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--プランキッズ・ハウス
function c16269385.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,16269385+EFFECT_COUNT_CODE_OATH)
e1:SetOperation(c16269385.activate)
c:RegisterEffect(e1)
--atkup
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(16269385,1))
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1)
e2:SetCondition(c16269385.atkcon)
e2:SetTarget(c16269385.atktg)
e2:SetOperation(c16269385.atkop)
c:RegisterEffect(e2)
--atkdown
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(16269385,2))
e3:SetCategory(CATEGORY_ATKCHANGE)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetRange(LOCATION_FZONE)
e3:SetCountLimit(1)
e3:SetCondition(c16269385.atkcon2)
e3:SetTarget(c16269385.atktg2)
e3:SetOperation(c16269385.atkop2)
c:RegisterEffect(e3)
end
function c16269385.thfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x120) and c:IsAbleToHand()
end
function c16269385.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(c16269385.thfilter,tp,LOCATION_DECK,0,nil)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(16269385,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
end
function c16269385.cfilter(c,tp,sumt)
return c:IsFaceup() and c:IsSetCard(0x120) and c:IsSummonType(sumt) and c:GetSummonPlayer()==tp
end
function c16269385.atkcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c16269385.cfilter,1,nil,tp,SUMMON_TYPE_FUSION)
end
function c16269385.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) end
end
function c16269385.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,nil)
for tc in aux.Next(g) do
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(500)
tc:RegisterEffect(e1)
end
end
function c16269385.atkcon2(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c16269385.cfilter,1,nil,tp,SUMMON_TYPE_LINK)
end
function c16269385.atktg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
end
function c16269385.atkop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
for tc in aux.Next(g) do
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(-500)
tc:RegisterEffect(e1)
end
end
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