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fsnotify.go 16.94 KB
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// Package fsnotify provides a cross-platform interface for file system
// notifications.
//
// Currently supported systems:
//
// - Linux via inotify
// - BSD, macOS via kqueue
// - Windows via ReadDirectoryChangesW
// - illumos via FEN
//
// # FSNOTIFY_DEBUG
//
// Set the FSNOTIFY_DEBUG environment variable to "1" to print debug messages to
// stderr. This can be useful to track down some problems, especially in cases
// where fsnotify is used as an indirect dependency.
//
// Every event will be printed as soon as there's something useful to print,
// with as little processing from fsnotify.
//
// Example output:
//
// FSNOTIFY_DEBUG: 11:34:23.633087586 256:IN_CREATE → "/tmp/file-1"
// FSNOTIFY_DEBUG: 11:34:23.633202319 4:IN_ATTRIB → "/tmp/file-1"
// FSNOTIFY_DEBUG: 11:34:28.989728764 512:IN_DELETE → "/tmp/file-1"
package fsnotify
import (
"errors"
"fmt"
"os"
"path/filepath"
"strings"
)
// Watcher watches a set of paths, delivering events on a channel.
//
// A watcher should not be copied (e.g. pass it by pointer, rather than by
// value).
//
// # Linux notes
//
// When a file is removed a Remove event won't be emitted until all file
// descriptors are closed, and deletes will always emit a Chmod. For example:
//
// fp := os.Open("file")
// os.Remove("file") // Triggers Chmod
// fp.Close() // Triggers Remove
//
// This is the event that inotify sends, so not much can be changed about this.
//
// The fs.inotify.max_user_watches sysctl variable specifies the upper limit
// for the number of watches per user, and fs.inotify.max_user_instances
// specifies the maximum number of inotify instances per user. Every Watcher you
// create is an "instance", and every path you add is a "watch".
//
// These are also exposed in /proc as /proc/sys/fs/inotify/max_user_watches and
// /proc/sys/fs/inotify/max_user_instances
//
// To increase them you can use sysctl or write the value to the /proc file:
//
// # Default values on Linux 5.18
// sysctl fs.inotify.max_user_watches=124983
// sysctl fs.inotify.max_user_instances=128
//
// To make the changes persist on reboot edit /etc/sysctl.conf or
// /usr/lib/sysctl.d/50-default.conf (details differ per Linux distro; check
// your distro's documentation):
//
// fs.inotify.max_user_watches=124983
// fs.inotify.max_user_instances=128
//
// Reaching the limit will result in a "no space left on device" or "too many open
// files" error.
//
// # kqueue notes (macOS, BSD)
//
// kqueue requires opening a file descriptor for every file that's being watched;
// so if you're watching a directory with five files then that's six file
// descriptors. You will run in to your system's "max open files" limit faster on
// these platforms.
//
// The sysctl variables kern.maxfiles and kern.maxfilesperproc can be used to
// control the maximum number of open files, as well as /etc/login.conf on BSD
// systems.
//
// # Windows notes
//
// Paths can be added as "C:\\path\\to\\dir", but forward slashes
// ("C:/path/to/dir") will also work.
//
// When a watched directory is removed it will always send an event for the
// directory itself, but may not send events for all files in that directory.
// Sometimes it will send events for all files, sometimes it will send no
// events, and often only for some files.
//
// The default ReadDirectoryChangesW() buffer size is 64K, which is the largest
// value that is guaranteed to work with SMB filesystems. If you have many
// events in quick succession this may not be enough, and you will have to use
// [WithBufferSize] to increase the value.
type Watcher struct {
b backend
// Events sends the filesystem change events.
//
// fsnotify can send the following events; a "path" here can refer to a
// file, directory, symbolic link, or special file like a FIFO.
//
// fsnotify.Create A new path was created; this may be followed by one
// or more Write events if data also gets written to a
// file.
//
// fsnotify.Remove A path was removed.
//
// fsnotify.Rename A path was renamed. A rename is always sent with the
// old path as Event.Name, and a Create event will be
// sent with the new name. Renames are only sent for
// paths that are currently watched; e.g. moving an
// unmonitored file into a monitored directory will
// show up as just a Create. Similarly, renaming a file
// to outside a monitored directory will show up as
// only a Rename.
//
// fsnotify.Write A file or named pipe was written to. A Truncate will
// also trigger a Write. A single "write action"
// initiated by the user may show up as one or multiple
// writes, depending on when the system syncs things to
// disk. For example when compiling a large Go program
// you may get hundreds of Write events, and you may
// want to wait until you've stopped receiving them
// (see the dedup example in cmd/fsnotify).
//
// Some systems may send Write event for directories
// when the directory content changes.
//
// fsnotify.Chmod Attributes were changed. On Linux this is also sent
// when a file is removed (or more accurately, when a
// link to an inode is removed). On kqueue it's sent
// when a file is truncated. On Windows it's never
// sent.
Events chan Event
// Errors sends any errors.
Errors chan error
}
// Event represents a file system notification.
type Event struct {
// Path to the file or directory.
//
// Paths are relative to the input; for example with Add("dir") the Name
// will be set to "dir/file" if you create that file, but if you use
// Add("/path/to/dir") it will be "/path/to/dir/file".
Name string
// File operation that triggered the event.
//
// This is a bitmask and some systems may send multiple operations at once.
// Use the Event.Has() method instead of comparing with ==.
Op Op
// Create events will have this set to the old path if it's a rename. This
// only works when both the source and destination are watched. It's not
// reliable when watching individual files, only directories.
//
// For example "mv /tmp/file /tmp/rename" will emit:
//
// Event{Op: Rename, Name: "/tmp/file"}
// Event{Op: Create, Name: "/tmp/rename", RenamedFrom: "/tmp/file"}
renamedFrom string
}
// Op describes a set of file operations.
type Op uint32
// The operations fsnotify can trigger; see the documentation on [Watcher] for a
// full description, and check them with [Event.Has].
const (
// A new pathname was created.
Create Op = 1 << iota
// The pathname was written to; this does *not* mean the write has finished,
// and a write can be followed by more writes.
Write
// The path was removed; any watches on it will be removed. Some "remove"
// operations may trigger a Rename if the file is actually moved (for
// example "remove to trash" is often a rename).
Remove
// The path was renamed to something else; any watches on it will be
// removed.
Rename
// File attributes were changed.
//
// It's generally not recommended to take action on this event, as it may
// get triggered very frequently by some software. For example, Spotlight
// indexing on macOS, anti-virus software, backup software, etc.
Chmod
// File descriptor was opened.
//
// Only works on Linux and FreeBSD.
xUnportableOpen
// File was read from.
//
// Only works on Linux and FreeBSD.
xUnportableRead
// File opened for writing was closed.
//
// Only works on Linux and FreeBSD.
//
// The advantage of using this over Write is that it's more reliable than
// waiting for Write events to stop. It's also faster (if you're not
// listening to Write events): copying a file of a few GB can easily
// generate tens of thousands of Write events in a short span of time.
xUnportableCloseWrite
// File opened for reading was closed.
//
// Only works on Linux and FreeBSD.
xUnportableCloseRead
)
var (
// ErrNonExistentWatch is used when Remove() is called on a path that's not
// added.
ErrNonExistentWatch = errors.New("fsnotify: can't remove non-existent watch")
// ErrClosed is used when trying to operate on a closed Watcher.
ErrClosed = errors.New("fsnotify: watcher already closed")
// ErrEventOverflow is reported from the Errors channel when there are too
// many events:
//
// - inotify: inotify returns IN_Q_OVERFLOW – because there are too
// many queued events (the fs.inotify.max_queued_events
// sysctl can be used to increase this).
// - windows: The buffer size is too small; WithBufferSize() can be used to increase it.
// - kqueue, fen: Not used.
ErrEventOverflow = errors.New("fsnotify: queue or buffer overflow")
// ErrUnsupported is returned by AddWith() when WithOps() specified an
// Unportable event that's not supported on this platform.
xErrUnsupported = errors.New("fsnotify: not supported with this backend")
)
// NewWatcher creates a new Watcher.
func NewWatcher() (*Watcher, error) {
ev, errs := make(chan Event), make(chan error)
b, err := newBackend(ev, errs)
if err != nil {
return nil, err
}
return &Watcher{b: b, Events: ev, Errors: errs}, nil
}
// NewBufferedWatcher creates a new Watcher with a buffered Watcher.Events
// channel.
//
// The main use case for this is situations with a very large number of events
// where the kernel buffer size can't be increased (e.g. due to lack of
// permissions). An unbuffered Watcher will perform better for almost all use
// cases, and whenever possible you will be better off increasing the kernel
// buffers instead of adding a large userspace buffer.
func NewBufferedWatcher(sz uint) (*Watcher, error) {
ev, errs := make(chan Event), make(chan error)
b, err := newBufferedBackend(sz, ev, errs)
if err != nil {
return nil, err
}
return &Watcher{b: b, Events: ev, Errors: errs}, nil
}
// Add starts monitoring the path for changes.
//
// A path can only be watched once; watching it more than once is a no-op and will
// not return an error. Paths that do not yet exist on the filesystem cannot be
// watched.
//
// A watch will be automatically removed if the watched path is deleted or
// renamed. The exception is the Windows backend, which doesn't remove the
// watcher on renames.
//
// Notifications on network filesystems (NFS, SMB, FUSE, etc.) or special
// filesystems (/proc, /sys, etc.) generally don't work.
//
// Returns [ErrClosed] if [Watcher.Close] was called.
//
// See [Watcher.AddWith] for a version that allows adding options.
//
// # Watching directories
//
// All files in a directory are monitored, including new files that are created
// after the watcher is started. Subdirectories are not watched (i.e. it's
// non-recursive).
//
// # Watching files
//
// Watching individual files (rather than directories) is generally not
// recommended as many programs (especially editors) update files atomically: it
// will write to a temporary file which is then moved to destination,
// overwriting the original (or some variant thereof). The watcher on the
// original file is now lost, as that no longer exists.
//
// The upshot of this is that a power failure or crash won't leave a
// half-written file.
//
// Watch the parent directory and use Event.Name to filter out files you're not
// interested in. There is an example of this in cmd/fsnotify/file.go.
func (w *Watcher) Add(path string) error { return w.b.Add(path) }
// AddWith is like [Watcher.Add], but allows adding options. When using Add()
// the defaults described below are used.
//
// Possible options are:
//
// - [WithBufferSize] sets the buffer size for the Windows backend; no-op on
// other platforms. The default is 64K (65536 bytes).
func (w *Watcher) AddWith(path string, opts ...addOpt) error { return w.b.AddWith(path, opts...) }
// Remove stops monitoring the path for changes.
//
// Directories are always removed non-recursively. For example, if you added
// /tmp/dir and /tmp/dir/subdir then you will need to remove both.
//
// Removing a path that has not yet been added returns [ErrNonExistentWatch].
//
// Returns nil if [Watcher.Close] was called.
func (w *Watcher) Remove(path string) error { return w.b.Remove(path) }
// Close removes all watches and closes the Events channel.
func (w *Watcher) Close() error { return w.b.Close() }
// WatchList returns all paths explicitly added with [Watcher.Add] (and are not
// yet removed).
//
// Returns nil if [Watcher.Close] was called.
func (w *Watcher) WatchList() []string { return w.b.WatchList() }
// Supports reports if all the listed operations are supported by this platform.
//
// Create, Write, Remove, Rename, and Chmod are always supported. It can only
// return false for an Op starting with Unportable.
func (w *Watcher) xSupports(op Op) bool { return w.b.xSupports(op) }
func (o Op) String() string {
var b strings.Builder
if o.Has(Create) {
b.WriteString("|CREATE")
}
if o.Has(Remove) {
b.WriteString("|REMOVE")
}
if o.Has(Write) {
b.WriteString("|WRITE")
}
if o.Has(xUnportableOpen) {
b.WriteString("|OPEN")
}
if o.Has(xUnportableRead) {
b.WriteString("|READ")
}
if o.Has(xUnportableCloseWrite) {
b.WriteString("|CLOSE_WRITE")
}
if o.Has(xUnportableCloseRead) {
b.WriteString("|CLOSE_READ")
}
if o.Has(Rename) {
b.WriteString("|RENAME")
}
if o.Has(Chmod) {
b.WriteString("|CHMOD")
}
if b.Len() == 0 {
return "[no events]"
}
return b.String()[1:]
}
// Has reports if this operation has the given operation.
func (o Op) Has(h Op) bool { return o&h != 0 }
// Has reports if this event has the given operation.
func (e Event) Has(op Op) bool { return e.Op.Has(op) }
// String returns a string representation of the event with their path.
func (e Event) String() string {
if e.renamedFrom != "" {
return fmt.Sprintf("%-13s %q ← %q", e.Op.String(), e.Name, e.renamedFrom)
}
return fmt.Sprintf("%-13s %q", e.Op.String(), e.Name)
}
type (
backend interface {
Add(string) error
AddWith(string, ...addOpt) error
Remove(string) error
WatchList() []string
Close() error
xSupports(Op) bool
}
addOpt func(opt *withOpts)
withOpts struct {
bufsize int
op Op
noFollow bool
sendCreate bool
}
)
var debug = func() bool {
// Check for exactly "1" (rather than mere existence) so we can add
// options/flags in the future. I don't know if we ever want that, but it's
// nice to leave the option open.
return os.Getenv("FSNOTIFY_DEBUG") == "1"
}()
var defaultOpts = withOpts{
bufsize: 65536, // 64K
op: Create | Write | Remove | Rename | Chmod,
}
func getOptions(opts ...addOpt) withOpts {
with := defaultOpts
for _, o := range opts {
if o != nil {
o(&with)
}
}
return with
}
// WithBufferSize sets the [ReadDirectoryChangesW] buffer size.
//
// This only has effect on Windows systems, and is a no-op for other backends.
//
// The default value is 64K (65536 bytes) which is the highest value that works
// on all filesystems and should be enough for most applications, but if you
// have a large burst of events it may not be enough. You can increase it if
// you're hitting "queue or buffer overflow" errors ([ErrEventOverflow]).
//
// [ReadDirectoryChangesW]: https://learn.microsoft.com/en-gb/windows/win32/api/winbase/nf-winbase-readdirectorychangesw
func WithBufferSize(bytes int) addOpt {
return func(opt *withOpts) { opt.bufsize = bytes }
}
// WithOps sets which operations to listen for. The default is [Create],
// [Write], [Remove], [Rename], and [Chmod].
//
// Excluding operations you're not interested in can save quite a bit of CPU
// time; in some use cases there may be hundreds of thousands of useless Write
// or Chmod operations per second.
//
// This can also be used to add unportable operations not supported by all
// platforms; unportable operations all start with "Unportable":
// [UnportableOpen], [UnportableRead], [UnportableCloseWrite], and
// [UnportableCloseRead].
//
// AddWith returns an error when using an unportable operation that's not
// supported. Use [Watcher.Support] to check for support.
func withOps(op Op) addOpt {
return func(opt *withOpts) { opt.op = op }
}
// WithNoFollow disables following symlinks, so the symlinks themselves are
// watched.
func withNoFollow() addOpt {
return func(opt *withOpts) { opt.noFollow = true }
}
// "Internal" option for recursive watches on inotify.
func withCreate() addOpt {
return func(opt *withOpts) { opt.sendCreate = true }
}
var enableRecurse = false
// Check if this path is recursive (ends with "/..." or "\..."), and return the
// path with the /... stripped.
func recursivePath(path string) (string, bool) {
path = filepath.Clean(path)
if !enableRecurse { // Only enabled in tests for now.
return path, false
}
if filepath.Base(path) == "..." {
return filepath.Dir(path), true
}
return path, false
}
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