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--融合回収
function c18511384.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c18511384.target)
e1:SetOperation(c18511384.activate)
c:RegisterEffect(e1)
end
function c18511384.filter1(c)
return c:IsCode(24094653) and c:IsAbleToHand()
end
function c18511384.filter2(c)
return bit.band(c:GetReason(),0x40008)==0x40008 and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c18511384.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c18511384.filter1,tp,LOCATION_GRAVE,0,1,nil)
and Duel.IsExistingTarget(c18511384.filter2,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g1=Duel.SelectTarget(tp,c18511384.filter1,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g2=Duel.SelectTarget(tp,c18511384.filter2,tp,LOCATION_GRAVE,0,1,1,nil)
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g1,2,0,0)
end
function c18511384.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local sg=g:Filter(Card.IsRelateToEffect,nil,e)
if sg:GetCount()>0 then
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
end
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