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image: Visual Studio 2015
configuration:
- Debug
- Release
platform:
- Win32
- x64
environment:
matrix:
- BUILD_SYSTEM: MSVC
- BUILD_SYSTEM: CMAKE
build_script:
- if "%BUILD_SYSTEM%" == "MSVC" (
msbuild "%APPVEYOR_BUILD_FOLDER%\win32\VS2015\libogg.sln" /m /v:minimal /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll" /property:Configuration=%CONFIGURATION%;Platform=%PLATFORM%
)
- if "%BUILD_SYSTEM%" == "CMAKE" (
mkdir "%APPVEYOR_BUILD_FOLDER%\build" &&
pushd "%APPVEYOR_BUILD_FOLDER%\build" &&
cmake -A "%PLATFORM%" -G "Visual Studio 14 2015" .. &&
cmake --build . --config "%CONFIGURATION%" -- /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll" &&
popd
)
after_build:
- if "%BUILD_SYSTEM%" == "MSVC" (
7z a ogg.zip win32\VS2015\%PLATFORM%\%CONFIGURATION%\libogg.lib include\ogg\*.h
)
artifacts:
- path: ogg.zip
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