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--森羅の守神 アルセイ
function c10406322.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,8,2)
c:EnableReviveLimit()
--announce
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10406322,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(c10406322.target)
e1:SetOperation(c10406322.operation)
c:RegisterEffect(e1)
--to deck
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10406322,1))
e2:SetCategory(CATEGORY_TODECK)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,10406322)
e2:SetCondition(c10406322.tdcon)
e2:SetCost(c10406322.tdcost)
e2:SetTarget(c10406322.tdtg)
e2:SetOperation(c10406322.tdop)
c:RegisterEffect(e2)
end
function c10406322.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,1) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CODE)
getmetatable(e:GetHandler()).announce_filter={TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK,OPCODE_ISTYPE,OPCODE_NOT}
local ac=Duel.AnnounceCard(tp,table.unpack(getmetatable(e:GetHandler()).announce_filter))
Duel.SetTargetParam(ac)
Duel.SetOperationInfo(0,CATEGORY_ANNOUNCE,nil,0,tp,0)
end
function c10406322.operation(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsPlayerCanDiscardDeck(tp,1) then return end
Duel.ConfirmDecktop(tp,1)
local g=Duel.GetDecktopGroup(tp,1)
local tc=g:GetFirst()
local ac=Duel.GetChainInfo(0,CHAININFO_TARGET_PARAM)
if tc:IsCode(ac) and tc:IsAbleToHand() then
Duel.DisableShuffleCheck()
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ShuffleHand(tp)
else
Duel.DisableShuffleCheck()
Duel.SendtoGrave(tc,REASON_EFFECT+REASON_REVEAL)
end
end
function c10406322.cfilter(c,tp)
return c:IsReason(REASON_EFFECT) and c:IsPreviousLocation(LOCATION_DECK) and c:GetPreviousControler()==tp
end
function c10406322.tdcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c10406322.cfilter,1,nil,tp)
end
function c10406322.tdcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c10406322.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsAbleToDeck() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function c10406322.tdop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
if tc:IsType(TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK)
or Duel.SelectOption(tp,aux.Stringid(10406322,2),aux.Stringid(10406322,3))==0 then
Duel.SendtoDeck(tc,nil,0,REASON_EFFECT)
else
Duel.SendtoDeck(tc,nil,1,REASON_EFFECT)
end
end
end
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