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README
GPL-3.0

QKeyMapper

在Win10和Win11下可以正常使用的按键映射工具,使用Qt Widget + WinAPI开发,v1.2.8(2022-12-24)开始更新了对Qt6的支持,v1.2.8及之后的Release中使用Qt6编译的版本,v1.3.6(Build 20231220)新增游戏手柄按键和虚拟游戏手柄支持。v1.3.7(Build 20240410)增加多键鼠+多虚拟手柄支持。


最新Release版本压缩包下载:

https://github.com/Zalafina/QKeyMapper/releases/latest

https://gitee.com/asukavov/QKeyMapper/releases/latest

※ QKeyMapper_vX.Y.Z_x64/x86开头的ZIP包是编译好的可执行文件压缩包Build_YYYYMMDD代表编译日期,较新的编译日期有相应的新增功能说明。


许可证更改 :请注意,软件许可证已从 MIT 许可证更改为 GNU 通用公共许可证 v3.0 (GPL v3)。在使用、修改或分发软件之前,请确保你已经查看并理解了新许可证的条款。

Win10及Win11系统推荐使用Qt6版本,提供Qt5版本只是为了能兼容Win7系统。Win7下如果无法使用Qt6版本的话请下载Qt5版本使用。

注意: 使用时可能需要安装 Visual C++ Redistributable 64位运行库。
VC++ 2015-2022 64位运行库,微软下载网址:
https://aka.ms/vs/17/release/vc_redist.x64.exe

注意: Win7系统使用虚拟手柄功能需要自己安装ViGEMBus v1.16.116


按键映射工具使用技巧等参考Wiki页面:


使用教学视频合集请点击下方图片

使用中有疑问也可以加Q群咨询 (群号: 906963961)


新添加功能列表(根据更新时间降序排列)

  • v1.3.7(Build 20240627)
    • "映射按键列表"添加SendText映射,选择SendText后在"文本"单行编辑框中输入文字可以在按下原始按键时向当前前台窗口或指定窗口发送SendText()括号内的字符串。
  • v1.3.7(Build 20240622)
    • 映射列表中添加"WindowPoint"映射,可以使用L-Alt+鼠标左键来标记当前映射设定对应窗口的窗口内相对坐标,选择Mouse-L|R|M|X1|X2_WindowPoint可以发送窗口内的相对鼠标坐标点击。"F8"按键显示当前设定映射窗口内的WindowPoint坐标点。窗口内坐标点颜色等其他规则与之前添加的"F9"按键显示的全屏坐标点相同。
    • 在"映射设定"标签页中添加"发送到同名窗口"勾选框,勾选此设定时,映射按键会发送到与当前"标题"显示名称相同的所有窗口,即使窗口已最小化到任务栏未在前台显示。
  • v1.3.7(Build 20240610)
    • 添加设定"标签页",将所有软件设定项分页归类到几个独立"标签页"中。标签页包括"通用"、"映射设定"、"虚拟游戏手柄"、"多输入设备"、"极限竞速"。
    • 映射设定窗口中"原始按键"和"映射按键"编辑功能。
      • 双击映射列表弹出的映射设定窗口中"原始按键"编辑框和"映射按键"编辑框中可以对原始按键和映射按键进行编译,编辑完成后按下编辑框尾部对应的"更新"按钮或者编辑框获取焦点状态按下键盘回车键(Enter)会更新"原始按键"或"映射按键"。更新成功时窗口中央显示绿色字体弹出消息"更新成功",3秒后消失。更新失败窗口中央显示红色字体弹出消息提示更新失败原因,3秒后消失。
      • 鼠标右键单击"原始按键列表"和"映射按键列表"可以将当前列表显示的内容根据当前光标位置添加到"原始按键"和"映射按键"编辑框中。
  • v1.3.7(Build 20240604)
    • 鼠标左键双击映射列表中某一行在窗口中央弹出此按键的映射设定对话框,其中可以更改 "连发"、"锁定"、"按键抬起时动作"、"原始按键穿透"状态。
    • 按键映射列表下方的 "连发按下"时间 和 "连发抬起"时间 数值调节框从主窗口移动到映射设定对话框中,每条按键映射的"连发按下"时间和"连发抬起"时间都可以单独进行设定和保存。
    • 系统托盘图标添加右键菜单项"显示"/"隐藏"用于显示和隐藏主窗口,输入设备列表窗口显示中无效。
    • 系统托盘图标添加右键菜单项"退出",可以直接结束程序。
    • 按键映射列表中的项增加拖拽功能。
    • 按下"保存设定"按钮保存当前映射设定成功时,窗口中央显示绿色字体弹出消息"保存成功 : 设定项名称",3秒时间逐渐淡出消失。
    • 将"自动映射并最小化"勾选框设定拆分为 "自动匹配并启用映射" 和 "启动后自动最小化" 两个勾选框设定。
    • 最后一次成功保存的设定文件会备份一份在QKeyMapper.exe相同路径下,文件名是"keymapdata_latest.ini",如果遇到映射数据出错的问题,可以尝试用此文件替换"keymapdata.ini"进行恢复。
    • 支持".exe"后缀以外的可执行文件进程名称。
    • 映射设定对话框中添加 "按键序列按下保持" 勾选框,勾选状态下,原始按键按下不抬起时,按键序列的最后一组映射键(最后一个"»"之后的部分)保持按下状态。当原始按键抬起时发送按键序列的最后一组映射键的按键抬起。
  • v1.3.7(Build 20240519)
    • 添加"长按"和"双击"时间数值调节框(通过数值框前面的下拉列表选择按压种类),可以对按键长按达到特定时间进行映射(1~9999毫秒范围内),也可以对按键在特定时间间隔内双击两次进行映射。
    • 按键映射PassThrough模式的切换键由"F2"按键变为"F12"按键。
    • 增加了映射的KeyUp_Action模式,选择映射表中某一条映射,按下"F2"按键,原始按键字符串变为下划线字体显示,则此条映射不在原始按键按下的时机触发映射按键,而是在原始按键抬起时触发映射按键。
    • 鼠标右键点击"原始按键"列表控件,可以将当前显示的"原始按键"按键名称追加到"原始组合键"编辑框中,比直接手动填写或者复制填写组合键名称简便一些。
    • 鼠标点击高亮选择一条映射表项目后,按下键盘"Backspace"键可以删除最后一个"»"或"+"连接的映射按键,映射键只有一个按键时不再删除。
    • 修复"长按"和"双击"映射对"连发"和"锁定"功能的支持(Build 20240519)。
  • v1.3.7(Build 20240416)
    • 支持最多添加4个虚拟游戏手柄并可以分别独立进行控制。
      • 多虚拟手柄功能1:在虚拟手柄类型组合列表框后面加入了可增加减少手柄数量的"微调框",数量范围1到4之间,点击微调框向上箭头增加手柄数量(根据手柄类型选择框决定添加的手柄类型X360/DS4),点击向下箭头每次删除最后添加的一个手柄。
      • 多虚拟手柄功能2:已添加的手柄通过虚拟手柄列表组合列表框来查看和选择,添加映射虚拟手柄按键时候在手柄按键后根据当前选择的虚拟手柄来添加"@+数字编号0~3",表示映射的是哪个虚拟手柄的按键。虚拟手柄选择组合列表框为空时候添加映射后面不添加"@+数字编号",默认映射到0号虚拟手柄按键上。
    • 启用多输入设备时可以使用"筛选键"勾选框来开启和关闭是否过滤掉同一个键盘上同一按键持续按下时候的按键重复发送,与Windows控制面板的筛选键开关功能相同,但是Windows自带的筛选键在同一PC上同时连接的多个键盘上的不同按键同时按下时会失效,此多输入设备筛选键解决了此问题。筛选键设定保存到每个映射配置文件中,可以为不同的应用窗口设置不同的筛选键开关状态,根据前台窗口自动切换映射配置也会加载相应的筛选键设定。
    • 启用多输入设备时使用Interception驱动进行键鼠输入监听,比WinAPI低级键鼠钩子函数的拦截更底层,可对某些低级键鼠钩子无法拦截输入的游戏进行按键映射。
    • 增加了映射的PassThrough模式,选择映射表中某一条映射,按下"F2"按键,原始按键字符串显示颜色会变为"橙色",表示此条映射变为PassThrough模式,也就是原始按键按下后会发送映射按键,但是原始按键并不会被拦截,会与映射按键一起触发。
  • v1.3.7(Build 20240330)
    • 支持多输入设备区分功能(最大可以接收10个不同键盘和10个不同鼠标设备的输入)。
      • 多输入设备功能1:多输入设备GroupBox框内的"安装驱动"和"卸载驱动按钮用于卸载和安装多输入设备支持驱动程序(驱动程序安装和卸载之后都需要重新启动系统才能生效)。
      • 多输入设备功能2:多输入设备GroupBox框内的"启用"勾选框勾选状态下才会对不同的键盘和鼠标设备的输入进行区分,不勾选则不区分输入设备操作。
      • 多输入设备功能3:多输入设备GroupBox框内的"设备列表"按钮弹出键盘和鼠标输入设备列表,列表中会显示当前系统中连接的键盘和鼠标设备,并显示各设备的"设备描述"、"硬件ID"、"VID"、"PID"、"厂商"、"产品名"、"制造商"信息。多输入设备启用状态下最后操作过的键盘和鼠标设备在设备列表中会处于高亮选中状态。
      • 多输入设备功能4:"设备列表"按钮弹出键盘和鼠标输入设备列表中的禁用勾选框可以对键盘和鼠标设备禁用,勾选禁用后点击确认按钮退出设备列表时禁用生效,并且保存列表同禁用的键盘和鼠标设备到禁用列表中,下次程序启动会自动加载之前保存过的禁用设备列表。(禁用设备时此设备的任何输入都无法接收到,请谨慎使用,不要把当前正在使用的输入设备禁用后无法进行操作)。
      • 多输入设备功能5:"键盘"和"鼠标"下拉组合框用于配合"原始按键"列表选择原始按键映射的输入设备编号,根据选择的设备会在添加原始按键映射时候在后面追加"@+数字编号0~9",例如:"A@0"表示0号键盘的A键,"Mouse-L@1"表示1号鼠标的左键。
      • 多输入设备功能6:"原始组合键"文本编辑框中可以直接输入特定输入设备编号的组合键,例如: "L-Ctrl@2+F@2" 表示2号键盘的LCtrl键加F键的组合键,"L-Alt+3@1" 表示任意键盘的L-Alt键加1号键盘3键的组合键。
      • 多输入设备功能7:多输入设备启用状态下,如果按键映射列表中存在多个匹配当前按键的映射时候,以从上到下第一个匹配的映射条目生效,其他不生效。例如: 映射列表中对"W@2" 和 "W" 两个原始按键都进行了映射,按下2号键盘的W键时候 "W@2" 排在上则触发 "W@2","W" 排在上则触发 "W"。

※ 注意: 安装多设备驱动后不要反复对系统连接的USB设备进行插拔,Interception驱动的键盘/鼠标设备ID上限是10,每次拔插时设备的ID上限会增加1,超过上限会导致设备无法检测输入,只有重新启动操作系统才能复归。系统进入休眠状态再复归也会与拔插设备类似的增加设备ID,也会发生设备ID增加到超过上限10的问题,也需要避免。建议使用多设备驱动时,先将需要使用的输入设备都连接好后重新启动系统使用,并且使用过程中不要拔插设备。

  • v1.3.6(Build 20240320)
    • 修复映射停止时,锁定且处于按下状态的虚拟按键没有释放的问题。
    • 修复映射按键的延时设置大于1000毫秒以上无法生效的问题,映射按键延时设置上限增大到9999毫秒。
  • v1.3.6(Build 20240316)
    • 映射按键列表加入Mouse-(L/R/M/X1/X2)_Point,用于模拟鼠标按键移动到屏幕上特定坐标点进行点击的效果。"L-Ctrl+鼠标左键"点击屏幕任意位置更新"坐标"显示标签中的“X:???,Y:???”坐标点显示。例如:映射按键选择"Mouse-L_Point"配合"坐标"显示标签,添加后映射列表加入Mouse-L(aaa,bbb)表示模拟鼠标左键点击屏幕横坐标aaa、纵坐标bbb的位置。按下键盘"F9"会用半透明窗口+彩色圆点的形式显示当前映射列表中鼠标点击坐标的位置,不同鼠标按键的圆点颜色不同,左键(红色)、右键(绿色)、中键(黄色)、侧键1(蓝色)、侧键2(紫色)。
    • 原始按键列表加入 Joy-LS_2vJoyLS、Joy-RS_2vJoyRS、Joy-LS_2vJoyRS、Joy-RS_2vJoyLS可以将物理手柄摇杆完全映射到虚拟手柄摇杆。
    • 原始组合键添加鼠标滚轮支持,"Mouse-WheelUp"和"Mouse-WheelDown"。
  • v1.3.6(Build 20240312)
    • 为Parsec等高优先级进程窗口添加兼容性支持,其他由于权限原因无法读取进程可执行文件名称的情况进程名统一显示为QKeyMapperUnknown
    • 添加"Func-"前缀的功能性映射按键,Func-Refresh(刷新)/Func-LockScreen(锁屏)/Func-Shutdown(关机)/Func-Reboot(重启)/Func-Logoff(注销)/Func-Sleep(睡眠)/Func-Hibernate(休眠)
  • v1.3.6(Build 20240305)
    • 【极限竞速: 地平线】键盘可使用虚拟手柄 "vJoy-Key11(LT)_BRAKE" 映射来根据 "刹车阈值" 自动控制刹车力度。
    • 更改组合键映射策略,"原始组合键"改为文本框来手动输入,现在可以支持 CombinationSupportKeys.txt 文件的按键列表中列出的所有按键进行组合,支持键盘按键与鼠标按键组合使用。支持的按键列表参考版本压缩包中的 CombinationSupportKeys.txt 文件,编写时候按键之间用"+"连接,例如:"L-Ctrl+Home"、"A+B+C"。
    • "显示切换键"和"映射开关键"热键也改为文本框来手动输入。
    • 删除"禁用Win键"勾选框,现在可以通过映射按键中选择"BLOCKED"来禁用任意按键。
    • 为鼠标控制虚拟游戏手柄左/右摇杆的功能(Mouse2Joystick)添加了两个可映射的控制按键,Mouse2vJoy-Hold(按下后当前的摇杆偏移保持不再变化,按键抬起后摇杆偏移归0),Mouse2vJoy-Direct(按下后摇杆偏移跟随鼠标移动方向变化,按键抬起后摇杆偏移归0)。
    • 添加鼠标键功能,可以通过映射按键列表中的"Key2Mouse-"前缀的按键控制鼠标指针移动,同样通过"X轴速度"和"Y轴速度"来控制鼠标指针移动速度,速度1~15,1最慢。

※ 注意: v1.3.6(Build 20240223)对部分按键名称进行了更改(按键名称变更列表可参考KeyNameChanged wiki页面),可能出现无法加载旧版本配置文件的情况,建议更新此版本前备份保存可执行文件路径下的 keymapdata.ini 配置文件。可以根据新Release版本ZIP压缩包中的 CombinationSupportKeys.txt 文件中的按键名称编辑修改 keymapdata.ini 配置文件中原来的按键名称来继续使用旧配置文件。

  • v1.3.6(Build 20240131)
    • UI控件整体布局变化。
    • 增加虚拟手柄类型选择(X360/DS4), 如果使用以前版本的设定文件时提示"从INI文件加载了无效的设定数据",在程序路径下备份keymapdata.ini后,使用文本编辑工具对keymapdata.ini进行文本替换后可继续使用。替换内容:(A) -> (A/×)、(B) -> (B/○)、(X) -> (X/□)、(Y) -> (Y/△)
  • v1.3.6(Build 20240125)
    • 增加了窗口显示切换键编辑框,可以用于更改显示和隐藏窗口到系统托盘的快捷键。
    • 用于匹配窗口标题的单行文本编辑框可以手动进行内容更改并保存到设定了,同一个进程可以保存多个不同的窗口标题设定了(同一进程最多保存9个不同标题的设定),不同的标题会保存到<process.exe|TitleX>形式的设定中。再次保存同一进程名相同标题的设定会覆盖之前已经存在的设定。
    • 双击左侧进程列表后,如果进程名和标题与已经保存的设定完全匹配,会自动加载显示之前已经保存过的设定。
    • 界面上控件位置微调,设定选择列表放在了进程名和标题名文本框的下面。给虚拟手柄设定添加了GroupBox框。
    • 窗口可见状态下,每隔3秒自动刷新左侧显示的进程列表。
    • ADD按键右侧"»"勾选框添加按键序列可以支持"vJoy"开头的虚拟手柄按键。
    • "保存设定"按钮可以保存当前窗口位置,隐藏后重新显示窗口会显示在隐藏前的窗口位置。程序启动时按照上次保存设定时的窗口位置进行显示。
    • 使用"»"勾选框添加按键序列可以使用延时功能了。
    • 窗口标题加入Build Number显示。
    • 增加"音效"复选框,勾选后开始映射和停止映射时会播放音效。
    • 增加游戏手柄左/右摇杆控制鼠标指针的功能(Joy-LS2Mouse & Joy-RS2Mouse)。
  • v1.3.6(Build 20240112)
    • 增加了固定的全局映射设定项(QKeyMapperGlobalSetting),如果全局映射勾选了自动开始映射,开始映射状态下从匹配的窗口退出后过几秒时间会自动切换到全局映射设定并启用映射。为全局映射状态加了一个专门的托盘图标。
  • v1.3.6(Build 20240106)
    • 增加了原始快捷键编辑框,可以将包含Ctrl、Shift、Alt按键的组合键设定为原始输入(原始按键下拉框为空时,才会添加原始快捷键编辑框中的设定按键)。
    • 增加了按键映射停止时的音效。
  • v1.3.6(Build 20231230)
    • 为映射按键增加"延时"数值调节框,可以适当增加组合按键之间的按下和抬起时的等待时间。
  • v1.3.6(Build 20231225)
    • 添加"锁定光标"复选框,勾选后鼠标控制虚拟游戏手柄摇杆时鼠标光标被锁定在屏幕右下角位置(使用此功能前请提前确认映射开关组合键可用,避免鼠标无法移动也无法关闭按键映射恢复鼠标移动)。
    • 添加鼠标滚轮上滚和下滚映射功能。
  • v1.3.6(Build 20231223)
    • 添加了通过鼠标控制虚拟游戏手柄左/右摇杆的功能(Mouse2Joystick),通过在映射表中添加"vJoy-Mouse2LS"或"vJoy-Mouse2RS"来使用。鼠标控制摇杆的X轴和Y轴灵敏度范围"1~1000",数值越小越灵敏。
    • "自动映射并最小化" 按钮变为三态复选框,设置为中间状态时软件启动仅最小化到托盘,不自动开始按键映射。
  • v1.3.6(Build 20231220)
    • 添加了虚拟游戏手柄功能(通过ViGEmBus实现),点击"安装ViGEmBus",显示绿色字"ViGEmBus可用"之后,勾选"启用虚拟手柄",之后可以将键盘按键映射到"vJoy"开头的虚拟手柄按键。
  • v1.3.6(Build 20231125)
    • 添加了将游戏手柄按键作为原始按键映射到键盘按键的功能,原始按键列表中选择"Joy"开头的按键,映射按键选择想触发的键盘按键即可。
  • v1.3.5(Build 20230806)
    • 切换映射开始和停止的快捷键,可以通过KeySequenceEdit控件进行自定义设置,鼠标点击KeySequenceEdit控件后按下想要设置的快捷键,此自定义快捷键设置每个配置可以保存设置不同值。
  • v1.3.5(Build 20230805)
    • 添加可以直接在任意状态下切换映射开始和停止的快捷键,按下"Ctrl + F6"快捷键,无论在前台或者托盘显示状态都可以在开始映射和停止映射状态之间立即切换。
  • v1.3.5
    • 添加中文界面,可以使用语言切换下拉列表进行中英文界面切换,适配4K/2K/1K分辨率。
  • v1.3.3
    • 按键列表中添加了对鼠标侧键XButton1和XButton2的支持。
  • v1.3.3
    • 在ADD按键右侧增加了"»"勾选框,用于添加按键序列,例如: Ctrl + X 之后 Ctrl + S,设置后效果参考README中显示的截图。
  • v1.3.2
    • 在"KeyMappingStart"(循环检测)状态下,如果检测到到前台窗口与当前SelectSetting的按键映射配置设定一致时候会播放一个音效提示进入到按键映射生效状态。
  • v1.3.1
    • 加入单例进程支持,只能同时运行一个QKeyMapper程序, 运行第二个QKeyMapper程序时会将第一个运行的实例程序窗口显示到前台。
  • v1.3.1
    • "Auto Startup"勾选框可以让QKeyMapper按键映射程序在Windows用户登录的时候自动启动,配合"Auto Start Mapping"勾选框开机启动后可以自动最小化到系统托盘图标,取消勾选框则取消开机登录自动启动。
  • v1.3.0
    • 开始支持"SaveMapData"可以将多个程序的不同按键映射配置都保存到"keymapdata.ini"文件中。如果配置了"Auto Start Mapping"功能,那么在"KeyMappingStart"状态下会根据当前前台窗口的进程可执行文件名进行自动匹配切换到对应的按键映射配置。

基本功能列表

  1. 左侧显示当前正在运行的可见的窗口进程列表,进程可执行exe文件的文件名和对应的窗口标题名都会显示出来,信息会用于匹配当前处于前台的窗口。
  2. 鼠标左键双击左侧窗口程序列表的某一行可以将选定的窗口程序的可自行文件名和窗口标题设定到图标/文件名/窗口标题区域。
  3. 按下"KeyMappingStart"按钮可以开始执行按键映射处理流程,映射工具会定时循环检测当前处于前台的窗口与设定的可自行文件名和窗口标题是否匹配,按键映射功能可以只在前台窗口与当前进程可执行文件名和窗口标题都匹配的情况才生效,前台窗口不匹配的情况下按键映射自动失效。
  4. 支持在右侧添加和删除按键映射表,下拉列表获取焦点时按下特定键盘按键可以自动将按键名设置到下拉列表上。
  5. "SaveMapData"按钮会将按键映射表中的信息和进程及窗口标题信息保存到同一路径下的ini设定文件中,之后按键映射工具下次启动时可以自动加载同一路径下的"keymapdata.ini"文件读取已保存的设定值。
  6. 按下"Ctrl + `"组合键会自动将QKeyMapper最小化显示到任务栏的系统程序托盘上,左键双击程序托盘图标会恢复显示程序窗口。
  7. 将多个按键映射到同一个原始按键会按照"A + B"的形式来显示在按键映射表中,以此来支持用一个原始按键来同时映射多个按键。
  8. 加入了"禁用WIN键"功能可以让键盘上的Windows按键在游戏中无效。
  9. 右侧按键映射表中加入了连发(Burst)选择框,可以按照设定的连发按下时间(BurstPress)和连发抬起时间(BurstRelease)设定来反复发送映射表中的按键。
  10. 右侧按键映射表中加入了锁定(Lock)选择框,选择后第一次按下对应的原始按键后会保持此按键的按下状态,再次按下此原始按键后接触锁定状态,支持与连发(Burst)选择框来组合使用,映射表中的Lock列的ON和OFF表示当前按键锁定状态。
  11. 加入了"Auto Start Mapping"功能可以让程序启动后自动根据加载的配置文件开始按键映射,并且最小化到系统托盘, 。
  12. 增加了SelectSetting下拉列表,可以保存最多10组不同的设定,并且通过下拉列表随时切换。
  13. 增加了支持将鼠标左键&右键&中键映射到各种按键。

Screenshot

Screenshot Removemappingkey

VirScan result

Screenshot

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QKeyMapper - Key Mapping Tool made from Qt C++ Copyright (C) 2017-2024 Melvin Li This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. Also add information on how to contact you by electronic and paper mail. 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If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read <https://www.gnu.org/licenses/why-not-lgpl.html>.

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[按键映射工具] QKeyMapper,Qt开发Win10&Win11可用,不修改注册表、不需重新启动系统,可立即生效和停止,新增虚拟游戏手柄功能,可鼠标控制虚拟手柄摇杆。 最新Release编译压缩包下载: https://gitee.com/asukavov/QKeyMapper/releases/latest 展开 收起
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