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--スターダスト・ミラージュ
function c13556444.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,13556444+EFFECT_COUNT_CODE_OATH)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCondition(c13556444.spcon)
e1:SetTarget(c13556444.sptg)
e1:SetOperation(c13556444.spop)
c:RegisterEffect(e1)
end
function c13556444.cfilter(c)
return c:IsFaceup() and c:IsLevelAbove(8) and c:IsType(TYPE_SYNCHRO) and c:IsRace(RACE_DRAGON)
end
function c13556444.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c13556444.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c13556444.spfilter(c,e,tp,tid)
return c:GetTurnID()==tid and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and (c:IsReason(REASON_BATTLE) or c:IsReason(REASON_EFFECT) and c:GetReasonPlayer()==1-tp)
end
function c13556444.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c13556444.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp,Duel.GetTurnCount()) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c13556444.spop(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local tg=Duel.GetMatchingGroup(c13556444.spfilter,tp,LOCATION_GRAVE,0,nil,e,tp,Duel.GetTurnCount())
if ft<1 or #tg<1 then return end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=tg:Select(tp,ft,ft,nil)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
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