deque.index[key]
deque.RUnlock()
deque.Lock()
defer deque.Unlock()
if ok {
v = deque.syncedList.Remove(e)
delete(deque.index, key)
delete(deque.invertedIndex, e)
}
return
}
// Removes overwrites list.List.Remove.
func (deque *keyedDeque) Remove(e *list.Element) (v interface{}) {
deque.RLock()
key, ok := deque.invertedIndex[e]
deque.RUnlock()
if ok {
v = deque.Delete(key)
}
return
}
// Clear resets the deque.
func (deque *keyedDeque) Clear() {
deque.Lock()
defer deque.Unlock()
deque.syncedList.Clear()
deque.index = make(map[interface{}]*list.Element)
deque.invertedIndex = make(map[*list.Element]interface{})
}
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