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--アンドロ・スフィンクス
function c15013468.initial_effect(c)
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_GRAVE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_HAND)
e2:SetCondition(c15013468.spcon)
e2:SetOperation(c15013468.spop)
c:RegisterEffect(e2)
--damage
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(15013468,0))
e3:SetCategory(CATEGORY_DAMAGE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCode(EVENT_BATTLE_DESTROYING)
e3:SetCondition(c15013468.damcon)
e3:SetTarget(c15013468.damtg)
e3:SetOperation(c15013468.damop)
c:RegisterEffect(e3)
--cannot attack
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_SUMMON_SUCCESS)
e4:SetOperation(c15013468.atklimit)
c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e5)
end
function c15013468.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c15013468.cfilter(c)
return c:IsFaceup() and c:IsCode(53569894)
end
function c15013468.spcon(e,c)
if c==nil then return true end
return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 and Duel.CheckLPCost(c:GetControler(),500)
and Duel.IsExistingMatchingCard(c15013468.cfilter,0,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
end
function c15013468.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.PayLPCost(tp,500)
end
function c15013468.damcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
return c:IsRelateToBattle() and bit.band(bc:GetBattlePosition(),POS_DEFENSE)~=0
end
function c15013468.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local dam=math.floor(e:GetHandler():GetBattleTarget():GetBaseAttack()/2)
if dam<0 then dam=0 end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(dam)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam)
end
function c15013468.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
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