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--超銀河眼の光波龍
function c12632096.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,9,3)
c:EnableReviveLimit()
--control
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_CONTROL)
e1:SetDescription(aux.Stringid(12632096,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c12632096.ctcon)
e1:SetCost(c12632096.ctcost)
e1:SetTarget(c12632096.cttg)
e1:SetOperation(c12632096.ctop)
c:RegisterEffect(e1)
end
function c12632096.ctcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetOverlayGroup():IsExists(Card.IsSetCard,1,nil,0xe5)
end
function c12632096.ctfilter(c)
return c:IsFaceup() and c:IsAbleToChangeControler()
end
function c12632096.ctcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local rt=math.min(Duel.GetMatchingGroupCount(c12632096.ctfilter,tp,0,LOCATION_MZONE,nil),(Duel.GetLocationCount(tp,LOCATION_MZONE,tp,LOCATION_REASON_CONTROL)),3)
if chk==0 then return rt>0 and c:CheckRemoveOverlayCard(tp,1,REASON_COST) end
local ct=c:RemoveOverlayCard(tp,1,rt,REASON_COST)
e:SetLabel(ct)
end
function c12632096.cttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_CONTROL,nil,1,0,0)
end
function c12632096.ctop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c12632096.atktg)
e1:SetLabel(c:GetFieldID())
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local ct=math.min(e:GetLabel(),(Duel.GetLocationCount(tp,LOCATION_MZONE,tp,LOCATION_REASON_CONTROL)))
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g=Duel.SelectMatchingCard(tp,c12632096.ctfilter,tp,0,LOCATION_MZONE,ct,ct,nil)
Duel.GetControl(g,tp,PHASE_END,1)
local og=Duel.GetOperatedGroup()
local tc=og:GetFirst()
while tc do
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_DISABLE_EFFECT)
e3:SetValue(RESET_TURN_SET)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_SET_ATTACK_FINAL)
e4:SetValue(4500)
e4:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_CHANGE_CODE)
e5:SetValue(12632096)
e5:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e5)
tc=og:GetNext()
end
end
function c12632096.atktg(e,c)
return e:GetLabel()~=c:GetFieldID()
end
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