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--双星神 a-vida
function c17469113.initial_effect(c)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c17469113.sprcon)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetCode(EFFECT_CANNOT_DISABLE_SPSUMMON)
c:RegisterEffect(e2)
--cannot special summon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e3)
--special summon cost
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetCode(EFFECT_SPSUMMON_COST)
e4:SetCost(c17469113.spcost)
e4:SetOperation(c17469113.spop)
c:RegisterEffect(e4)
--todeck
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(17469113,0))
e5:SetCategory(CATEGORY_TODECK)
e5:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_SINGLE)
e5:SetCode(EVENT_SPSUMMON_SUCCESS)
e5:SetTarget(c17469113.tdtg)
e5:SetOperation(c17469113.tdop)
c:RegisterEffect(e5)
end
function c17469113.sprfilter(c)
return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsType(TYPE_LINK)
end
function c17469113.sprcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local g=Duel.GetMatchingGroup(c17469113.sprfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,LOCATION_MZONE+LOCATION_GRAVE,nil)
return g:GetClassCount(Card.GetCode)>=8
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
end
function c17469113.spcost(e,c,tp)
return Duel.GetActivityCount(tp,ACTIVITY_SPSUMMON)==0
end
function c17469113.spop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(c17469113.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c17469113.splimit(e,c,tp,sumtp,sumpos)
return c~=e:GetHandler()
end
function c17469113.tdfilter(c)
return (not c:IsLocation(LOCATION_REMOVED) or c:IsFaceup()) and c:IsAbleToDeck() and c:IsType(TYPE_MONSTER)
end
function c17469113.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local g=Duel.GetMatchingGroup(c17469113.tdfilter,tp,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
Duel.SetChainLimit(aux.FALSE)
end
function c17469113.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c17469113.tdfilter,tp,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED,aux.ExceptThisCard(e))
Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end
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