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--竜呼相打つ
function c14733538.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOEXTRA)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_LIMIT_ZONE)
e1:SetCountLimit(1,14733538+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c14733538.target)
e1:SetOperation(c14733538.activate)
e1:SetValue(c14733538.zones)
c:RegisterEffect(e1)
end
function c14733538.filter(c,e,tp,b1,setcode)
return c:IsSetCard(setcode) and c:IsType(TYPE_PENDULUM) and not c:IsForbidden()
and (b1 or c:IsCanBeSpecialSummoned(e,0,tp,false,false))
end
function c14733538.zones(e,tp,eg,ep,ev,re,r,rp)
local zone=0xff
local p0=Duel.CheckLocation(tp,LOCATION_PZONE,0)
local p1=Duel.CheckLocation(tp,LOCATION_PZONE,1)
local sp=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c14733538.filter,tp,LOCATION_DECK,0,1,nil,e,tp,false,0xc7)
and Duel.IsExistingMatchingCard(c14733538.filter,tp,LOCATION_DECK,0,1,nil,e,tp,false,0xda)
if p0==p1 or sp then return zone end
if p0 then zone=zone-0x1 end
if p1 then zone=zone-0x10 end
return zone
end
function c14733538.target(e,tp,eg,ep,ev,re,r,rp,chk)
local b1=Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1)
local b2=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
if chk==0 then return (b1 or b2)
and Duel.IsExistingMatchingCard(c14733538.filter,tp,LOCATION_DECK,0,1,nil,e,tp,b1,0xc7)
and Duel.IsExistingMatchingCard(c14733538.filter,tp,LOCATION_DECK,0,1,nil,e,tp,b1,0xda) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,nil,1,tp,LOCATION_DECK)
end
function c14733538.activate(e,tp,eg,ep,ev,re,r,rp)
local b1=Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1)
local b2=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
if not b1 and not b2 then return end
local g1=Duel.GetMatchingGroup(c14733538.filter,tp,LOCATION_DECK,0,nil,e,tp,b1,0xc7)
local g2=Duel.GetMatchingGroup(c14733538.filter,tp,LOCATION_DECK,0,nil,e,tp,b1,0xda)
if g1:GetCount()==0 or g2:GetCount()==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local sg1=g1:Select(tp,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local sg2=g2:Select(tp,1,1,nil)
sg1:Merge(sg2)
Duel.ConfirmCards(1-tp,sg1)
Duel.ShuffleDeck(tp)
local cg=sg1:Select(1-tp,1,1,nil)
local tc=cg:GetFirst()
Duel.Hint(HINT_CARD,0,tc:GetCode())
if b1 and (not b2 or not tc:IsCanBeSpecialSummoned(e,0,tp,false,false) or Duel.SelectOption(tp,1160,1152)==0) then
Duel.MoveToField(tc,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
else
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
sg1:RemoveCard(tc)
Duel.SendtoExtraP(sg1,nil,REASON_EFFECT)
end
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