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--メタファイズ・タイラント・ドラゴン
function c18743376.initial_effect(c)
--summon success
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c18743376.regcon)
e1:SetOperation(c18743376.regop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(18743376,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_STANDBY)
e2:SetCountLimit(1)
e2:SetRange(LOCATION_REMOVED)
e2:SetCondition(c18743376.spcon)
e2:SetCost(c18743376.spcost)
e2:SetTarget(c18743376.sptg)
e2:SetOperation(c18743376.spop)
c:RegisterEffect(e2)
end
function c18743376.regcon(e,tp,eg,ep,ev,re,r,rp)
return re and re:IsActiveType(TYPE_MONSTER) and re:GetHandler():IsSetCard(0x105)
end
function c18743376.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(c18743376.efilter)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BATTLED)
e2:SetOperation(c18743376.caop1)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_DAMAGE_STEP_END)
e3:SetOperation(c18743376.caop2)
e3:SetLabelObject(e2)
c:RegisterEffect(e3)
end
function c18743376.efilter(e,re)
return re:IsActiveType(TYPE_TRAP)
end
function c18743376.caop1(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
local d=Duel.GetAttackTarget()
if e:GetHandler()==a and d then e:SetLabel(1)
else e:SetLabel(0) end
end
function c18743376.caop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if e:GetLabelObject():GetLabel()==1 and c:IsRelateToBattle() and c:IsChainAttackable() then
Duel.ChainAttack()
end
end
function c18743376.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnCount()==e:GetHandler():GetTurnID()+1
end
function c18743376.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToDeckAsCost() end
Duel.SendtoDeck(e:GetHandler(),tp,2,REASON_COST)
end
function c18743376.spfilter(c,e,tp)
return c:IsSetCard(0x105) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c18743376.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c18743376.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c18743376.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=Duel.SelectMatchingCard(tp,c18743376.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp):GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
tc:RegisterFlagEffect(18743376,RESET_EVENT+RESETS_STANDARD,0,1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetCountLimit(1)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetLabel(Duel.GetTurnCount()+1)
e2:SetLabelObject(tc)
e2:SetCondition(c18743376.descon)
e2:SetOperation(c18743376.desop)
Duel.RegisterEffect(e2,tp)
end
end
function c18743376.descon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:GetFlagEffect(18743376)~=0 then
return Duel.GetTurnCount()==e:GetLabel()
else
e:Reset()
return false
end
end
function c18743376.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
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