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--シャッフル・リボーン
function c14816688.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(14816688,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCondition(c14816688.condition)
e1:SetTarget(c14816688.target)
e1:SetOperation(c14816688.activate)
c:RegisterEffect(e1)
--todeck
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(14816688,1))
e2:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,14816688)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c14816688.tdtg)
e2:SetOperation(c14816688.tdop)
c:RegisterEffect(e2)
end
function c14816688.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
end
function c14816688.filter(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c14816688.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c14816688.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c14816688.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c14816688.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c14816688.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
local fid=c:GetFieldID()
tc:RegisterFlagEffect(14816688,RESET_EVENT+RESETS_STANDARD,0,1,fid)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetCountLimit(1)
e3:SetLabel(fid)
e3:SetLabelObject(tc)
e3:SetCondition(c14816688.rmcon1)
e3:SetOperation(c14816688.rmop1)
Duel.RegisterEffect(e3,tp)
end
Duel.SpecialSummonComplete()
end
function c14816688.rmcon1(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:GetFlagEffectLabel(14816688)~=e:GetLabel() then
e:Reset()
return false
else return true end
end
function c14816688.rmop1(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(e:GetLabelObject(),POS_FACEUP,REASON_EFFECT)
end
function c14816688.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and chkc:IsAbleToHand() end
if chk==0 then return Duel.IsPlayerCanDraw(tp,1)
and Duel.IsExistingTarget(Card.IsAbleToHand,tp,LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c14816688.tdop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoDeck(tc,nil,0,REASON_EFFECT)~=0
and tc:IsLocation(LOCATION_DECK+LOCATION_EXTRA) then
if tc:IsLocation(LOCATION_DECK) then Duel.ShuffleDeck(tc:GetControler()) end
Duel.BreakEffect()
Duel.Draw(tp,1,REASON_EFFECT)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetOperation(c14816688.rmop2)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c14816688.rmop2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_HAND,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end
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