代码拉取完成,页面将自动刷新
同步操作将从 焦建军/bullet3 强制同步,此操作会覆盖自 Fork 仓库以来所做的任何修改,且无法恢复!!!
确定后同步将在后台操作,完成时将刷新页面,请耐心等待。
from setuptools import find_packages
from sys import platform as _platform
import sys
import glob
import os
from distutils.core import setup
from distutils.extension import Extension
from distutils.util import get_platform
from glob import glob
# monkey-patch for parallel compilation
import multiprocessing
import multiprocessing.pool
def parallelCCompile(self,
sources,
output_dir=None,
macros=None,
include_dirs=None,
debug=0,
extra_preargs=None,
extra_postargs=None,
depends=None):
# those lines are copied from distutils.ccompiler.CCompiler directly
macros, objects, extra_postargs, pp_opts, build = self._setup_compile(
output_dir, macros, include_dirs, sources, depends, extra_postargs)
cc_args = self._get_cc_args(pp_opts, debug, extra_preargs)
# parallel code
N = 2 * multiprocessing.cpu_count() # number of parallel compilations
try:
# On Unix-like platforms attempt to obtain the total memory in the
# machine and limit the number of parallel jobs to the number of Gbs
# of RAM (to avoid killing smaller platforms like the Pi)
mem = os.sysconf('SC_PHYS_PAGES') * os.sysconf('SC_PAGE_SIZE') # bytes
except (AttributeError, ValueError):
# Couldn't query RAM; don't limit parallelism (it's probably a well
# equipped Windows / Mac OS X box)
pass
else:
mem = max(1, int(round(mem / 1024**3))) # convert to Gb
N = min(mem, N)
def _single_compile(obj):
try:
src, ext = build[obj]
except KeyError:
return
newcc_args = cc_args
if _platform == "darwin":
if src.endswith('.cpp'):
newcc_args = cc_args + ["-mmacosx-version-min=10.7", "-stdlib=libc++"]
self._compile(obj, src, ext, newcc_args, extra_postargs, pp_opts)
# convert to list, imap is evaluated on-demand
pool = multiprocessing.pool.ThreadPool(N)
list(pool.imap(_single_compile, objects))
return objects
import distutils.ccompiler
distutils.ccompiler.CCompiler.compile = parallelCCompile
#see http://stackoverflow.com/a/8719066/295157
import os
platform = get_platform()
print(platform)
CXX_FLAGS = ''
CXX_FLAGS += '-DGWEN_COMPILE_STATIC '
CXX_FLAGS += '-DBT_USE_DOUBLE_PRECISION '
CXX_FLAGS += '-DBT_ENABLE_ENET '
CXX_FLAGS += '-DBT_ENABLE_CLSOCKET '
CXX_FLAGS += '-DB3_DUMP_PYTHON_VERSION '
CXX_FLAGS += '-DEGL_ADD_PYTHON_INIT '
CXX_FLAGS += '-DB3_ENABLE_FILEIO_PLUGIN '
CXX_FLAGS += '-DB3_USE_ZIPFILE_FILEIO '
CXX_FLAGS += '-DBT_THREADSAFE=1 '
CXX_FLAGS += '-DSTATIC_LINK_SPD_PLUGIN '
CXX_FLAGS += '-DBT_ENABLE_VHACD '
EGL_CXX_FLAGS = ''
# libraries += [current_python]
libraries = []
include_dirs = []
try:
import numpy
NP_DIRS = [numpy.get_include()]
except:
print("numpy is disabled. getCameraImage maybe slower.")
else:
print("numpy is enabled.")
CXX_FLAGS += '-DPYBULLET_USE_NUMPY '
for d in NP_DIRS:
print("numpy_include_dirs = %s" % d)
include_dirs += NP_DIRS
sources = ["examples/pybullet/pybullet.c"]\
+["examples/ThirdPartyLibs/tinyxml2/tinyxml2.cpp"]\
+["examples/SharedMemory/plugins/stablePDPlugin/BulletConversion.cpp"]\
+["examples/SharedMemory/plugins/stablePDPlugin/KinTree.cpp"]\
+["examples/SharedMemory/plugins/stablePDPlugin/MathUtil.cpp"]\
+["examples/SharedMemory/plugins/stablePDPlugin/RBDModel.cpp"]\
+["examples/SharedMemory/plugins/stablePDPlugin/RBDUtil.cpp"]\
+["examples/SharedMemory/plugins/stablePDPlugin/Shape.cpp"]\
+["examples/SharedMemory/plugins/stablePDPlugin/SpAlg.cpp"]\
+["src/btLinearMathAll.cpp"]\
+["src/btBulletCollisionAll.cpp"]\
+["src/btBulletDynamicsAll.cpp"]\
+["examples/ExampleBrowser/InProcessExampleBrowser.cpp"]\
+["examples/TinyRenderer/geometry.cpp"]\
+["examples/TinyRenderer/model.cpp"]\
+["examples/TinyRenderer/tgaimage.cpp"]\
+["examples/TinyRenderer/our_gl.cpp"]\
+["examples/TinyRenderer/TinyRenderer.cpp"]\
+["examples/SharedMemory/plugins/pdControlPlugin/pdControlPlugin.cpp"]\
+["examples/SharedMemory/plugins/collisionFilterPlugin/collisionFilterPlugin.cpp"]\
+["examples/SharedMemory/plugins/fileIOPlugin/fileIOPlugin.cpp"]\
+["examples/SharedMemory/b3RobotSimulatorClientAPI_NoDirect.cpp"]\
+["examples/SharedMemory/IKTrajectoryHelper.cpp"]\
+["examples/SharedMemory/InProcessMemory.cpp"]\
+["examples/SharedMemory/PhysicsClient.cpp"]\
+["examples/SharedMemory/PhysicsServer.cpp"]\
+["examples/SharedMemory/GraphicsClientExample.cpp"]\
+["examples/SharedMemory/GraphicsServerExample.cpp"]\
+["examples/SharedMemory/RemoteGUIHelper.cpp"]\
+["examples/SharedMemory/RemoteGUIHelperTCP.cpp"]\
+["examples/SharedMemory/PhysicsServerExample.cpp"]\
+["examples/SharedMemory/PhysicsServerExampleBullet2.cpp"]\
+["examples/SharedMemory/SharedMemoryInProcessPhysicsC_API.cpp"]\
+["examples/SharedMemory/PhysicsServerSharedMemory.cpp"]\
+["examples/SharedMemory/PhysicsDirect.cpp"]\
+["examples/SharedMemory/PhysicsDirectC_API.cpp"]\
+["examples/SharedMemory/PhysicsServerCommandProcessor.cpp"]\
+["examples/SharedMemory/PhysicsClientSharedMemory.cpp"]\
+["examples/SharedMemory/PhysicsClientSharedMemory_C_API.cpp"]\
+["examples/SharedMemory/PhysicsClientC_API.cpp"]\
+["examples/SharedMemory/Win32SharedMemory.cpp"]\
+["examples/SharedMemory/PosixSharedMemory.cpp"]\
+["examples/SharedMemory/plugins/tinyRendererPlugin/TinyRendererVisualShapeConverter.cpp"]\
+["examples/SharedMemory/plugins/tinyRendererPlugin/tinyRendererPlugin.cpp"]\
+["examples/SharedMemory/PhysicsClientUDP.cpp"]\
+["examples/SharedMemory/PhysicsClientUDP_C_API.cpp"]\
+["examples/SharedMemory/PhysicsClientTCP.cpp"]\
+["examples/SharedMemory/PhysicsClientTCP_C_API.cpp"]\
+["examples/SharedMemory/b3PluginManager.cpp"]\
+["examples/Utils/b3ResourcePath.cpp"]\
+["examples/Utils/RobotLoggingUtil.cpp"]\
+["examples/Utils/ChromeTraceUtil.cpp"]\
+["examples/Utils/b3Clock.cpp"]\
+["examples/Utils/b3Quickprof.cpp"]\
+["examples/ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp"]\
+["examples/ThirdPartyLibs/stb_image/stb_image.cpp"]\
+["examples/ThirdPartyLibs/stb_image/stb_image_write.cpp"]\
+["examples/ThirdPartyLibs/minizip/ioapi.c"]\
+["examples/ThirdPartyLibs/minizip/unzip.c"]\
+["examples/ThirdPartyLibs/minizip/zip.c"]\
+["examples/ThirdPartyLibs/zlib/adler32.c"]\
+["examples/ThirdPartyLibs/zlib/compress.c"]\
+["examples/ThirdPartyLibs/zlib/crc32.c"]\
+["examples/ThirdPartyLibs/zlib/deflate.c"]\
+["examples/ThirdPartyLibs/zlib/gzclose.c"]\
+["examples/ThirdPartyLibs/zlib/gzlib.c"]\
+["examples/ThirdPartyLibs/zlib/gzread.c"]\
+["examples/ThirdPartyLibs/zlib/gzwrite.c"]\
+["examples/ThirdPartyLibs/zlib/infback.c"]\
+["examples/ThirdPartyLibs/zlib/inffast.c"]\
+["examples/ThirdPartyLibs/zlib/inflate.c"]\
+["examples/ThirdPartyLibs/zlib/inftrees.c"]\
+["examples/ThirdPartyLibs/zlib/trees.c"]\
+["examples/ThirdPartyLibs/zlib/uncompr.c"]\
+["examples/ThirdPartyLibs/zlib/zutil.c"]\
+["examples/Importers/ImportColladaDemo/LoadMeshFromCollada.cpp"]\
+["examples/Importers/ImportObjDemo/LoadMeshFromObj.cpp"]\
+["examples/Importers/ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp"]\
+["examples/Importers/ImportMJCFDemo/BulletMJCFImporter.cpp"]\
+["examples/Importers/ImportURDFDemo/BulletUrdfImporter.cpp"]\
+["examples/Importers/ImportURDFDemo/MyMultiBodyCreator.cpp"]\
+["examples/Importers/ImportURDFDemo/URDF2Bullet.cpp"]\
+["examples/Importers/ImportURDFDemo/UrdfParser.cpp"]\
+["examples/Importers/ImportURDFDemo/urdfStringSplit.cpp"]\
+["examples/Importers/ImportMeshUtility/b3ImportMeshUtility.cpp"]\
+["examples/MultiThreading/b3PosixThreadSupport.cpp"]\
+["examples/MultiThreading/b3Win32ThreadSupport.cpp"]\
+["examples/MultiThreading/b3ThreadSupportInterface.cpp"]\
+["examples/ThirdPartyLibs/enet/callbacks.c"]\
+["examples/ThirdPartyLibs/enet/compress.c"]\
+["examples/ThirdPartyLibs/enet/host.c"]\
+["examples/ThirdPartyLibs/enet/list.c"]\
+["examples/ThirdPartyLibs/enet/packet.c"]\
+["examples/ThirdPartyLibs/enet/peer.c"]\
+["examples/ThirdPartyLibs/enet/protocol.c"]\
+["examples/ExampleBrowser/OpenGLGuiHelper.cpp"]\
+["examples/ExampleBrowser/OpenGLExampleBrowser.cpp"]\
+["examples/ExampleBrowser/CollisionShape2TriangleMesh.cpp"]\
+["examples/ExampleBrowser/GL_ShapeDrawer.cpp"]\
+["examples/OpenGLWindow/SimpleOpenGL2Renderer.cpp"]\
+["examples/OpenGLWindow/GLInstancingRenderer.cpp"]\
+["examples/OpenGLWindow/SimpleOpenGL3App.cpp"]\
+["examples/OpenGLWindow/GLPrimitiveRenderer.cpp"]\
+["examples/OpenGLWindow/TwFonts.cpp"]\
+["examples/OpenGLWindow/GLRenderToTexture.cpp"]\
+["examples/OpenGLWindow/LoadShader.cpp"]\
+["examples/OpenGLWindow/OpenSans.cpp"]\
+["examples/OpenGLWindow/SimpleCamera.cpp"]\
+["examples/OpenGLWindow/fontstash.cpp"]\
+["examples/OpenGLWindow/SimpleOpenGL2App.cpp"]\
+["examples/OpenGLWindow/opengl_fontstashcallbacks.cpp"]\
+["examples/ExampleBrowser/GwenGUISupport/GraphingTexture.cpp"]\
+["examples/ExampleBrowser/GwenGUISupport/GwenProfileWindow.cpp"]\
+["examples/ExampleBrowser/GwenGUISupport/gwenUserInterface.cpp"]\
+["examples/ExampleBrowser/GwenGUISupport/GwenParameterInterface.cpp"]\
+["examples/ExampleBrowser/GwenGUISupport/GwenTextureWindow.cpp"]\
+["src/Bullet3Common/b3AlignedAllocator.cpp"]\
+["src/Bullet3Common/b3Logging.cpp"]\
+["src/Bullet3Common/b3Vector3.cpp"]\
+["examples/ThirdPartyLibs/clsocket/src/ActiveSocket.cpp"]\
+["examples/ThirdPartyLibs/clsocket/src/PassiveSocket.cpp"]\
+["examples/ThirdPartyLibs/clsocket/src/SimpleSocket.cpp"]\
+["Extras/Serialize/BulletFileLoader/bChunk.cpp"]\
+["Extras/Serialize/BulletFileLoader/bDNA.cpp"]\
+["Extras/Serialize/BulletFileLoader/bFile.cpp"]\
+["Extras/Serialize/BulletFileLoader/btBulletFile.cpp"]\
+["Extras/Serialize/BulletWorldImporter/btMultiBodyWorldImporter.cpp"]\
+["Extras/Serialize/BulletWorldImporter/btBulletWorldImporter.cpp"]\
+["Extras/Serialize/BulletWorldImporter/btWorldImporter.cpp"]\
+["Extras/InverseDynamics/CloneTreeCreator.cpp"]\
+["Extras/InverseDynamics/IDRandomUtil.cpp"]\
+["Extras/InverseDynamics/MultiBodyTreeDebugGraph.cpp"]\
+["Extras/InverseDynamics/User2InternalIndex.cpp"]\
+["Extras/InverseDynamics/CoilCreator.cpp"]\
+["Extras/InverseDynamics/MultiBodyNameMap.cpp"]\
+["Extras/InverseDynamics/RandomTreeCreator.cpp"]\
+["Extras/InverseDynamics/btMultiBodyTreeCreator.cpp"]\
+["Extras/InverseDynamics/DillCreator.cpp"]\
+["Extras/InverseDynamics/MultiBodyTreeCreator.cpp"]\
+["Extras/InverseDynamics/SimpleTreeCreator.cpp"]\
+["Extras/InverseDynamics/invdyn_bullet_comparison.cpp"]\
+["src/BulletSoftBody/btDefaultSoftBodySolver.cpp"]\
+["src/BulletSoftBody/btSoftBodyHelpers.cpp"]\
+["src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp"]\
+["src/BulletSoftBody/btSoftBody.cpp"]\
+["src/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp"]\
+["src/BulletSoftBody/btSoftRigidDynamicsWorld.cpp"]\
+["src/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp"]\
+["src/BulletSoftBody/btSoftMultiBodyDynamicsWorld.cpp"]\
+["src/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp"]\
+["src/BulletSoftBody/btDeformableBackwardEulerObjective.cpp"]\
+["src/BulletSoftBody/btDeformableBodySolver.cpp"]\
+["src/BulletSoftBody/btDeformableContactProjection.cpp"]\
+["src/BulletSoftBody/btDeformableContactConstraint.cpp"]\
+["src/BulletSoftBody/btDeformableMultiBodyConstraintSolver.cpp"]\
+["src/BulletSoftBody/btDeformableMultiBodyDynamicsWorld.cpp"]\
+["src/BulletSoftBody/poly34.cpp"]\
+["src/BulletSoftBody/BulletReducedDeformableBody/btReducedDeformableBody.cpp"]\
+["src/BulletSoftBody/BulletReducedDeformableBody/btReducedDeformableBodyHelpers.cpp"]\
+["src/BulletSoftBody/BulletReducedDeformableBody/btReducedDeformableBodySolver.cpp"]\
+["src/BulletSoftBody/BulletReducedDeformableBody/btReducedDeformableContactConstraint.cpp"]\
+["src/BulletInverseDynamics/IDMath.cpp"]\
+["src/BulletInverseDynamics/MultiBodyTree.cpp"]\
+["src/BulletInverseDynamics/details/MultiBodyTreeImpl.cpp"]\
+["src/BulletInverseDynamics/details/MultiBodyTreeInitCache.cpp"]\
+["examples/ThirdPartyLibs/BussIK/Jacobian.cpp"]\
+["examples/ThirdPartyLibs/BussIK/LinearR2.cpp"]\
+["examples/ThirdPartyLibs/BussIK/LinearR3.cpp"]\
+["examples/ThirdPartyLibs/BussIK/LinearR4.cpp"]\
+["examples/ThirdPartyLibs/BussIK/MatrixRmn.cpp"]\
+["examples/ThirdPartyLibs/BussIK/Misc.cpp"]\
+["examples/ThirdPartyLibs/BussIK/Node.cpp"]\
+["examples/ThirdPartyLibs/BussIK/Tree.cpp"]\
+["examples/ThirdPartyLibs/BussIK/VectorRn.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Anim.cpp"]\
+["examples/ThirdPartyLibs/Gwen/DragAndDrop.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Hook.cpp"]\
+["examples/ThirdPartyLibs/Gwen/ToolTip.cpp"]\
+["examples/ThirdPartyLibs/Gwen/events.cpp"]\
+["examples/ThirdPartyLibs/Gwen/BaseRender.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Gwen.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Skin.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Utility.cpp"]\
+["examples/ThirdPartyLibs/Gwen/inputhandler.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Base.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Button.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Canvas.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/CheckBox.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ColorControls.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ColorPicker.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ComboBox.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/CrossSplitter.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/DockBase.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/DockedTabControl.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Dragger.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/GroupBox.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/HSVColorPicker.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/HorizontalScrollBar.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ImagePanel.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/HorizontalSlider.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Label.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/LabelClickable.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ListBox.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/MenuItem.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Menu.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/MenuStrip.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/NumericUpDown.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/PanelListPanel.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ProgressBar.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Properties.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/RadioButton.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/RadioButtonController.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ResizableControl.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Resizer.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/RichLabel.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ScrollBar.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ScrollBarBar.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ScrollBarButton.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/ScrollControl.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Slider.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/SplitterBar.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/TabButton.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/TabControl.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/TabStrip.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Text.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/TextBox.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/TextBoxNumeric.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/TreeControl.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/TreeNode.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/VerticalScrollBar.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/VerticalSlider.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/WindowControl.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Dialog/FileOpen.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Dialog/FileSave.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Controls/Dialog/Query.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Platforms/Null.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Platforms/Windows.cpp"]\
+["examples/ThirdPartyLibs/Gwen/Renderers/OpenGL_DebugFont.cpp"]\
+["Extras/VHACD/test/src/main_vhacd.cpp"] \
+["Extras/VHACD/src/VHACD.cpp"] \
+["Extras/VHACD/src/vhacdICHull.cpp"] \
+["Extras/VHACD/src/vhacdManifoldMesh.cpp"] \
+["Extras/VHACD/src/vhacdMesh.cpp"] \
+["Extras/VHACD/src/vhacdVolume.cpp"]
egl_renderer_sources = \
["examples/SharedMemory/plugins/eglPlugin/eglRendererVisualShapeConverter.cpp"]\
+["examples/SharedMemory/plugins/eglPlugin/eglRendererPlugin.cpp"]\
+["examples/Importers/ImportColladaDemo/LoadMeshFromCollada.cpp"]\
+["examples/Importers/ImportObjDemo/LoadMeshFromObj.cpp"]\
+["examples/Importers/ImportMeshUtility/b3ImportMeshUtility.cpp"]\
+["examples/Importers/ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp"]\
+["examples/TinyRenderer/geometry.cpp"]\
+["examples/TinyRenderer/model.cpp"]\
+["examples/TinyRenderer/tgaimage.cpp"]\
+["examples/TinyRenderer/our_gl.cpp"]\
+["examples/TinyRenderer/TinyRenderer.cpp"]\
+["examples/ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp"]\
+["examples/ThirdPartyLibs/stb_image/stb_image.cpp"]\
+["examples/ThirdPartyLibs/stb_image/stb_image_write.cpp"]\
+["examples/ThirdPartyLibs/tinyxml2/tinyxml2.cpp"]\
+["examples/OpenGLWindow/SimpleCamera.cpp"]\
+["examples/Utils/b3Clock.cpp"]\
+["examples/Utils/b3ResourcePath.cpp"]\
+["src/BulletCollision/CollisionShapes/btShapeHull.cpp"]\
+["src/BulletCollision/CollisionShapes/btConvexHullShape.cpp"]\
+["src/BulletCollision/CollisionShapes/btBoxShape.cpp"]\
+["src/BulletCollision/CollisionShapes/btSphereShape.cpp"]\
+["src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp"]\
+["src/BulletCollision/CollisionShapes/btConvexShape.cpp"]\
+["src/BulletCollision/CollisionShapes/btCollisionShape.cpp"]\
+["src/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp"]\
+["src/BulletCollision/CollisionShapes/btConvexInternalShape.cpp"]\
+["src/Bullet3Common/b3Logging.cpp"]\
+["src/LinearMath/btAlignedAllocator.cpp"]\
+["src/LinearMath/btConvexHull.cpp"]\
+["src/LinearMath/btConvexHullComputer.cpp"] \
+["src/LinearMath/btGeometryUtil.cpp"]\
+["src/LinearMath/btQuickprof.cpp"] \
+["src/LinearMath/btThreads.cpp"] \
+["src/Bullet3Common/b3AlignedAllocator.cpp"] \
+["examples/ThirdPartyLibs/glad/gl.c"]\
+["examples/OpenGLWindow/GLInstancingRenderer.cpp"]\
+["examples/OpenGLWindow/GLRenderToTexture.cpp"] \
+["examples/OpenGLWindow/LoadShader.cpp"]
if 'BT_USE_EGL' in CXX_FLAGS:
sources += ['examples/ThirdPartyLibs/glad/egl.c']
sources += ['examples/OpenGLWindow/EGLOpenGLWindow.cpp']
if _platform == "linux" or _platform == "linux2":
libraries = ['dl', 'pthread']
CXX_FLAGS += '-D_LINUX '
CXX_FLAGS += '-DGLEW_STATIC '
CXX_FLAGS += '-DGLEW_INIT_OPENGL11_FUNCTIONS=1 '
CXX_FLAGS += '-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1 '
CXX_FLAGS += '-DDYNAMIC_LOAD_X11_FUNCTIONS '
CXX_FLAGS += '-DHAS_SOCKLEN_T '
CXX_FLAGS += '-fno-inline-functions-called-once '
CXX_FLAGS += '-fvisibility=hidden '
CXX_FLAGS += '-fvisibility-inlines-hidden '
EGL_CXX_FLAGS += '-DBT_USE_EGL '
EGL_CXX_FLAGS += '-fPIC ' # for plugins
sources = sources + ["examples/ThirdPartyLibs/enet/unix.c"]\
+["examples/OpenGLWindow/X11OpenGLWindow.cpp"]\
+["examples/ThirdPartyLibs/glad/gl.c"]\
+["examples/ThirdPartyLibs/glad/glx.c"]
include_dirs += ["examples/ThirdPartyLibs/optionalX11"]
if 'BT_USE_EGL' in EGL_CXX_FLAGS:
egl_renderer_sources = egl_renderer_sources\
+["examples/OpenGLWindow/EGLOpenGLWindow.cpp"]\
+['examples/ThirdPartyLibs/glad/egl.c']
else:
egl_renderer_sources = egl_renderer_sources\
+["examples/OpenGLWindow/X11OpenGLWindow.cpp"]\
+["examples/ThirdPartyLibs/glad/glx.c"]
elif _platform == "win32":
print("win32!")
libraries = ['Ws2_32', 'Winmm', 'User32', 'Opengl32', 'kernel32', 'glu32', 'Gdi32', 'Comdlg32']
CXX_FLAGS += '-DWIN32 '
CXX_FLAGS += '-DGLEW_STATIC '
sources = sources + ["examples/ThirdPartyLibs/enet/win32.c"]\
+["examples/OpenGLWindow/Win32Window.cpp"]\
+["examples/OpenGLWindow/Win32OpenGLWindow.cpp"]\
+["examples/ThirdPartyLibs/glad/gl.c"]
elif _platform == "darwin":
print("darwin!")
os.environ['LDFLAGS'] = '-framework Cocoa -mmacosx-version-min=10.7 -stdlib=libc++ -framework OpenGL'
CXX_FLAGS += '-DB3_NO_PYTHON_FRAMEWORK '
CXX_FLAGS += '-DHAS_SOCKLEN_T '
CXX_FLAGS += '-D_DARWIN '
# CXX_FLAGS += '-framework Cocoa '
sources = sources + ["examples/ThirdPartyLibs/enet/unix.c"]\
+["examples/OpenGLWindow/MacOpenGLWindow.cpp"]\
+["examples/ThirdPartyLibs/glad/gl.c"]\
+["examples/OpenGLWindow/MacOpenGLWindowObjC.m"]
else:
print("bsd!")
libraries = ['GL', 'GLEW', 'pthread']
os.environ['LDFLAGS'] = '-L/usr/X11R6/lib'
CXX_FLAGS += '-D_BSD '
CXX_FLAGS += '-I/usr/X11R6/include '
CXX_FLAGS += '-DHAS_SOCKLEN_T '
CXX_FLAGS += '-fno-inline-functions-called-once'
sources = ["examples/ThirdPartyLibs/enet/unix.c"]\
+["examples/OpenGLWindow/X11OpenGLWindow.cpp"]\
+["examples/ThirdPartyLibs/glad/gl.c"]\
+ sources
setup_py_dir = os.path.dirname(os.path.realpath(__file__))
need_files = []
datadir = "examples/pybullet/gym/pybullet_data"
hh = setup_py_dir + "/" + datadir
for root, dirs, files in os.walk(hh):
for fn in files:
ext = os.path.splitext(fn)[1][1:]
if ext and ext in 'yaml index meta data-00000-of-00001 png gif jpg urdf sdf obj txt mtl dae off stl STL xml gin npy '.split(
):
fn = root + "/" + fn
need_files.append(fn[1 + len(hh):])
print("found resource files: %i" % len(need_files))
for n in need_files:
print("-- %s" % n)
print("packages")
print(find_packages('examples/pybullet/gym'))
print("-----")
extensions = []
pybullet_ext = Extension(
"pybullet",
sources=sources,
libraries=libraries,
extra_compile_args=CXX_FLAGS.split(),
include_dirs=include_dirs + [
"src", "examples/ThirdPartyLibs", "examples/ThirdPartyLibs/glad",
"examples/ThirdPartyLibs/enet/include", "examples/ThirdPartyLibs/clsocket/src",
"Extras/VHACD/inc", "Extras/VHACD/public",
])
extensions.append(pybullet_ext)
if 'BT_USE_EGL' in EGL_CXX_FLAGS:
eglRender = Extension(
"eglRenderer",
sources=egl_renderer_sources,
libraries=libraries,
extra_compile_args=(CXX_FLAGS + EGL_CXX_FLAGS).split(),
include_dirs=include_dirs + [
"src", "examples", "examples/ThirdPartyLibs", "examples/ThirdPartyLibs/glad",
"examples/ThirdPartyLibs/enet/include", "examples/ThirdPartyLibs/clsocket/src"
])
extensions.append(eglRender)
setup(
name='pybullet',
version='3.2.5',
description=
'Official Python Interface for the Bullet Physics SDK specialized for Robotics Simulation and Reinforcement Learning',
long_description=
'pybullet is an easy to use Python module for physics simulation, robotics and deep reinforcement learning based on the Bullet Physics SDK. With pybullet you can load articulated bodies from URDF, SDF and other file formats. pybullet provides forward dynamics simulation, inverse dynamics computation, forward and inverse kinematics and collision detection and ray intersection queries. Aside from physics simulation, pybullet supports to rendering, with a CPU renderer and OpenGL visualization and support for virtual reality headsets.',
url='https://github.com/bulletphysics/bullet3',
author='Erwin Coumans, Yunfei Bai, Jasmine Hsu',
author_email='erwincoumans@google.com',
license='zlib',
platforms='any',
keywords=[
'game development', 'virtual reality', 'physics simulation', 'robotics',
'collision detection', 'opengl'
],
ext_modules=extensions,
classifiers=[
'Development Status :: 5 - Production/Stable',
'License :: OSI Approved :: zlib/libpng License',
'Operating System :: Microsoft :: Windows', 'Operating System :: POSIX :: Linux',
'Operating System :: MacOS', 'Intended Audience :: Science/Research',
"Programming Language :: Python", 'Programming Language :: Python :: 2.7',
'Programming Language :: Python :: 3.4', 'Programming Language :: Python :: 3.5',
'Programming Language :: Python :: 3.6', 'Programming Language :: Python :: 3.7',
'Programming Language :: Python :: 3.8', 'Topic :: Games/Entertainment :: Simulation',
'Topic :: Scientific/Engineering :: Artificial Intelligence',
'Framework :: Robot Framework'
],
package_dir={'': 'examples/pybullet/gym'},
packages=[x for x in find_packages('examples/pybullet/gym')],
package_data={'pybullet_data': need_files})
此处可能存在不合适展示的内容,页面不予展示。您可通过相关编辑功能自查并修改。
如您确认内容无涉及 不当用语 / 纯广告导流 / 暴力 / 低俗色情 / 侵权 / 盗版 / 虚假 / 无价值内容或违法国家有关法律法规的内容,可点击提交进行申诉,我们将尽快为您处理。