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--DD魔導賢者ケプラー
function c11609969.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--splimit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_PZONE)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e2:SetTargetRange(1,0)
e2:SetTarget(c11609969.splimit)
c:RegisterEffect(e2)
--scale change
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetRange(LOCATION_PZONE)
e3:SetCode(EVENT_PHASE+PHASE_STANDBY)
e3:SetCountLimit(1)
e3:SetCondition(c11609969.sccon)
e3:SetTarget(c11609969.sctg)
e3:SetOperation(c11609969.scop)
c:RegisterEffect(e3)
--tohand
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_SUMMON_SUCCESS)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e4:SetCountLimit(1,11609969)
e4:SetTarget(c11609969.thtg)
e4:SetOperation(c11609969.thop)
c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e5)
end
function c11609969.splimit(e,c,tp,sumtp,sumpos)
return not c:IsSetCard(0xaf) and bit.band(sumtp,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM
end
function c11609969.sccon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c11609969.filter(c,lv)
return c:IsFaceup() and not c:IsSetCard(0xaf) and c:IsLevelAbove(lv)
end
function c11609969.sctg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local scl=math.max(1,e:GetHandler():GetLeftScale()-2)
local g=Duel.GetMatchingGroup(c11609969.filter,tp,LOCATION_MZONE,0,nil,scl)
if e:GetHandler():GetLeftScale()>1 then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
end
function c11609969.scop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:GetLeftScale()==1 then return end
local scl=2
if c:GetLeftScale()==2 then scl=1 end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LSCALE)
e1:SetValue(-scl)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_RSCALE)
c:RegisterEffect(e2)
local g=Duel.GetMatchingGroup(c11609969.filter,tp,LOCATION_MZONE,0,nil,c:GetLeftScale())
if g:GetCount()>0 then
Duel.BreakEffect()
Duel.Destroy(g,REASON_EFFECT)
end
end
function c11609969.filter1(c)
return c:IsFaceup() and c:IsSetCard(0xaf) and c:IsAbleToHand()
end
function c11609969.filter2(c)
return c:IsSetCard(0xae) and c:IsAbleToHand()
end
function c11609969.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c11609969.filter1(chkc) and chkc~=e:GetHandler() end
local b1=Duel.IsExistingTarget(c11609969.filter1,tp,LOCATION_ONFIELD,0,1,e:GetHandler())
local b2=Duel.IsExistingMatchingCard(c11609969.filter2,tp,LOCATION_DECK,0,1,nil)
if chk==0 then return b1 or b2 end
local op=0
if b1 and b2 then op=Duel.SelectOption(tp,aux.Stringid(11609969,0),aux.Stringid(11609969,1))
elseif b1 then op=Duel.SelectOption(tp,aux.Stringid(11609969,0))
else op=Duel.SelectOption(tp,aux.Stringid(11609969,1))+1 end
e:SetLabel(op)
if op==0 then
e:SetCategory(CATEGORY_TOHAND)
e:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,c11609969.filter1,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
else
e:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
end
function c11609969.thop(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabel()==0 then
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
end
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c11609969.filter2,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
end
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