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--ヴァイロン・セグメント
function c1644289.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET)
e1:SetTarget(c1644289.target)
e1:SetOperation(c1644289.operation)
c:RegisterEffect(e1)
--Untargetable
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetValue(c1644289.tglimit)
c:RegisterEffect(e2)
--Equip limit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_EQUIP_LIMIT)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetValue(c1644289.eqlimit)
c:RegisterEffect(e3)
--Search
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(1644289,0))
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e4:SetCode(EVENT_TO_GRAVE)
e4:SetCondition(c1644289.thcon)
e4:SetTarget(c1644289.thtg)
e4:SetOperation(c1644289.thop)
c:RegisterEffect(e4)
end
function c1644289.eqlimit(e,c)
return c:IsSetCard(0x30)
end
function c1644289.tglimit(e,re,rp)
return rp==1-e:GetHandlerPlayer() and re:IsActiveType(TYPE_TRAP+TYPE_MONSTER)
end
function c1644289.filter(c)
return c:IsFaceup() and c:IsSetCard(0x30)
end
function c1644289.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and c1644289.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c1644289.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c1644289.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c1644289.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Equip(tp,c,tc)
end
end
function c1644289.thcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(e:GetHandler():GetPreviousPosition(),POS_FACEUP)~=0
and bit.band(e:GetHandler():GetPreviousLocation(),LOCATION_ONFIELD)~=0
end
function c1644289.thfilter(c)
return c:IsSetCard(0x30) and c:IsType(TYPE_SPELL) and c:IsAbleToHand()
end
function c1644289.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1644289.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c1644289.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c1644289.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
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