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c17810268.lua 2.32 KB
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salix5 提交于 2016-07-26 15:55 . remove redundant condition
--雲魔物-アシッド・クラウド
function c17810268.initial_effect(c)
--battle indestructable
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
c:RegisterEffect(e1)
--selfdes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_SELF_DESTROY)
e2:SetCondition(c17810268.sdcon)
c:RegisterEffect(e2)
--counter
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(17810268,0))
e3:SetCategory(CATEGORY_COUNTER)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_SUMMON_SUCCESS)
e3:SetOperation(c17810268.addc)
c:RegisterEffect(e3)
--destroy
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(17810268,1))
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetCategory(CATEGORY_DESTROY)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCost(c17810268.descost)
e4:SetTarget(c17810268.destg)
e4:SetOperation(c17810268.desop)
c:RegisterEffect(e4)
end
function c17810268.sdcon(e)
return e:GetHandler():IsPosition(POS_FACEUP_DEFENSE)
end
function c17810268.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x18)
end
function c17810268.addc(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
local ct=Duel.GetMatchingGroupCount(c17810268.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
e:GetHandler():AddCounter(COUNTER_NEED_ENABLE+0x1019,ct)
end
end
function c17810268.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanRemoveCounter(tp,0x1019,2,REASON_COST) end
e:GetHandler():RemoveCounter(tp,0x1019,2,REASON_COST)
end
function c17810268.filter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c17810268.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c17810268.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c17810268.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c17810268.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c17810268.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
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