代码拉取完成,页面将自动刷新
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Cocos Creator | xiangpiguai</title>
<!--http://www.html5rocks.com/en/mobile/mobifying/-->
<meta name="viewport"
content="width=device-width,user-scalable=no,initial-scale=1, minimum-scale=1,maximum-scale=1"/>
<!--https://developer.apple.com/library/safari/documentation/AppleApplications/Reference/SafariHTMLRef/Articles/MetaTags.html-->
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent">
<meta name="format-detection" content="telephone=no">
<!-- force webkit on 360 -->
<meta name="renderer" content="webkit"/>
<meta name="force-rendering" content="webkit"/>
<!-- force edge on IE -->
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1"/>
<meta name="msapplication-tap-highlight" content="no">
<!-- force full screen on some browser -->
<meta name="full-screen" content="yes"/>
<meta name="x5-fullscreen" content="true"/>
<meta name="360-fullscreen" content="true"/>
<!-- force screen orientation on some browser -->
<meta name="screen-orientation" content="portrait"/>
<meta name="x5-orientation" content="portrait">
<!--fix fireball/issues/3568 -->
<!--<meta name="browsermode" content="application">-->
<meta name="x5-page-mode" content="app">
<!--<link rel="apple-touch-icon" href=".png" />-->
<!--<link rel="apple-touch-icon-precomposed" href=".png" />-->
<link rel="stylesheet" type="text/css" href="style-mobile.css"/>
</head>
<body>
<canvas id="GameCanvas" oncontextmenu="event.preventDefault()" tabindex="0"></canvas>
<div id="splash">
<div class="progress-bar stripes">
<span style="width: 0%"></span>
</div>
</div>
<script src="src/settings.js" charset="utf-8"></script>
<script src="main.js" charset="utf-8"></script>
<script type="text/javascript">
(function () {
// open web debugger console
if (typeof VConsole !== 'undefined') {
window.vConsole = new VConsole();
}
var splash = document.getElementById('splash');
splash.style.display = 'block';
var cocos2d = document.createElement('script');
cocos2d.async = true;
cocos2d.src = window._CCSettings.debug ? 'cocos2d-js.js' : 'cocos2d-js-min.js';
var engineLoaded = function () {
document.body.removeChild(cocos2d);
cocos2d.removeEventListener('load', engineLoaded, false);
window.boot();
};
cocos2d.addEventListener('load', engineLoaded, false);
document.body.appendChild(cocos2d);
})();
</script>
</body>
</html>
此处可能存在不合适展示的内容,页面不予展示。您可通过相关编辑功能自查并修改。
如您确认内容无涉及 不当用语 / 纯广告导流 / 暴力 / 低俗色情 / 侵权 / 盗版 / 虚假 / 无价值内容或违法国家有关法律法规的内容,可点击提交进行申诉,我们将尽快为您处理。