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<?xml version="1.0" encoding="UTF-8"?>
<CONFIG>
<ProjectOptions>
<Version Value="10"/>
<PathDelim Value="\"/>
<General>
<SessionStorage Value="InProjectDir"/>
<MainUnit Value="0"/>
<Title Value="BLumia''s Timidity Shell"/>
<ResourceType Value="res"/>
<UseXPManifest Value="True"/>
<XPManifest>
<TextName Value="Bear Kids Team. BLumia Timidity Shell"/>
<TextDesc Value="Simple timidity shell program for midi playback and batch midi->wav convert with timidity."/>
</XPManifest>
<Icon Value="0"/>
</General>
<i18n>
<EnableI18N LFM="False"/>
</i18n>
<VersionInfo>
<UseVersionInfo Value="True"/>
<AutoIncrementBuild Value="True"/>
<MajorVersionNr Value="1"/>
<MinorVersionNr Value="4"/>
<RevisionNr Value="2"/>
<BuildNr Value="126"/>
<StringTable CompanyName="GarySoft" FileDescription="BLumia's Timidity Shell" ProductName="BLumia's Timidity Shell" ProductVersion="1.4.2.122"/>
</VersionInfo>
<BuildModes Count="2">
<Item1 Name="Release" Default="True"/>
<Item2 Name="Debug">
<CompilerOptions>
<Version Value="11"/>
<PathDelim Value="\"/>
<Target>
<Filename Value="timidityplayer"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir)"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<CodeGeneration>
<SmartLinkUnit Value="True"/>
</CodeGeneration>
<Linking>
<Debugging>
<UseValgrind Value="True"/>
<StripSymbols Value="True"/>
<UseExternalDbgSyms Value="True"/>
</Debugging>
<LinkSmart Value="True"/>
<Options>
<Win32>
<GraphicApplication Value="True"/>
</Win32>
</Options>
</Linking>
</CompilerOptions>
</Item2>
</BuildModes>
<PublishOptions>
<Version Value="2"/>
<IncludeFileFilter Value="*.(pas|pp|inc|lfm|lpr|lrs|lpi|lpk|sh|xml)"/>
<ExcludeFileFilter Value="*.(bak|ppu|o|so);*~;backup"/>
</PublishOptions>
<RunParams>
<local>
<FormatVersion Value="1"/>
</local>
</RunParams>
<RequiredPackages Count="1">
<Item1>
<PackageName Value="LCL"/>
</Item1>
</RequiredPackages>
<Units Count="6">
<Unit0>
<Filename Value="timidityplayer.lpr"/>
<IsPartOfProject Value="True"/>
</Unit0>
<Unit1>
<Filename Value="unit1.pas"/>
<IsPartOfProject Value="True"/>
<ComponentName Value="Form1"/>
<HasResources Value="True"/>
<ResourceBaseClass Value="Form"/>
<UnitName Value="Unit1"/>
</Unit1>
<Unit2>
<Filename Value="unit2.pas"/>
<IsPartOfProject Value="True"/>
<ComponentName Value="Form2"/>
<HasResources Value="True"/>
<ResourceBaseClass Value="Form"/>
<UnitName Value="Unit2"/>
</Unit2>
<Unit3>
<Filename Value="unit3.pas"/>
<IsPartOfProject Value="True"/>
<ComponentName Value="Form3"/>
<HasResources Value="True"/>
<ResourceBaseClass Value="Form"/>
<UnitName Value="Unit3"/>
</Unit3>
<Unit4>
<Filename Value="runonce_postit.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="RunOnce_PostIt"/>
</Unit4>
<Unit5>
<Filename Value="unit4.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="Unit4"/>
</Unit5>
</Units>
</ProjectOptions>
<CompilerOptions>
<Version Value="11"/>
<PathDelim Value="\"/>
<Target>
<Filename Value="timidityplayer"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir)"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<CodeGeneration>
<SmartLinkUnit Value="True"/>
</CodeGeneration>
<Linking>
<Debugging>
<GenerateDebugInfo Value="False"/>
<StripSymbols Value="True"/>
</Debugging>
<LinkSmart Value="True"/>
<Options>
<Win32>
<GraphicApplication Value="True"/>
</Win32>
</Options>
</Linking>
</CompilerOptions>
<Debugging>
<Exceptions Count="3">
<Item1>
<Name Value="EAbort"/>
</Item1>
<Item2>
<Name Value="ECodetoolError"/>
</Item2>
<Item3>
<Name Value="EFOpenError"/>
</Item3>
</Exceptions>
</Debugging>
</CONFIG>
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