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--A・ジェネクス・トライアーム
function c17760003.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsCode,68505803),aux.NonTuner(nil),1)
c:EnableReviveLimit()
--mat check
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_MATERIAL_CHECK)
e1:SetValue(c17760003.valcheck)
c:RegisterEffect(e1)
--synchro success
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCondition(c17760003.regcon)
e2:SetOperation(c17760003.regop)
c:RegisterEffect(e2)
e2:SetLabelObject(e1)
end
function c17760003.valcheck(e,c)
local g=c:GetMaterial()
local att=0
local tc=g:GetFirst()
while tc do
if not tc:IsCode(68505803) or not tc:IsType(TYPE_TUNER) then
att=bit.bor(att,tc:GetAttribute())
end
tc=g:GetNext()
end
att=bit.band(att,0x2a)
e:SetLabel(att)
end
function c17760003.regcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
and e:GetLabelObject():GetLabel()~=0
end
function c17760003.regop(e,tp,eg,ep,ev,re,r,rp)
local att=e:GetLabelObject():GetLabel()
local c=e:GetHandler()
if bit.band(att,ATTRIBUTE_WIND)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(17760003,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
e1:SetCost(c17760003.cost)
e1:SetTarget(c17760003.target1)
e1:SetOperation(c17760003.operation1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(17760003,3))
end
if bit.band(att,ATTRIBUTE_WATER)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(17760003,1))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
e1:SetCost(c17760003.cost)
e1:SetTarget(c17760003.target2)
e1:SetOperation(c17760003.operation2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(17760003,4))
end
if bit.band(att,ATTRIBUTE_DARK)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(17760003,2))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
e1:SetCost(c17760003.cost)
e1:SetTarget(c17760003.target3)
e1:SetOperation(c17760003.operation3)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
c:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(17760003,5))
end
end
function c17760003.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c17760003.target1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,1-tp,LOCATION_HAND)
end
function c17760003.operation1(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,0,LOCATION_HAND)
if g:GetCount()==0 then return end
local sg=g:RandomSelect(tp,1)
Duel.SendtoGrave(sg,REASON_EFFECT)
end
function c17760003.filter2(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c17760003.target2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c17760003.filter2(chkc) end
if chk==0 then return Duel.IsExistingTarget(c17760003.filter2,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c17760003.filter2,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c17760003.operation2(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c17760003.filter3(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_LIGHT)
end
function c17760003.target3(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c17760003.filter3(chkc) end
if chk==0 then return Duel.IsPlayerCanDraw(tp,1)
and Duel.IsExistingTarget(c17760003.filter3,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c17760003.filter3,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c17760003.operation3(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Destroy(tc,REASON_EFFECT)
Duel.Draw(tp,1,REASON_EFFECT)
end
end
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