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c1151281.lua 2.69 KB
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dest 提交于 2018-05-27 14:54 . update standard reset values (#1056)
--サブテラーマリス・グライオース
function c1151281.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1151281,0))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,1151281)
e1:SetTarget(c1151281.target)
e1:SetOperation(c1151281.operation)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1151281,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetRange(LOCATION_HAND)
e2:SetCode(EVENT_CHANGE_POS)
e2:SetCondition(c1151281.spcon)
e2:SetTarget(c1151281.sptg)
e2:SetOperation(c1151281.spop)
c:RegisterEffect(e2)
--turn set
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(1151281,2))
e3:SetCategory(CATEGORY_POSITION)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetTarget(c1151281.postg)
e3:SetOperation(c1151281.posop)
c:RegisterEffect(e3)
end
function c1151281.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGrave,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c1151281.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGrave,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
function c1151281.cfilter(c,tp)
return c:IsPreviousPosition(POS_FACEUP) and c:IsFacedown() and c:IsControler(tp)
end
function c1151281.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c1151281.cfilter,1,nil,tp)
and not Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil)
end
function c1151281.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c1151281.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
function c1151281.postg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsCanTurnSet() and c:GetFlagEffect(1151281)==0 end
c:RegisterFlagEffect(1151281,RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET+RESET_PHASE+PHASE_END,0,1)
Duel.SetOperationInfo(0,CATEGORY_POSITION,c,1,0,0)
end
function c1151281.posop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
Duel.ChangePosition(c,POS_FACEDOWN_DEFENSE)
end
end
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