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c13482262.lua 2.63 KB
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mercury233 提交于 2019-01-19 21:22 . new cards DANE
--魔神儀の隠れ房
function c13482262.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,13482262+EFFECT_COUNT_CODE_OATH)
e1:SetOperation(c13482262.activate)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(13482262,1))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e2:SetCondition(c13482262.descon)
e2:SetTarget(c13482262.destg)
e2:SetOperation(c13482262.desop)
c:RegisterEffect(e2)
end
function c13482262.filter(c,e,tp)
return c:IsSetCard(0x117) and c:IsType(TYPE_MONSTER) and not c:IsPublic() and c:IsAbleToDeck()
and Duel.IsExistingMatchingCard(c13482262.spfilter,tp,LOCATION_DECK,0,2,nil,e,tp,c:GetCode())
end
function c13482262.spfilter(c,e,tp,code)
return c:IsCode(code) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c13482262.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) or Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
local g=Duel.GetMatchingGroup(c13482262.filter,tp,LOCATION_HAND,0,nil,e,tp)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(13482262,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local tc=g:Select(tp,1,1,nil):GetFirst()
local tg=Duel.GetMatchingGroup(c13482262.spfilter,tp,LOCATION_DECK,0,nil,e,tp,tc:GetCode())
local sg
if #tg>2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
sg=tg:Select(tp,2,2,nil)
else
sg=tg:Clone()
end
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
Duel.BreakEffect()
Duel.SendtoDeck(tc,nil,2,REASON_EFFECT)
end
end
function c13482262.cfilter(c,tp)
return c:IsFaceup() and c:IsType(TYPE_RITUAL) and c:IsControler(tp)
end
function c13482262.descon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c13482262.cfilter,1,nil,tp)
end
function c13482262.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() end
if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c13482262.desop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
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